Player Matchup

Anubis
Anubis
BRseraph
Anubis
Level 124
God Stats
5W - 3L
1,871 SR
Queue Stats
231W - 215L
1,538 Elo+
Party 1
King Arthur
King Arthur
MissStellaBell
King Arthur
Level 48
God Stats
5W - 4L
1,308 SR
Queue Stats
162W - 163L
1,489 Elo+
Party 1
Charybdis
Charybdis
Noykin
Charybdis
Level 40
God Stats
39W - 26L
1,651 SR
Queue Stats
156W - 175L
1,460 Elo+
Party 1
Mercury
Mercury
Spantik
Mercury
Level 140
God Stats
12W - 8L
1,578 SR
Queue Stats
237W - 215L
1,521 Elo+
Party 1
Terra
Terra
Thormadn3ss
Terra
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 180L
1,561 Elo+
Party 1
Team Averages
Level 96
1,582 SR
1,514 Elo+

VS

Team Averages
Level 88
1,525 SR
1,495 Elo+
Cthulhu
Cthulhu
Kanade2212
Cthulhu
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
254W - 232L
1,682 Elo+
Party 3
Arachne
Arachne
MIDGOD100
Arachne
Level 128
God Stats
4W - 6L
1,715 SR
Queue Stats
505W - 508L
1,510 Elo+
Party 3
Janus
Janus
SamoanSoldier90
Janus
Level 122
God Stats
2W - 4L
1,464 SR
Queue Stats
221W - 255L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
Whitewolf0021
Jormungandr
Level 69
God Stats
9W - 9L
1,836 SR
Queue Stats
268W - 282L
1,431 Elo+
Solo
Chiron
Chiron
samoansoldier
Chiron
Level 116
God Stats
2W - 7L
1,107 SR
Queue Stats
405W - 463L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRseraph
Anubis
18
9 / 3 / 13
11,730
587
18,332
14,808
8,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MissStellaBell
King Arthur
16
0 / 5 / 5
9,926
496
5,634
16,290
11,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Noykin
Charybdis
19
8 / 2 / 8
11,868
593
14,985
16,067
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Spantik
Mercury
20
9 / 3 / 2
13,263
663
14,910
14,574
6,470
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 15
10,848
542
5,754
17,120
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kanade2212
Cthulhu
16
1 / 4 / 5
9,796
490
6,001
14,770
19,411
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MIDGOD100
Arachne
18
8 / 7 / 4
11,544
577
12,913
20,201
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 9 / 2
8,468
423
9,067
10,989
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Whitewolf0021
Jormungandr
12
0 / 6 / 5
7,921
396
6,945
19,001
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 4 / 2
9,571
479
9,327
12,814
3,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
30
Kills
15
15
Deaths
30
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
BRseraph
Anubis
9
3
13
5.17
L
Cthulhu
Kanade2212
Cthulhu
1
4
5
0.88
L
Arachne
MIDGOD100
Arachne
8
7
4
1.43
W
King Arthur
MissStellaBell
King Arthur
0
5
5
0.5
W
Charybdis
Noykin
Charybdis
8
2
8
6
L
2
9
2
0.33
W
Mercury
Spantik
Mercury
9
3
2
3.33
W
4
2
15
5.75
L
Jormungandr
Whitewolf0021
Jormungandr
0
6
5
0.42
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,615
Damage
44,253
78,859
Taken
77,775
50,934
Mitigated
47,056
29,614
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BRseraph
Anubis
18,332
1,471
0
7,744
14,808
8,322
960
6,703
8,105
74,867
0
L
Cthulhu
Kanade2212
Cthulhu
6,001
1,209
0
2,593
14,770
19,411
210
1,083
13,687
52,638
0
L
Arachne
MIDGOD100
Arachne
12,913
8,919
0
4,194
20,201
7,640
0
4,862
15,339
0
63,515
W
King Arthur
MissStellaBell
King Arthur
5,634
1,007
0
2,588
16,290
11,823
155
5,220
11,070
0
44,123
W
Charybdis
Noykin
Charybdis
14,985
7,851
0
9,861
16,067
6,440
1,295
5,363
10,704
0
105,472
L
9,067
254
0
487
10,989
1,824
288
6,740
4,249
50,109
0
W
Mercury
Spantik
Mercury
14,910
7,334
0
1,385
14,574
6,470
1,969
2,183
12,391
0
121,524
W
5,754
1,058
2,711
5,325
17,120
17,879
277
5,301
11,819
17,169
6,068
L
Jormungandr
Whitewolf0021
Jormungandr
6,945
1,976
87
2,165
19,001
14,546
165
7,463
11,538
31,057
0
L
9,327
2,632
397
3,326
12,814
3,635
2,159
4,026
8,788
0
60,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,635
Gold Earned
47,300
593
Minions Killed
488
0
Camps Cleared
0
1,879,783
Distance Traveled
1,787,471
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,730
587
108
5
0
338,633
2
L
Cthulhu
9,796
490
132
7
0
324,888
4
L
Arachne
11,544
577
102
5
0
410,058
8
W
King Arthur
9,926
496
92
5
0
329,803
6
W
Charybdis
11,868
593
141
7
0
350,786
3
L
Janus
8,468
423
86
4
0
363,252
2
W
Mercury
13,263
663
218
11
0
470,990
3
W
Terra
10,848
542
34
2
0
389,571
12
L
Jormungandr
7,921
396
48
2
0
341,519
1
L
Chiron
9,571
479
120
6
0
347,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role