Player Matchup

Chronos
Chronos
Silver II
ChtitGzuS
Chronos
Silver II
Level 108
God Stats
2W - 0L
1,408 SR
Queue Stats
8W - 20L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
DaniParra2x2
Cthulhu
Gold IV
Level 134
God Stats
10W - 4L
1,741 SR
Queue Stats
501W - 523L
1,393 MMR
Party 1
Merlin
Merlin
Platinum V
PETAphile
Merlin
Platinum V
Level 69
God Stats
20W - 14L
1,611 SR
Queue Stats
141W - 143L
1,484 MMR
Solo
Apollo
Apollo
Gold I
Pascuaal16
Apollo
Gold I
Level 120
God Stats
3W - 8L
1,607 SR
Queue Stats
286W - 288L
1,604 MMR
Party 1
Medusa
Medusa
Silver I
ctrlaltdi
Medusa
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,584 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,574 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,536 SR
1,513 MMR
Shiva
Shiva
Gold III
Marief500
Shiva
Gold III
Level 117
God Stats
0W - 1L
1,664 SR
Queue Stats
79W - 86L
1,585 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
NINJA___O_o
Ah Muzen Cab
Gold I
Level 159
God Stats
54W - 35L
1,684 SR
Queue Stats
413W - 412L
1,581 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
RomanAtOrigin
Gilgamesh
Gold II
Level 136
God Stats
1W - 2L
1,232 SR
Queue Stats
323W - 304L
1,460 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ehabr98
Kuzenbo
Gold V
Level 156
God Stats
4W - 3L
1,488 SR
Queue Stats
264W - 264L
1,348 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
pitu_6-9
Morgan Le Fay
Gold IV
Level 104
God Stats
6W - 10L
1,612 SR
Queue Stats
72W - 68L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChtitGzuS
Chronos
19
4 / 0 / 7
12,464
567
8,006
10,426
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
DaniParra2x2
Cthulhu
18
6 / 0 / 14
12,526
569
16,174
19,519
23,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
PETAphile
Merlin
17
4 / 6 / 10
11,567
526
12,864
11,343
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Pascuaal16
Apollo
20
2 / 2 / 10
13,328
606
10,942
15,573
7,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
ctrlaltdi
Medusa
20
20 / 2 / 9
15,054
684
30,272
15,519
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
BellonaUllrLokiBastet

VS

Bans
TyrCliodhnaKing ArthurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Marief500
Shiva
17
0 / 7 / 0
10,344
470
7,465
23,324
20,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
NINJA___O_o
Ah Muzen Cab
19
2 / 5 / 0
11,163
507
8,257
16,009
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
RomanAtOrigin
Gilgamesh
18
2 / 9 / 3
10,551
480
6,615
20,380
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
ehabr98
Kuzenbo
14
1 / 8 / 2
8,632
392
9,637
22,668
24,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
pitu_6-9
Morgan Le Fay
18
4 / 7 / 4
11,294
513
10,641
18,432
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
36
Kills
9
10
Deaths
36
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChtitGzuS
Chronos
4
0
7
7.5
W
Cthulhu
DaniParra2x2
Cthulhu
6
0
14
13
L
Shiva
Marief500
Shiva
0
7
0
0
L
Ah Muzen Cab
NINJA___O_o
Ah Muzen Cab
2
5
0
0.4
W
Merlin
PETAphile
Merlin
4
6
10
1.5
W
Apollo
Pascuaal16
Apollo
2
2
10
3.5
L
Gilgamesh
RomanAtOrigin
Gilgamesh
2
9
3
0.39
W
Medusa
ctrlaltdi
Medusa
20
2
9
12.25
L
Kuzenbo
ehabr98
Kuzenbo
1
8
2
0.25
L
Morgan Le Fay
pitu_6-9
Morgan Le Fay
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,258
Damage
42,615
72,380
Taken
100,813
48,336
Mitigated
70,882
24,656
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChtitGzuS
Chronos
8,006
3,527
234
5,728
10,426
5,362
699
323
10,037
69,752
10,037
W
Cthulhu
DaniParra2x2
Cthulhu
16,174
1,143
705
6,335
19,519
23,838
36
8,273
11,246
53,197
4,529
L
Shiva
Marief500
Shiva
7,465
891
0
3,738
23,324
20,941
292
7,050
16,096
0
68,695
L
Ah Muzen Cab
NINJA___O_o
Ah Muzen Cab
8,257
3,688
0
4,135
16,009
6,149
1,374
4,299
11,646
0
88,007
W
Merlin
PETAphile
Merlin
12,864
540
146
1,665
11,343
4,274
380
4,889
6,406
60,892
0
W
Apollo
Pascuaal16
Apollo
10,942
5,439
0
6,634
15,573
7,062
139
2,396
13,177
0
129,101
L
Gilgamesh
RomanAtOrigin
Gilgamesh
6,615
1,118
0
3,125
20,380
12,771
0
5,891
14,339
0
72,529
W
Medusa
ctrlaltdi
Medusa
30,272
16,224
0
3,209
15,519
7,800
5,982
3,913
11,606
0
124,251
L
Kuzenbo
ehabr98
Kuzenbo
9,637
2,863
415
3,131
22,668
24,560
0
7,297
15,264
29,961
639
L
Morgan Le Fay
pitu_6-9
Morgan Le Fay
10,641
1,015
0
3,185
18,432
6,461
0
8,983
9,063
73,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,939
Gold Earned
51,984
709
Minions Killed
561
0
Camps Cleared
0
2,171,512
Distance Traveled
2,022,788
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,464
567
135
6
0
445,783
3
W
Cthulhu
12,526
569
91
4
0
473,637
4
L
Shiva
10,344
470
134
6
0
387,472
4
L
Ah Muzen Cab
11,163
507
162
7
0
419,043
0
W
Merlin
11,567
526
102
5
0
374,668
7
W
Apollo
13,328
606
224
10
0
440,766
0
L
Gilgamesh
10,551
480
116
5
0
402,721
0
W
Medusa
15,054
684
157
7
0
436,658
3
L
Kuzenbo
8,632
392
33
2
0
420,847
2
L
Morgan Le Fay
11,294
513
116
5
0
392,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role