Player Matchup

Athena
Athena
BRseraph
Athena
Level 124
God Stats
5W - 6L
1,509 SR
Queue Stats
231W - 215L
1,549 Elo+
Party 1
King Arthur
King Arthur
MissStellaBell
King Arthur
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
162W - 163L
1,499 Elo+
Party 1
Janus
Janus
Noykin
Janus
Level 40
God Stats
6W - 10L
1,461 SR
Queue Stats
156W - 175L
1,468 Elo+
Party 1
Kali
Kali
Spantik
Kali
Level 140
God Stats
6W - 1L
1,944 SR
Queue Stats
237W - 215L
1,531 Elo+
Party 1
Medusa
Medusa
Thormadn3ss
Medusa
Level 127
God Stats
44W - 33L
1,650 SR
Queue Stats
228W - 180L
1,572 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,524 Elo+

VS

Team Averages
Level 66
1,568 SR
1,550 Elo+
Ah Puch
Ah Puch
King Kovalev
Ah Puch
Level 160
God Stats
5W - 4L
1,558 SR
Queue Stats
271W - 192L
1,590 Elo+
Party 3
Izanami
Izanami
MoxxieMox
Izanami
Level 32
God Stats
10W - 6L
1,788 SR
Queue Stats
27W - 24L
1,764 Elo+
Solo
Achilles
Achilles
StuStu20xx
Achilles
Level 25
God Stats
1W - 0L
1,276 SR
Queue Stats
7W - 12L
1,325 Elo+
Party 2
Nemesis
Nemesis
haloreacharound
Nemesis
Level 27
God Stats
8W - 2L
1,694 SR
Queue Stats
291W - 117L
1,643 Elo+
Party 3
Atlas
Atlas
swaggamerswag
Atlas
Level 88
God Stats
5W - 3L
1,525 SR
Queue Stats
19W - 23L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BRseraph
Athena
12
4 / 5 / 2
7,876
525
2,909
15,883
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MissStellaBell
King Arthur
13
1 / 3 / 2
8,057
537
5,109
10,784
8,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Noykin
Janus
11
0 / 7 / 0
6,275
418
2,555
8,285
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Spantik
Kali
14
1 / 3 / 1
7,864
524
6,053
12,365
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
4 / 5 / 4
8,658
577
9,793
13,521
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
King Kovalev
Ah Puch
15
2 / 0 / 13
9,224
615
10,670
5,613
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MoxxieMox
Izanami
13
2 / 5 / 2
7,992
533
4,167
7,934
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
StuStu20xx
Achilles
11
0 / 2 / 2
7,130
475
4,495
9,097
4,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
16 / 0 / 2
10,884
726
14,688
11,947
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 5
7,906
527
7,464
12,473
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
10
Kills
23
23
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
BRseraph
Athena
4
5
2
1
W
Ah Puch
King Kovalev
Ah Puch
2
0
13
8.5
L
King Arthur
MissStellaBell
King Arthur
1
3
2
0.67
W
Izanami
MoxxieMox
Izanami
2
5
2
0.6
L
Janus
Noykin
Janus
0
7
0
0
L
Kali
Spantik
Kali
1
3
1
0.5
W
Achilles
StuStu20xx
Achilles
0
2
2
0.5
L
Medusa
4
5
4
1.2
W
16
0
2
17
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
41,484
60,838
Taken
47,064
30,233
Mitigated
23,217
11,788
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BRseraph
Athena
2,909
1,356
0
2,475
15,883
12,530
0
6,052
9,831
18,727
0
W
Ah Puch
King Kovalev
Ah Puch
10,670
406
0
2,877
5,613
1,658
201
1,490
4,123
63,022
0
L
King Arthur
MissStellaBell
King Arthur
5,109
1,341
0
1,851
10,784
8,179
38
791
9,993
0
41,831
W
Izanami
MoxxieMox
Izanami
4,167
2,512
0
1,579
7,934
2,348
802
725
7,209
0
46,440
L
Janus
Noykin
Janus
2,555
579
0
253
8,285
1,719
166
3,706
4,579
34,654
0
L
Kali
Spantik
Kali
6,053
2,160
0
1,619
12,365
3,990
92
4,040
8,325
0
58,269
W
Achilles
StuStu20xx
Achilles
4,495
1,829
0
853
9,097
4,659
710
36
9,061
0
31,484
L
Medusa
9,793
4,722
0
5,590
13,521
3,815
0
3,545
9,976
0
59,001
W
14,688
8,317
0
1,214
11,947
4,721
0
1,227
10,720
0
84,437
W
7,464
3,251
0
1,775
12,473
9,831
9
1,986
10,487
21,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
43,136
424
Minions Killed
399
0
Camps Cleared
0
1,401,068
Distance Traveled
1,523,416
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,876
525
34
2
0
290,525
10
W
Ah Puch
9,224
615
103
7
0
315,908
6
L
King Arthur
8,057
537
102
7
0
257,304
2
W
Izanami
7,992
533
85
6
0
278,141
5
L
Janus
6,275
418
68
5
0
270,454
1
L
Kali
7,864
524
112
7
0
328,578
1
W
Achilles
7,130
475
59
4
0
293,500
2
L
Medusa
8,658
577
108
7
0
254,207
5
W
Nemesis
10,884
726
126
8
0
352,769
4
W
Atlas
7,906
527
26
2
0
283,098
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role