Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Cieya
Artemis
Level 87
God Stats
11W - 26L
1,185 SR
Queue Stats
49W - 65L
1,337 Elo+
Solo
Hades
Hades
Devli_Dog214
Hades
Level 43
God Stats
17W - 6L
1,745 SR
Queue Stats
115W - 132L
1,393 Elo+
Party 1
Set
Set
unidonkeyblue
Set
Level 103
God Stats
12W - 14L
1,407 SR
Queue Stats
152W - 161L
1,385 Elo+
Party 1
Chaac
Chaac
x808HIlLIFEx
Chaac
Level 70
God Stats
1W - 1L
1,083 SR
Queue Stats
1W - 4L
1,102 Elo+
Solo
Team Averages
Level 74
1,384 SR
1,343 Elo+

VS

Team Averages
Level 82
1,492 SR
1,341 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Emperor-Bakugo
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,158 Elo+
Party 2
Shiva
Shiva
FlakJaket
Shiva
Level 128
God Stats
6W - 3L
1,462 SR
Queue Stats
25W - 28L
1,366 Elo+
Solo
Discordia
Discordia
R0DxDragonSlayer
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
nicknick1021
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 4 / 0
5,420
542
3,472
8,069
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Cieya
Artemis
9
2 / 1 / 3
5,635
564
2,566
5,992
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
6 / 1 / 0
6,749
675
6,349
6,910
2,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
5,659
566
4,253
8,521
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 1 / 1
5,382
538
3,664
5,380
2,754
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 1
5,096
510
3,039
6,904
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Emperor-Bakugo
Erlang Shen
11
2 / 0 / 4
6,682
668
5,579
6,918
5,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
FlakJaket
Shiva
12
8 / 1 / 0
7,415
742
6,085
7,243
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
9
0 / 4 / 1
5,415
542
1,934
5,136
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
1 / 4 / 0
4,732
473
1,219
5,603
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
12
Kills
11
12
Deaths
12
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
4
0
0.25
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Artemis
Cieya
Artemis
2
1
3
3.5
W
6
1
0
6
L
Erlang Shen
Emperor-Bakugo
Erlang Shen
2
0
4
4
L
Shiva
FlakJaket
Shiva
8
1
0
8
L
Discordia
0
4
1
0.13
L
Fenrir
1
4
0
0.25
W
0
5
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
17,856
34,872
Taken
31,804
14,751
Mitigated
15,111
10,839
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,472
1,180
0
867
8,069
2,222
0
106
7,963
0
30,317
L
Ganesha
 
Ganesha
3,039
367
0
1,359
6,904
2,893
0
1,345
5,559
18,584
0
W
Artemis
Cieya
Artemis
2,566
1,494
0
3,322
5,992
1,674
870
1,924
4,068
0
22,380
W
6,349
782
0
2,597
6,910
2,520
434
2,247
4,663
34,010
0
L
Erlang Shen
Emperor-Bakugo
Erlang Shen
5,579
2,989
0
2,892
6,918
5,759
702
0
6,918
0
34,349
L
Shiva
FlakJaket
Shiva
6,085
1,988
0
2,893
7,243
2,983
0
1,184
6,059
0
35,510
L
Discordia
1,934
402
0
560
5,136
1,489
0
2,858
2,278
25,498
0
L
Fenrir
1,219
364
171
397
5,603
1,987
0
962
4,641
0
8,945
W
4,253
2,662
0
2,206
8,521
5,581
0
0
8,521
0
31,403
W
3,664
416
41
1,806
5,380
2,754
444
696
4,684
0
25,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
29,340
281
Minions Killed
233
0
Camps Cleared
0
958,881
Distance Traveled
978,503
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,420
542
60
6
0
211,588
4
L
Ganesha
5,096
510
13
1
0
172,140
2
W
Artemis
5,635
564
51
5
0
152,555
4
W
Hades
6,749
675
72
7
0
189,056
3
L
Erlang Shen
6,682
668
80
8
0
196,418
2
L
Shiva
7,415
742
65
7
0
207,489
1
L
Discordia
5,415
542
41
4
0
198,319
2
L
Fenrir
4,732
473
34
3
0
204,137
1
W
Set
5,659
566
64
6
0
182,042
0
W
Chaac
5,382
538
34
3
0
223,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role