Player Matchup

Anhur
Anhur
FazbearInc21
Anhur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
Wisch99
Kuzenbo
Level 109
God Stats
5W - 2L
1,556 SR
Queue Stats
160W - 154L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
iProdiggy13
Baron Samedi
Level 142
God Stats
8W - 6L
1,560 SR
Queue Stats
27W - 17L
1,618 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,597 Elo+

VS

Team Averages
Level 127
1,574 SR
1,554 Elo+
Danzaburou
Danzaburou
Antiblxze
Danzaburou
Level 128
God Stats
1W - 1L
1,905 SR
Queue Stats
10W - 5L
1,781 Elo+
Party 1
Zhong Kui
Zhong Kui
Detrivox
Zhong Kui
Level 125
God Stats
8W - 6L
1,419 SR
Queue Stats
284W - 284L
1,462 Elo+
Solo
Cupid
Cupid
vOnlyJay
Cupid
Level 127
God Stats
0W - 1L
1,399 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
14,731
737
12,347
15,214
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Wisch99
Kuzenbo
19
7 / 5 / 7
15,051
753
19,091
28,719
53,062
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
iProdiggy13
Baron Samedi
19
2 / 4 / 9
13,384
669
13,335
17,150
16,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antiblxze
Danzaburou
19
5 / 3 / 7
14,067
703
17,791
17,466
13,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Detrivox
Zhong Kui
19
3 / 5 / 7
13,684
684
22,119
16,701
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
vOnlyJay
Cupid
18
4 / 7 / 6
13,134
657
15,713
18,631
6,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
15
Kills
12
12
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Antiblxze
Danzaburou
5
3
7
2.83
L
Zhong Kui
Detrivox
Zhong Kui
3
5
7
1.3
W
6
3
6
3
W
Kuzenbo
Wisch99
Kuzenbo
7
5
7
2.1
W
Baron Samedi
iProdiggy13
Baron Samedi
2
4
9
1.63
L
Cupid
vOnlyJay
Cupid
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,773
Damage
55,623
61,083
Taken
52,798
77,032
Mitigated
33,327
21,993
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Antiblxze
Danzaburou
17,791
5,437
320
4,543
17,466
13,985
964
10,819
6,647
0
62,129
L
Zhong Kui
Detrivox
Zhong Kui
22,119
5,369
0
6,148
16,701
12,828
1,025
10,104
6,597
70,022
6,502
W
12,347
5,351
541
5,342
15,214
7,360
837
6,365
8,849
0
63,308
W
Kuzenbo
Wisch99
Kuzenbo
19,091
4,489
0
6,093
28,719
53,062
0
8,543
20,176
37,447
0
W
Baron Samedi
iProdiggy13
Baron Samedi
13,335
205
3,823
6,194
17,150
16,610
520
5,726
11,424
55,106
0
L
Cupid
vOnlyJay
Cupid
15,713
7,313
201
2,343
18,631
6,514
77
11,823
6,808
0
49,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
40,885
233
Minions Killed
264
10
Camps Cleared
8
1,071,134
Distance Traveled
999,515
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,067
703
93
5
0
330,550
5
L
Zhong Kui
13,684
684
115
6
6
342,146
3
W
Anhur
14,731
737
122
6
4
331,227
2
W
Kuzenbo
15,051
753
27
1
2
375,313
1
W
Baron Samedi
13,384
669
84
4
4
364,594
2
L
Cupid
13,134
657
56
3
2
326,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role