Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Lunasa
Set
Level 152
God Stats
1W - 0L
1,737 SR
Queue Stats
37W - 37L
1,563 Elo+
Solo
Bellona
Bellona
MechanicZero
Bellona
Level 27
God Stats
4W - 5L
1,478 SR
Queue Stats
8W - 11L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
Mechanicus Zero
Aphrodite
Level 69
God Stats
4W - 2L
1,553 SR
Queue Stats
14W - 23L
1,382 Elo+
Party 3
Geb
Geb
TheLastSAL
Geb
Level 104
God Stats
2W - 0L
1,786 SR
Queue Stats
39W - 35L
1,567 Elo+
Party 2
Team Averages
Level 100
1,611 SR
1,485 Elo+

VS

Team Averages
Level 104
1,767 SR
1,660 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HoyoBoyo
Gilgamesh
Level 123
God Stats
14W - 6L
1,629 SR
Queue Stats
174W - 70L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
Lumineon
Cernunnos
Level 154
God Stats
21W - 4L
2,008 SR
Queue Stats
398W - 97L
1,813 Elo+
Party 1
Bastet
Bastet
M3xicanSn1per99
Bastet
Level 116
God Stats
5W - 1L
1,950 SR
Queue Stats
63W - 33L
1,752 Elo+
Party 1
Yemoja
Yemoja
Trulyrageous
Yemoja
Level 48
God Stats
69W - 39L
1,749 SR
Queue Stats
121W - 80L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 2 / 2
9,575
870
14,056
15,392
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Lunasa
Set
17
3 / 0 / 2
9,424
857
6,111
7,841
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
MechanicZero
Bellona
15
3 / 1 / 2
8,466
770
9,032
9,804
7,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Mechanicus Zero
Aphrodite
14
0 / 2 / 7
8,032
730
4,687
8,347
4,178
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
0 / 1 / 4
8,631
785
4,749
13,008
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 5 / 3
7,205
655
6,891
9,324
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
HoyoBoyo
Gilgamesh
14
2 / 3 / 3
7,718
702
6,902
12,945
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Lumineon
Cernunnos
16
4 / 2 / 1
8,849
804
16,947
14,883
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
6,496
591
1,089
820
280
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 1 / 3
7,706
701
4,186
8,457
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
6
6
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
2
3
L
Kukulkan
 
Kukulkan
0
5
3
0.3
L
Gilgamesh
HoyoBoyo
Gilgamesh
2
3
3
1.17
L
Cernunnos
Lumineon
Cernunnos
4
2
1
2.25
W
Set
Lunasa
Set
3
0
2
4
L
0
0
1
0.5
W
Bellona
MechanicZero
Bellona
3
1
2
4
W
Aphrodite
Mechanicus Zero
Aphrodite
0
2
7
1.75
W
0
1
4
2
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
36,015
54,392
Taken
46,429
34,544
Mitigated
25,047
22,750
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,056
3,407
157
5,548
15,392
7,407
3,746
2,045
13,347
42,981
0
L
Kukulkan
 
Kukulkan
6,891
715
0
750
9,324
3,240
0
3,772
5,552
21,845
0
L
Gilgamesh
HoyoBoyo
Gilgamesh
6,902
1,729
0
2,177
12,945
9,936
0
6,697
6,248
0
21,910
L
Cernunnos
Lumineon
Cernunnos
16,947
7,198
0
5,920
14,883
5,742
186
7,812
7,071
0
46,087
W
Set
Lunasa
Set
6,111
2,450
0
1,126
7,841
5,171
2,001
2,274
5,567
0
44,637
L
1,089
150
0
40
820
280
0
706
114
0
2,413
W
Bellona
MechanicZero
Bellona
9,032
2,398
0
2,712
9,804
7,282
635
2,107
7,697
0
27,158
W
Aphrodite
Mechanicus Zero
Aphrodite
4,687
301
5,009
4,794
8,347
4,178
752
1,692
6,655
15,826
0
W
4,749
488
0
3,404
13,008
10,506
0
2,959
10,049
14,646
0
L
Yemoja
4,186
408
1,680
2,726
8,457
5,849
0
4,505
3,952
10,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
37,974
246
Minions Killed
165
0
Camps Cleared
0
1,284,424
Distance Traveled
928,550
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,575
870
70
6
0
260,515
2
L
Kukulkan
7,205
655
37
3
0
208,420
3
L
Gilgamesh
7,718
702
22
2
0
227,748
1
L
Cernunnos
8,849
804
88
8
0
223,729
1
W
Set
9,424
857
93
8
0
240,911
1
L
Bastet
6,496
591
2
0
0
52,269
0
W
Bellona
8,466
770
32
3
0
248,867
2
W
Aphrodite
8,032
730
23
2
0
260,333
1
W
Geb
8,631
785
28
3
0
273,798
5
L
Yemoja
7,706
701
16
1
0
216,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role