Player Matchup

Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
GeordiLaForge
Eset
Level 154
God Stats
13W - 6L
1,662 SR
Queue Stats
186W - 177L
1,543 Elo+
Party 1
Olorun
Olorun
HaloCortez
Olorun
Level 160
God Stats
5W - 7L
1,626 SR
Queue Stats
271W - 277L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
Oaktre5
Baron Samedi
Level 124
God Stats
7W - 3L
1,913 SR
Queue Stats
46W - 38L
1,594 Elo+
Party 1
Nemesis
Nemesis
Rob2Lazy
Nemesis
Level 87
God Stats
4W - 8L
1,484 SR
Queue Stats
89W - 73L
1,587 Elo+
Party 1
Team Averages
Level 133
1,637 SR
1,551 Elo+

VS

Team Averages
Level 133
1,476 SR
1,566 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Battlehardt
Cthulhu
Level 160
God Stats
16W - 10L
1,500 SR
Queue Stats
416W - 374L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Faint2 M
Ah Muzen Cab
Level 144
God Stats
3W - 1L
1,589 SR
Queue Stats
71W - 51L
1,617 Elo+
Solo
Thanatos
Thanatos
Limxtz
Thanatos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,595 Elo+
Solo
Fafnir
Fafnir
MGKPUSESPLSH
Fafnir
Level 160
God Stats
6W - 20L
1,292 SR
Queue Stats
605W - 574L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 6 / 0
9,465
451
6,253
14,515
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 5
9,023
430
4,709
17,269
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Olorun
HaloCortez
Olorun
17
6 / 4 / 3
11,331
540
12,769
16,886
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Oaktre5
Baron Samedi
14
2 / 8 / 2
9,370
446
8,164
16,934
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Rob2Lazy
Nemesis
16
2 / 7 / 4
10,131
482
10,769
18,873
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 3 / 10
10,360
493
7,453
9,999
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Battlehardt
Cthulhu
18
6 / 2 / 8
11,702
557
9,136
15,558
10,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Faint2 M
Ah Muzen Cab
18
6 / 1 / 12
12,009
572
21,636
14,472
6,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Limxtz
Thanatos
19
10 / 5 / 6
11,842
564
18,905
19,019
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
17
6 / 2 / 13
12,364
589
6,421
18,210
21,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
31
31
Deaths
13
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
Discordia
 
Discordia
3
3
10
2.67
W
Cthulhu
Battlehardt
Cthulhu
6
2
8
5
W
Ah Muzen Cab
Faint2 M
Ah Muzen Cab
6
1
12
12
L
2
6
5
0.75
L
Olorun
HaloCortez
Olorun
6
4
3
1.88
W
Thanatos
Limxtz
Thanatos
10
5
6
2.6
W
Fafnir
6
2
13
6.25
L
Baron Samedi
Oaktre5
Baron Samedi
2
8
2
0.38
L
Nemesis
Rob2Lazy
Nemesis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,664
Damage
63,551
84,477
Taken
77,258
47,189
Mitigated
49,663
20,590
Healing
38,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,253
2,193
0
3,612
14,515
5,048
2,909
2,123
12,392
0
65,517
W
Discordia
 
Discordia
7,453
333
0
3,293
9,999
3,616
858
4,898
5,075
58,607
0
W
Cthulhu
Battlehardt
Cthulhu
9,136
265
902
4,632
15,558
10,836
300
5,511
9,524
62,023
0
W
Ah Muzen Cab
Faint2 M
Ah Muzen Cab
21,636
9,455
0
3,885
14,472
6,020
1,377
3,754
10,173
0
104,513
L
4,709
743
751
3,567
17,269
19,073
0
4,558
12,711
23,260
0
L
Olorun
HaloCortez
Olorun
12,769
7,093
84
6,018
16,886
5,886
142
5,378
11,508
78,386
0
W
Thanatos
Limxtz
Thanatos
18,905
4,749
0
18,451
19,019
7,609
232
3,367
15,515
0
76,494
W
Fafnir
6,421
1,462
3,156
4,423
18,210
21,582
272
7,278
9,249
24,363
2,873
L
Baron Samedi
Oaktre5
Baron Samedi
8,164
281
284
3,769
16,934
10,258
0
7,026
9,908
44,583
0
L
Nemesis
Rob2Lazy
Nemesis
10,769
6,089
0
2,505
18,873
6,924
0
3,300
15,573
0
68,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
58,277
535
Minions Killed
534
0
Camps Cleared
0
1,847,935
Distance Traveled
2,113,799
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,465
451
156
7
0
369,767
5
W
Discordia
10,360
493
102
5
0
398,358
7
W
Cthulhu
11,702
557
128
6
0
427,347
0
W
Ah Muzen Cab
12,009
572
152
7
0
409,095
1
L
Eset
9,023
430
36
2
0
342,693
3
L
Olorun
11,331
540
137
7
0
387,840
4
W
Thanatos
11,842
564
107
5
0
461,894
7
W
Fafnir
12,364
589
45
2
0
417,105
2
L
Baron Samedi
9,370
446
101
5
0
324,249
1
L
Nemesis
10,131
482
105
5
0
423,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role