Player Matchup

Cernunnos
Cernunnos
D4rkyg4m3sYT
Cernunnos
Level 114
God Stats
4W - 1L
1,826 SR
Queue Stats
186W - 181L
1,363 Elo+
Solo
Atlas
Atlas
HAR0LD SAX0N
Atlas
Level 109
God Stats
15W - 8L
1,680 SR
Queue Stats
75W - 82L
1,365 Elo+
Party 2
Sol
Sol
Lovely Reign
Sol
Level 106
God Stats
7W - 8L
1,503 SR
Queue Stats
76W - 82L
1,364 Elo+
Party 2
Fenrir
Fenrir
Reldalk
Fenrir
Level 35
God Stats
3W - 5L
1,393 SR
Queue Stats
29W - 29L
1,409 Elo+
Party 2
Shiva
Shiva
WOWcaveman
Shiva
Level 18
God Stats
2W - 2L
1,437 SR
Queue Stats
10W - 16L
1,325 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,365 Elo+

VS

Team Averages
Level 96
1,525 SR
1,399 Elo+
Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GeMiNi_JaM
Artio
Level 154
God Stats
1W - 8L
1,682 SR
Queue Stats
68W - 73L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
K-O-V-A-L
Nu Wa
Level 59
God Stats
0W - 3L
1,169 SR
Queue Stats
38W - 45L
1,279 Elo+
Party 1
Tsukuyomi
Tsukuyomi
flymecha
Tsukuyomi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,442 Elo+
Party 1
Izanami
Izanami
xx-Spartan36-xx
Izanami
Level 62
God Stats
6W - 11L
1,772 SR
Queue Stats
58W - 65L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D4rkyg4m3sYT
Cernunnos
11
8 / 0 / 2
6,997
636
8,654
7,841
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 0 / 5
6,317
574
4,437
4,652
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,632
603
3,936
6,658
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Reldalk
Fenrir
11
3 / 1 / 0
6,364
579
3,300
8,065
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
8
0 / 3 / 0
4,960
451
2,578
7,318
2,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 3 / 0
4,240
385
1,530
6,618
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
10
2 / 1 / 2
5,801
527
5,503
10,433
9,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
K-O-V-A-L
Nu Wa
9
0 / 1 / 1
5,248
477
4,535
3,803
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
flymecha
Tsukuyomi
9
2 / 5 / 0
5,576
507
3,398
8,675
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,883
444
2,203
8,231
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
16
Kills
4
5
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
W
Cernunnos
D4rkyg4m3sYT
Cernunnos
8
0
2
9
L
Artio
2
1
2
3
W
3
0
5
5.5
L
Nu Wa
K-O-V-A-L
Nu Wa
0
1
1
0.5
W
2
1
0
2
W
Fenrir
Reldalk
Fenrir
3
1
0
3
W
Shiva
0
3
0
0
L
Tsukuyomi
flymecha
Tsukuyomi
2
5
0
0.4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,905
Damage
17,169
34,534
Taken
37,760
12,431
Mitigated
15,750
15,256
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,530
460
107
1,564
6,618
1,834
0
988
5,630
6,213
0
W
Cernunnos
D4rkyg4m3sYT
Cernunnos
8,654
5,505
0
5,455
7,841
2,396
460
1,610
6,231
0
38,486
L
Artio
5,503
905
0
5,506
10,433
9,037
292
420
10,013
26,308
0
W
4,437
1,786
0
1,751
4,652
3,073
128
1,337
3,315
12,614
0
L
Nu Wa
K-O-V-A-L
Nu Wa
4,535
2,076
0
718
3,803
1,279
0
2,606
1,197
20,494
0
W
3,936
695
0
4,293
6,658
1,649
1,419
3,252
3,406
43,637
0
W
Fenrir
Reldalk
Fenrir
3,300
1,410
0
3,757
8,065
2,634
0
1,388
6,473
0
37,647
W
Shiva
2,578
650
0
0
7,318
2,679
0
3,981
3,337
0
16,295
L
Tsukuyomi
flymecha
Tsukuyomi
3,398
1,044
0
2,450
8,675
2,354
86
2,528
6,147
0
23,225
L
2,203
1,715
0
1,820
8,231
1,246
115
1,831
6,400
0
17,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
25,748
276
Minions Killed
190
0
Camps Cleared
0
1,042,245
Distance Traveled
946,033
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,240
385
10
1
0
131,592
1
W
Cernunnos
6,997
636
63
6
0
193,581
3
L
Artio
5,801
527
39
4
0
201,128
3
W
Atlas
6,317
574
12
1
0
227,760
2
L
Nu Wa
5,248
477
49
4
0
208,367
0
W
Sol
6,632
603
95
9
0
190,885
6
W
Fenrir
6,364
579
80
7
0
236,963
0
W
Shiva
4,960
451
26
2
0
193,056
0
L
Tsukuyomi
5,576
507
44
4
0
225,787
0
L
Izanami
4,883
444
48
4
0
179,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role