Player Matchup

Ymir
Ymir
BeTheBud7796
Ymir
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 59L
1,280 Elo+
Party 1
Anhur
Anhur
DragonBreathdad
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 231L
1,278 Elo+
Party 1
He Bo
He Bo
I_Am_Logangar
He Bo
Level 79
God Stats
0W - 1L
1,663 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 1
Team Averages
Level 42
1,554 SR
1,318 Elo+

VS

Team Averages
Level 69
1,515 SR
1,269 Elo+
Danzaburou
Danzaburou
Eternal_Amity
Danzaburou
Level 105
God Stats
6W - 3L
1,546 SR
Queue Stats
33W - 45L
1,296 Elo+
Solo
The Morrigan
The Morrigan
TheatresdesVamp
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 51L
1,177 Elo+
Party 2
Jormungandr
Jormungandr
sackjosh123
Jormungandr
Level 86
God Stats
8W - 2L
1,500 SR
Queue Stats
244W - 345L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
9,524
635
4,695
18,196
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 5
9,708
647
9,214
16,064
5,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 7 / 1
11,310
754
12,437
12,188
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eternal_Amity
Danzaburou
19
15 / 2 / 5
13,220
881
20,161
14,110
6,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
TheatresdesVamp
The Morrigan
9
0 / 5 / 4
8,348
557
1,561
7,042
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sackjosh123
Jormungandr
18
6 / 1 / 15
12,763
851
15,238
17,345
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
21
21
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
2
6
5
0.75
W
Danzaburou
Eternal_Amity
Danzaburou
15
2
5
8.75
L
5
7
1
0.79
W
The Morrigan
TheatresdesVamp
The Morrigan
0
5
4
0.4
W
Jormungandr
sackjosh123
Jormungandr
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
36,960
46,448
Taken
38,497
27,952
Mitigated
27,351
6,650
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
1,835
0
977
18,196
18,855
252
8,511
9,685
15,039
0
L
9,214
6,057
283
3,395
16,064
5,518
793
5,079
10,985
0
29,196
W
Danzaburou
Eternal_Amity
Danzaburou
20,161
7,442
103
4,084
14,110
6,448
2,114
6,951
7,159
0
45,405
L
12,437
909
188
1,807
12,188
3,579
0
3,111
9,077
43,329
0
W
The Morrigan
TheatresdesVamp
The Morrigan
1,561
241
25
765
7,042
2,116
170
4,441
2,417
9,012
849
W
Jormungandr
sackjosh123
Jormungandr
15,238
4,542
63
1,504
17,345
18,787
66
6,053
11,292
45,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
34,331
123
Minions Killed
142
4
Camps Cleared
6
710,672
Distance Traveled
666,778
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,524
635
17
1
0
233,651
1
L
Anhur
9,708
647
54
4
0
231,215
0
W
Danzaburou
13,220
881
54
4
1
256,928
2
L
He Bo
11,310
754
52
3
4
245,806
2
W
The Morrigan
8,348
557
20
1
3
128,665
0
W
Jormungandr
12,763
851
68
5
2
281,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role