Player Matchup

Chronos
Chronos
Kowiif
Chronos
Level 99
God Stats
13W - 14L
1,481 SR
Queue Stats
149W - 148L
1,495 Elo+
Party 3
Vulcan
Vulcan
LenientOdin17
Vulcan
Level 121
God Stats
17W - 10L
1,636 SR
Queue Stats
346W - 329L
1,497 Elo+
Party 3
Sol
Sol
POU5
Sol
Level 22
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 2
Hercules
Hercules
YaBoyBIue
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,518 Elo+
Party 2
Nemesis
Nemesis
theMGG
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,461 Elo+

VS

Team Averages
Level 86
1,500 SR
1,344 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrPizzaz
Charybdis
Level 66
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 10L
1,257 Elo+
Party 1
Pele
Pele
ShiftyS4k
Pele
Level 103
God Stats
5W - 3L
1,315 SR
Queue Stats
13W - 11L
1,257 Elo+
Party 1
Anubis
Anubis
TechDecker
Anubis
Level 106
God Stats
8W - 8L
1,478 SR
Queue Stats
272W - 278L
1,446 Elo+
Solo
Sylvanus
Sylvanus
xXSNJMXx
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kowiif
Chronos
8
0 / 6 / 0
4,842
484
2,793
7,310
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,328
533
2,555
5,702
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
POU5
Sol
9
3 / 3 / 0
5,664
566
3,694
6,341
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
YaBoyBIue
Hercules
8
0 / 2 / 2
5,065
507
2,356
7,991
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
theMGG
Nemesis
7
0 / 6 / 0
4,588
459
1,705
6,456
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
8 / 0 / 3
7,228
723
8,827
8,492
6,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
DrPizzaz
Charybdis
11
6 / 1 / 1
6,454
645
4,567
4,106
1,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
11
4 / 1 / 4
6,332
633
4,577
7,397
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TechDecker
Anubis
12
4 / 0 / 3
6,964
696
3,219
5,398
2,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
xXSNJMXx
Sylvanus
8
0 / 2 / 3
4,960
496
2,874
4,563
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
22
22
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
3
9.5
W
Charybdis
DrPizzaz
Charybdis
6
1
1
6.5
L
Chronos
Kowiif
Chronos
0
6
0
0
L
1
5
0
0.2
L
Sol
POU5
Sol
3
3
0
1
W
Pele
4
1
4
6
W
Anubis
TechDecker
Anubis
4
0
3
5.5
L
Hercules
YaBoyBIue
Hercules
0
2
2
0.5
L
Nemesis
theMGG
Nemesis
0
6
0
0
W
Sylvanus
xXSNJMXx
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
24,064
33,800
Taken
29,956
12,151
Mitigated
13,389
6,739
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,827
1,791
0
2,718
8,492
6,105
0
3,079
5,413
0
42,584
W
Charybdis
DrPizzaz
Charybdis
4,567
1,931
0
1,720
4,106
1,080
972
1,376
2,730
0
28,497
L
Chronos
Kowiif
Chronos
2,793
550
0
806
7,310
2,338
0
0
7,310
21,991
0
L
2,555
393
0
554
5,702
1,571
0
1,868
3,834
29,008
0
L
Sol
POU5
Sol
3,694
1,806
0
2,821
6,341
1,547
0
1,086
5,255
29,311
0
W
Pele
4,577
1,020
0
2,439
7,397
2,127
0
730
6,667
0
33,183
W
Anubis
TechDecker
Anubis
3,219
186
0
3,422
5,398
2,408
0
1,597
3,801
44,159
0
L
Hercules
YaBoyBIue
Hercules
2,356
1,002
0
2,061
7,991
4,779
0
1,413
6,578
0
10,061
L
Nemesis
theMGG
Nemesis
1,705
826
0
497
6,456
1,916
0
1,351
5,105
0
20,309
W
Sylvanus
xXSNJMXx
Sylvanus
2,874
871
558
1,631
4,563
1,669
102
2,260
2,303
10,677
4,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
31,938
210
Minions Killed
339
0
Camps Cleared
0
972,873
Distance Traveled
1,030,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,228
723
81
8
0
208,236
1
W
Charybdis
6,454
645
70
7
0
204,951
0
L
Chronos
4,842
484
40
4
0
187,501
3
L
Vulcan
5,328
533
56
6
0
183,921
2
L
Sol
5,664
566
59
6
0
184,693
1
W
Pele
6,332
633
64
6
0
247,121
2
W
Anubis
6,964
696
93
9
0
185,232
4
L
Hercules
5,065
507
8
1
0
205,440
1
L
Nemesis
4,588
459
47
5
0
211,318
0
W
Sylvanus
4,960
496
31
3
0
185,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role