Player Matchup

Guan Yu
Guan Yu
Angelica_Anxiety
Guan Yu
Level 148
God Stats
14W - 4L
1,652 SR
Queue Stats
301W - 198L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
BlitzArchive
Sylvanus
Level 123
God Stats
2W - 0L
1,750 SR
Queue Stats
63W - 26L
1,692 Elo+
Party 1
Horus
Horus
ImDareian
Horus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,697 Elo+
Party 1
Tiamat
Tiamat
MrJackster2001
Tiamat
Level 17
God Stats
14W - 7L
1,534 SR
Queue Stats
219W - 126L
1,704 Elo+
Party 1
Nox
Nox
a15-04-75
Nox
Level 140
God Stats
41W - 33L
1,601 SR
Queue Stats
552W - 495L
1,552 Elo+
Party 1
Team Averages
Level 94
1,607 SR
1,647 Elo+

VS

Team Averages
Level 73
1,543 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Astaroth_VADR
Gilgamesh
Level 47
God Stats
0W - 1L
1,614 SR
Queue Stats
24W - 45L
1,297 Elo+
Solo
Thor
Thor
Hitachi102
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ares
Ares
Mukonisuru
Ares
Level 153
God Stats
24W - 23L
1,603 SR
Queue Stats
598W - 573L
1,514 Elo+
Party 3
Thanatos
Thanatos
NephilimLord
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,536 Elo+
Party 3
Baba Yaga
Baba Yaga
Runes King
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 15
12,121
1,102
20,692
17,121
20,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
BlitzArchive
Sylvanus
18
12 / 1 / 12
13,081
1,189
20,166
16,293
17,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
ImDareian
Horus
17
1 / 1 / 19
11,010
1,001
9,658
11,688
11,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 4 / 15
10,426
948
9,845
12,541
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
7 / 2 / 19
12,150
1,105
20,476
9,556
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Astaroth_VADR
Gilgamesh
16
2 / 5 / 5
11,379
1,034
13,530
20,072
7,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 7 / 3
9,896
900
5,919
15,686
5,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 7
11,296
1,027
14,166
18,211
21,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
NephilimLord
Thanatos
16
2 / 12 / 4
10,214
929
9,456
18,886
5,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Runes King
Baba Yaga
16
3 / 2 / 3
10,651
968
16,347
13,714
5,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
30
Kills
8
8
Deaths
30
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
15
14.5
L
Gilgamesh
Astaroth_VADR
Gilgamesh
2
5
5
0.9
W
Sylvanus
BlitzArchive
Sylvanus
12
1
12
18
L
0
7
3
0.21
W
Horus
ImDareian
Horus
1
1
19
10.5
W
3
4
15
2.63
L
1
4
7
1.13
L
Thanatos
NephilimLord
Thanatos
2
12
4
0.33
L
Baba Yaga
Runes King
Baba Yaga
3
2
3
2.25
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,837
Damage
59,418
67,199
Taken
86,569
61,728
Mitigated
45,167
31,321
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,692
4,460
3,905
2,935
17,121
20,620
0
7,332
9,789
0
29,810
L
Gilgamesh
Astaroth_VADR
Gilgamesh
13,530
4,133
0
149
20,072
7,508
0
14,401
5,485
0
30,007
W
Sylvanus
BlitzArchive
Sylvanus
20,166
6,863
6,517
4,660
16,293
17,461
0
7,730
8,563
26,576
3,474
L
5,919
635
0
0
15,686
5,405
0
7,109
8,381
0
22,080
W
Horus
ImDareian
Horus
9,658
3,684
6,323
4,702
11,688
11,162
0
4,865
6,823
39
17,259
W
9,845
1,810
0
1,333
12,541
8,314
0
6,440
6,101
21,482
0
L
14,166
355
0
3,155
18,211
21,885
0
8,595
9,425
19,263
0
L
Thanatos
NephilimLord
Thanatos
9,456
2,587
0
2,834
18,886
5,336
0
9,960
8,826
0
16,776
L
Baba Yaga
Runes King
Baba Yaga
16,347
1,421
0
2,082
13,714
5,033
0
7,520
6,038
40,421
0
W
20,476
1,206
55
891
9,556
4,171
0
4,146
5,410
37,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
53,436
138
Minions Killed
158
5
Camps Cleared
6
970,301
Distance Traveled
1,016,165
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,121
1,102
16
1
1
233,049
0
L
Gilgamesh
11,379
1,034
43
4
4
206,776
0
W
Sylvanus
13,081
1,189
18
2
1
157,935
0
L
Thor
9,896
900
36
3
0
234,707
0
W
Horus
11,010
1,001
24
2
1
199,519
0
W
Tiamat
10,426
948
32
3
0
169,157
0
L
Ares
11,296
1,027
12
1
2
208,904
1
L
Thanatos
10,214
929
9
1
0
153,102
0
L
Baba Yaga
10,651
968
58
5
0
212,676
0
W
Nox
12,150
1,105
48
4
2
210,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role