Player Matchup

Odin
Odin
BrianPW
Odin
Level 31
God Stats
2W - 1L
1,706 SR
Queue Stats
12W - 10L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
Chessnr
Nu Wa
Level 84
God Stats
3W - 1L
1,571 SR
Queue Stats
64W - 41L
1,584 Elo+
Party 1
Fenrir
Fenrir
Maesh
Fenrir
Level 128
God Stats
8W - 2L
1,816 SR
Queue Stats
230W - 202L
1,585 Elo+
Party 1
Team Averages
Level 81
1,697 SR
1,554 Elo+

VS

Team Averages
Level 124
1,501 SR
1,522 Elo+
Loki
Loki
FishFork
Loki
Level 143
God Stats
9W - 15L
1,393 SR
Queue Stats
103W - 99L
1,572 Elo+
Solo
Bastet
Bastet
GodsKeeper
Bastet
Level 129
God Stats
15W - 20L
1,463 SR
Queue Stats
72W - 87L
1,478 Elo+
Party 2
Poseidon
Poseidon
L4stBull3t
Poseidon
Level 99
God Stats
2W - 4L
1,648 SR
Queue Stats
111W - 114L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BrianPW
Odin
20
6 / 3 / 17
20,350
702
16,307
28,716
35,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Chessnr
Nu Wa
20
6 / 10 / 14
19,546
674
32,906
22,077
7,518
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Maesh
Fenrir
20
12 / 7 / 11
21,723
749
27,209
36,256
45,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 13 / 9
18,421
635
16,986
30,267
11,403
Bastet
GodsKeeper
Bastet
20
4 / 6 / 13
18,948
653
17,606
30,855
15,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
L4stBull3t
Poseidon
20
11 / 5 / 8
21,998
759
35,755
25,248
11,429
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
24
Kills
20
20
Deaths
24
42
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
BrianPW
Odin
6
3
17
4.83
W
Nu Wa
Chessnr
Nu Wa
6
10
14
1.3
L
Loki
5
13
9
0.73
L
Bastet
GodsKeeper
Bastet
4
6
13
1.75
L
Poseidon
L4stBull3t
Poseidon
11
5
8
3
W
Fenrir
Maesh
Fenrir
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,422
Damage
70,347
87,049
Taken
86,370
89,081
Mitigated
38,426
9,096
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BrianPW
Odin
16,307
3,018
0
1,093
28,716
35,807
749
10,077
16,976
9,890
59,826
W
Nu Wa
Chessnr
Nu Wa
32,906
8,141
0
1,280
22,077
7,518
1,397
11,174
10,521
96,098
0
L
Loki
16,986
5,168
0
2,527
30,267
11,403
0
11,621
18,337
0
82,076
L
Bastet
GodsKeeper
Bastet
17,606
3,653
0
6,819
30,855
15,594
746
13,799
16,721
0
75,017
L
Poseidon
L4stBull3t
Poseidon
35,755
3,064
315
4,731
25,248
11,429
692
13,909
11,267
159,019
0
W
Fenrir
Maesh
Fenrir
27,209
6,206
1,176
5,547
36,256
45,756
2,236
13,697
21,865
12,045
71,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
59,367
293
Minions Killed
387
8
Camps Cleared
18
1,536,044
Distance Traveled
1,519,539
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
20,350
702
116
4
2
530,630
3
W
Nu Wa
19,546
674
107
4
3
456,092
4
L
Loki
18,421
635
94
3
5
441,502
3
L
Bastet
18,948
653
69
2
7
542,328
0
L
Poseidon
21,998
759
224
8
6
535,709
15
W
Fenrir
21,723
749
70
2
3
549,322
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role