Player Matchup

Cerberus
Cerberus
folgar
Cerberus
Level 128
God Stats
1W - 1L
1,324 SR
Queue Stats
246W - 306L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
l JESS l
Nu Wa
Level 30
God Stats
12W - 13L
1,446 SR
Queue Stats
85W - 124L
1,299 Elo+
Party 1
Bastet
Bastet
ll Kotah ll
Bastet
Level 67
God Stats
21W - 22L
1,570 SR
Queue Stats
235W - 281L
1,334 Elo+
Party 1
Team Averages
Level 75
1,447 SR
1,322 Elo+

VS

Team Averages
Level 64
1,433 SR
1,289 Elo+
Kuzenbo
Kuzenbo
Firedoubt
Kuzenbo
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 29L
1,215 Elo+
Party 2
Izanami
Izanami
Mandalorian04200
Izanami
Level 67
God Stats
16W - 23L
1,435 SR
Queue Stats
38W - 59L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
SlateHyperion13
Ah Puch
Level 105
God Stats
27W - 36L
1,365 SR
Queue Stats
199W - 299L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
folgar
Cerberus
19
4 / 3 / 15
13,197
695
15,551
24,226
19,936
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
l JESS l
Nu Wa
19
7 / 1 / 8
13,187
694
15,743
14,223
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
10 / 5 / 6
13,581
715
14,815
18,060
6,129
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Firedoubt
Kuzenbo
16
1 / 7 / 6
11,506
606
9,278
18,952
11,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 9 / 3
11,967
630
15,309
18,591
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 5 / 3
13,202
695
19,345
13,043
3,546
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
9
9
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Firedoubt
Kuzenbo
1
7
6
0.57
L
3
9
3
0.5
L
5
5
3
1.3
W
Cerberus
folgar
Cerberus
4
3
15
3.83
W
Nu Wa
l JESS l
Nu Wa
7
1
8
11
W
Bastet
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
43,932
56,509
Taken
50,586
31,167
Mitigated
21,156
16,339
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Firedoubt
Kuzenbo
9,278
3,318
33
226
18,952
11,742
316
13,162
5,790
25,514
0
L
15,309
11,975
0
1,666
18,591
5,868
1,111
9,416
9,175
0
64,380
L
19,345
138
0
1,126
13,043
3,546
0
9,091
3,952
60,840
0
W
Cerberus
folgar
Cerberus
15,551
791
0
7,344
24,226
19,936
671
10,689
13,537
52,176
0
W
Nu Wa
l JESS l
Nu Wa
15,743
4,799
28
4,296
14,223
5,102
1,594
9,472
4,751
55,553
0
W
Bastet
14,815
3,152
391
4,280
18,060
6,129
232
9,327
8,733
0
40,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
36,675
251
Minions Killed
240
10
Camps Cleared
4
977,313
Distance Traveled
815,105
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,506
606
31
2
1
271,145
0
L
Izanami
11,967
630
125
7
2
262,212
1
L
Ah Puch
13,202
695
84
4
1
281,748
3
W
Cerberus
13,197
695
94
5
5
327,775
2
W
Nu Wa
13,187
694
111
6
1
308,288
0
W
Bastet
13,581
715
46
2
4
341,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role