Player Matchup

Sol
Sol
BOOM wutwasthat
Sol
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 84L
1,358 Elo+
Solo
Bastet
Bastet
DUSTYDAVE sea
Bastet
Level 160
God Stats
1W - 1L
1,297 SR
Queue Stats
158W - 164L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Merlinswond
Jormungandr
Level 127
God Stats
12W - 15L
1,581 SR
Queue Stats
1,133W - 1,408L
1,307 Elo+
Solo
Khepri
Khepri
SkywardEidolon
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,418 Elo+
Solo
Nu Wa
Nu Wa
schumacherkill2
Nu Wa
Level 18
God Stats
7W - 9L
1,175 SR
Queue Stats
324W - 383L
1,343 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,380 Elo+

VS

Team Averages
Level 94
1,525 SR
1,344 Elo+
Ah Puch
Ah Puch
Belthway
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,348 Elo+
Solo
Zeus
Zeus
NicJackson187
Zeus
Level 146
God Stats
13W - 7L
1,835 SR
Queue Stats
504W - 595L
1,441 Elo+
Solo
Anubis
Anubis
QueenOfTheBlaze
Anubis
Level 105
God Stats
1W - 1L
1,295 SR
Queue Stats
46W - 58L
1,365 Elo+
Solo
Hera
Hera
Tay3Ta3
Hera
Level 123
God Stats
6W - 6L
1,494 SR
Queue Stats
338W - 359L
1,393 Elo+
Solo
Xing Tian
Xing Tian
exist_inflict
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 11
10,618
885
14,331
7,327
2,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 14
9,759
813
11,069
9,763
6,475
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Merlinswond
Jormungandr
15
2 / 4 / 14
9,377
781
5,814
11,828
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 5 / 9
8,353
696
4,200
14,472
17,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
10 / 1 / 10
10,997
916
17,264
7,690
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Belthway
Ah Puch
13
3 / 7 / 5
7,743
645
4,341
11,348
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 6
9,528
794
12,223
9,206
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 4 / 6
10,067
839
7,168
14,620
5,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Tay3Ta3
Hera
15
2 / 4 / 8
8,438
703
10,645
9,820
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
exist_inflict
Xing Tian
14
1 / 6 / 6
7,714
643
2,076
12,445
9,710
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
26
Kills
15
15
Deaths
26
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Ah Puch
Belthway
Ah Puch
3
7
5
0.79
W
6
3
14
4.33
W
Jormungandr
Merlinswond
Jormungandr
2
4
14
2.25
L
4
5
6
1.4
L
5
4
6
2
W
0
5
9
0.9
L
Hera
Tay3Ta3
Hera
2
4
8
1.5
L
Xing Tian
exist_inflict
Xing Tian
1
6
6
0.67
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,678
Damage
36,453
51,080
Taken
57,439
37,855
Mitigated
25,693
15,786
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,331
2,470
258
2,986
7,327
2,842
1,158
5,904
1,215
33,403
0
L
Ah Puch
Belthway
Ah Puch
4,341
1,085
1,358
1,425
11,348
3,777
21
8,885
2,463
12,955
0
W
11,069
2,167
816
1,341
9,763
6,475
273
3,896
5,777
0
14,087
W
Jormungandr
Merlinswond
Jormungandr
5,814
560
1,014
2,395
11,828
8,315
573
8,563
3,016
19,931
0
L
12,223
670
636
1,625
9,206
3,322
0
6,562
2,644
26,503
0
L
7,168
558
475
7,174
14,620
5,440
0
11,473
3,147
35,377
0
W
4,200
563
842
1,252
14,472
17,574
885
10,056
4,142
13,011
0
L
Hera
Tay3Ta3
Hera
10,645
2,503
823
1,726
9,820
3,444
0
5,544
4,276
25,471
0
L
Xing Tian
exist_inflict
Xing Tian
2,076
327
397
875
12,445
9,710
0
9,145
3,300
4,989
0
W
17,264
6,224
1,427
3,455
7,690
2,649
1,061
6,943
477
30,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
43,490
128
Minions Killed
157
0
Camps Cleared
0
1,129,243
Distance Traveled
930,659
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,618
885
57
5
0
250,651
0
L
Ah Puch
7,743
645
20
2
0
170,737
0
W
Bastet
9,759
813
7
1
0
207,921
1
W
Jormungandr
9,377
781
30
3
0
189,962
4
L
Zeus
9,528
794
40
3
0
183,958
0
L
Anubis
10,067
839
52
4
0
186,890
1
W
Khepri
8,353
696
10
1
0
228,392
0
L
Hera
8,438
703
35
3
0
201,408
0
L
Xing Tian
7,714
643
10
1
0
187,666
0
W
Nu Wa
10,997
916
24
2
0
252,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role