Player Matchup

Artemis
Artemis
Frostfighter
Artemis
Level 126
God Stats
1W - 3L
1,916 SR
Queue Stats
159W - 213L
1,455 Elo+
Party 1
Hera
Hera
GRACEsextr
Hera
Level 29
God Stats
20W - 39L
1,335 SR
Queue Stats
88W - 139L
1,233 Elo+
Party 1
Ymir
Ymir
Goxio
Ymir
Level 105
God Stats
14W - 13L
1,450 SR
Queue Stats
245W - 334L
1,370 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,353 Elo+

VS

Team Averages
Level 101
1,537 SR
1,461 Elo+
Shiva
Shiva
Frknjace
Shiva
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
JaviSoSuavey
Baron Samedi
Level 160
God Stats
25W - 22L
1,610 SR
Queue Stats
600W - 695L
1,415 Elo+
Solo
Artemis
Artemis
Ultimate_Soul13
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Frostfighter
Artemis
14
2 / 3 / 3
8,376
698
6,938
9,478
3,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 3
7,240
603
2,216
5,545
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Goxio
Ymir
12
3 / 3 / 3
8,388
699
4,331
11,573
12,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Frknjace
Shiva
13
2 / 3 / 6
8,666
722
5,165
13,376
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
JaviSoSuavey
Baron Samedi
15
5 / 1 / 3
9,697
808
7,871
6,929
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
8,801
733
9,177
9,135
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
10
10
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
Frknjace
Shiva
2
3
6
1.67
L
Artemis
Frostfighter
Artemis
2
3
3
1.17
L
1
4
3
0.63
L
Ymir
Goxio
Ymir
3
3
3
1.5
W
Baron Samedi
JaviSoSuavey
Baron Samedi
5
1
3
6.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
22,213
26,596
Taken
29,440
17,525
Mitigated
20,313
1,210
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Frknjace
Shiva
5,165
1,539
140
2,562
13,376
12,509
112
3,864
9,512
0
25,095
L
Artemis
Frostfighter
Artemis
6,938
1,858
0
164
9,478
3,658
144
2,127
7,249
0
32,134
L
2,216
763
0
836
5,545
1,867
25
1,747
3,675
14,738
0
L
Ymir
Goxio
Ymir
4,331
443
45
165
11,573
12,000
0
4,247
7,135
15,689
0
W
Baron Samedi
JaviSoSuavey
Baron Samedi
7,871
636
1,837
3,407
6,929
4,947
750
2,483
4,446
34,752
0
W
9,177
2,170
0
1,173
9,135
2,857
1,450
1,306
7,829
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
27,164
95
Minions Killed
119
2
Camps Cleared
9
524,235
Distance Traveled
624,623
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,666
722
36
3
3
217,058
2
L
Artemis
8,376
698
58
5
1
219,992
2
L
Hera
7,240
603
19
2
1
124,298
3
L
Ymir
8,388
699
18
2
0
179,945
3
W
Baron Samedi
9,697
808
50
4
5
208,637
2
W
Artemis
8,801
733
33
3
1
198,928
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role