Player Matchup

Chaac
Chaac
GrumboPlumbis
Chaac
Level 101
God Stats
5W - 0L
1,566 SR
Queue Stats
114W - 105L
1,360 Elo+
Party 1
Freya
Freya
Phr8singBoom
Freya
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 181L
1,360 Elo+
Party 1
Charybdis
Charybdis
Sokitheblue1
Charybdis
Level 64
God Stats
3W - 5L
1,487 SR
Queue Stats
193W - 202L
1,454 Elo+
Solo
Terra
Terra
lazaruscrowley
Terra
Level 82
God Stats
1W - 1L
1,310 SR
Queue Stats
505W - 501L
1,347 Elo+
Solo
Geb
Geb
schumacherkill2
Geb
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
324W - 383L
1,326 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,369 Elo+

VS

Team Averages
Level 116
1,637 SR
1,401 Elo+
Mercury
Mercury
BrewChew2
Mercury
Level 154
God Stats
15W - 15L
1,939 SR
Queue Stats
840W - 931L
1,387 Elo+
Solo
Chang'e
Chang'e
Caviar J
Chang'e
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 45L
1,484 Elo+
Solo
Vulcan
Vulcan
Lucio l 3 l
Vulcan
Level 89
God Stats
1W - 2L
1,694 SR
Queue Stats
48W - 44L
1,423 Elo+
Solo
Scylla
Scylla
Tay3Ta3
Scylla
Level 123
God Stats
9W - 8L
1,549 SR
Queue Stats
338W - 359L
1,405 Elo+
Solo
Thoth
Thoth
pabloiva
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 6
11,710
836
13,590
23,082
18,734
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 11
11,310
808
11,523
15,505
5,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Sokitheblue1
Charybdis
19
11 / 3 / 10
11,818
844
14,023
18,098
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 2 / 17
10,613
758
3,397
16,640
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 3 / 20
10,133
724
8,765
20,063
20,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrewChew2
Mercury
17
4 / 10 / 5
10,305
736
10,624
15,836
6,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Caviar J
Chang'e
15
0 / 6 / 5
8,784
627
11,830
12,821
4,592
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
3 / 3 / 6
10,168
726
15,451
8,402
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Tay3Ta3
Scylla
20
8 / 3 / 6
11,579
827
25,517
10,409
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
pabloiva
Thoth
14
1 / 5 / 2
8,661
619
3,986
9,782
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
27
Kills
16
16
Deaths
27
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
BrewChew2
Mercury
4
10
5
0.65
L
Chang'e
Caviar J
Chang'e
0
6
5
0.42
W
9
4
6
3
L
Vulcan
3
3
6
2
W
6
4
11
2.88
W
Charybdis
Sokitheblue1
Charybdis
11
3
10
5.33
L
Scylla
Tay3Ta3
Scylla
8
3
6
3.67
W
1
2
17
4.75
L
Thoth
pabloiva
Thoth
1
5
2
0.4
W
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
67,408
93,388
Taken
57,250
68,572
Mitigated
22,766
36,755
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BrewChew2
Mercury
10,624
6,723
941
1,495
15,836
6,925
922
3,722
12,114
0
17,764
L
Chang'e
Caviar J
Chang'e
11,830
516
2,828
2,645
12,821
4,592
0
6,706
6,115
19,327
0
W
13,590
2,201
1,083
6,233
23,082
18,734
145
11,895
11,187
0
33,900
L
Vulcan
15,451
8,229
837
1,821
8,402
3,695
0
3,350
5,052
32,222
0
W
11,523
3,948
704
2,623
15,505
5,746
1,180
10,882
4,623
25,718
0
W
Charybdis
Sokitheblue1
Charybdis
14,023
5,262
750
4,296
18,098
6,145
2,858
11,278
6,781
0
43,404
L
Scylla
Tay3Ta3
Scylla
25,517
2,191
1,549
3,099
10,409
4,404
0
3,448
6,961
45,279
0
W
3,397
831
9,868
6,140
16,640
17,562
730
12,585
4,055
7,578
0
L
Thoth
pabloiva
Thoth
3,986
175
521
719
9,782
3,150
643
6,459
3,323
9,399
0
W
8,765
351
1,171
3,887
20,063
20,385
252
10,144
9,919
17,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
49,497
146
Minions Killed
121
0
Camps Cleared
0
1,357,210
Distance Traveled
1,080,655
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,305
736
16
1
0
239,563
0
L
Chang'e
8,784
627
12
1
0
230,090
0
W
Chaac
11,710
836
30
2
0
275,594
0
L
Vulcan
10,168
726
27
2
0
195,278
2
W
Freya
11,310
808
36
3
0
256,206
0
W
Charybdis
11,818
844
59
4
0
252,000
1
L
Scylla
11,579
827
43
3
0
245,572
0
W
Terra
10,613
758
12
1
0
291,922
0
L
Thoth
8,661
619
23
2
0
170,152
0
W
Geb
10,133
724
9
1
0
281,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role