Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Contry_07
Ganesha
Level 102
God Stats
0W - 3L
1,197 SR
Queue Stats
262W - 288L
1,374 Elo+
Solo
Danzaburou
Danzaburou
H3LLB0UND6080
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,237 Elo+
Solo
Thor
Thor
OnlyCat
Thor
Level 141
God Stats
3W - 9L
1,400 SR
Queue Stats
683W - 727L
1,360 Elo+
Solo
Ullr
Ullr
nadlagrenade
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,465 Elo+
Solo
Team Averages
Level 89
1,419 SR
1,387 Elo+

VS

Team Averages
Level 96
1,459 SR
1,443 Elo+
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Alex1stikhonov
Raijin
Level 88
God Stats
16W - 15L
1,440 SR
Queue Stats
752W - 796L
1,427 Elo+
Solo
Eset
Eset
TheFlamber14
Eset
Level 92
God Stats
12W - 5L
1,983 SR
Queue Stats
304W - 278L
1,463 Elo+
Solo
Amaterasu
Amaterasu
char de guerre
Amaterasu
Level 123
God Stats
2W - 6L
1,111 SR
Queue Stats
147W - 149L
1,381 Elo+
Solo
Jormungandr
Jormungandr
venquen
Jormungandr
Level 107
God Stats
2W - 0L
1,260 SR
Queue Stats
222W - 226L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
5 / 6 / 8
10,621
664
10,103
20,267
13,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Contry_07
Ganesha
18
0 / 7 / 17
10,527
658
16,862
23,284
32,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
H3LLB0UND6080
Danzaburou
16
2 / 7 / 6
9,849
616
11,763
14,388
5,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
OnlyCat
Thor
20
7 / 1 / 9
11,276
705
8,265
20,177
8,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 6
10,261
641
6,197
14,069
5,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 3 / 16
11,450
716
20,177
16,174
6,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 9
11,925
745
15,646
10,409
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 12
13,430
839
23,517
9,766
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
char de guerre
Amaterasu
17
7 / 7 / 10
11,249
703
13,492
18,846
8,733
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
venquen
Jormungandr
17
0 / 5 / 19
10,589
662
11,564
18,677
32,216
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
18
Kills
28
28
Deaths
19
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
6
8
1.5
W
Freya
 
Freya
5
3
16
4.33
W
3
1
9
7.5
L
Ganesha
Contry_07
Ganesha
0
7
17
1.21
L
Danzaburou
H3LLB0UND6080
Danzaburou
2
7
6
0.71
L
Thor
OnlyCat
Thor
7
1
9
11.5
W
13
3
12
6.33
W
Amaterasu
char de guerre
Amaterasu
7
7
10
1.71
L
4
7
6
1
W
Jormungandr
venquen
Jormungandr
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
84,396
92,185
Taken
73,872
65,270
Mitigated
54,851
27,669
Healing
29,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,103
2,811
1,752
4,974
20,267
13,188
296
14,986
5,047
27,808
0
W
Freya
 
Freya
20,177
7,810
0
5,721
16,174
6,309
1,074
6,318
9,856
31,636
0
W
15,646
1,821
2,551
4,706
10,409
4,059
507
5,369
5,040
39,922
0
L
Ganesha
Contry_07
Ganesha
16,862
1,282
831
2,413
23,284
32,460
73
17,694
5,118
28,632
0
L
Danzaburou
H3LLB0UND6080
Danzaburou
11,763
2,693
2,019
2,123
14,388
5,600
629
11,774
2,350
0
27,348
L
Thor
OnlyCat
Thor
8,265
705
1,676
8,739
20,177
8,297
224
13,596
6,367
0
16,363
W
23,517
2,385
2,663
3,522
9,766
3,534
230
2,320
7,446
40,386
0
W
Amaterasu
char de guerre
Amaterasu
13,492
6,973
1,673
4,252
18,846
8,733
1,741
6,313
12,533
0
19,732
L
6,197
3,934
1,347
1,795
14,069
5,725
546
11,473
2,399
0
15,734
W
Jormungandr
venquen
Jormungandr
11,564
2,206
790
3,549
18,677
32,216
731
6,645
12,032
30,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
58,643
132
Minions Killed
158
0
Camps Cleared
0
1,311,031
Distance Traveled
1,455,386
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,621
664
51
3
0
271,825
2
W
Freya
11,450
716
20
1
0
303,382
1
W
Raijin
11,925
745
56
4
0
272,399
5
L
Ganesha
10,527
658
0
0
0
236,889
1
L
Danzaburou
9,849
616
36
2
0
241,058
2
L
Thor
11,276
705
27
2
0
321,249
1
W
Eset
13,430
839
39
2
0
305,321
0
W
Amaterasu
11,249
703
7
0
0
300,258
0
L
Ullr
10,261
641
18
1
0
240,010
1
W
Jormungandr
10,589
662
36
2
0
274,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role