Player Matchup

Hun Batz
Hun Batz
C_Peludat11
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 186L
1,249 Elo+
Solo
Loki
Loki
ErinMA-1007
Loki
Level 76
God Stats
53W - 49L
1,517 SR
Queue Stats
266W - 281L
1,297 Elo+
Solo
Izanami
Izanami
Izero02
Izanami
Level 67
God Stats
4W - 5L
1,383 SR
Queue Stats
240W - 225L
1,452 Elo+
Solo
Discordia
Discordia
SightedCarrot76
Discordia
Level 80
God Stats
35W - 39L
1,462 SR
Queue Stats
102W - 96L
1,435 Elo+
Solo
Sobek
Sobek
juked2death
Sobek
Level 64
God Stats
4W - 4L
1,485 SR
Queue Stats
100W - 133L
1,371 Elo+
Solo
Team Averages
Level 70
1,469 SR
1,361 Elo+

VS

Team Averages
Level 76
1,462 SR
1,318 Elo+
Baron Samedi
Baron Samedi
LukasFail
Baron Samedi
Level 105
God Stats
3W - 0L
1,393 SR
Queue Stats
7W - 4L
1,245 Elo+
Party 1
Bakasura
Bakasura
MorroidsBR
Bakasura
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,245 Elo+
Party 1
Hercules
Hercules
MrMcKrusty
Hercules
Level 62
God Stats
7W - 5L
1,456 SR
Queue Stats
63W - 54L
1,378 Elo+
Solo
Atlas
Atlas
Xaphr
Atlas
Level 66
God Stats
23W - 15L
1,485 SR
Queue Stats
232W - 251L
1,428 Elo+
Solo
Chiron
Chiron
zydoqqedy-_-
Chiron
Level 42
God Stats
13W - 14L
1,476 SR
Queue Stats
17W - 27L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C_Peludat11
Hun Batz
7
0 / 2 / 2
4,466
558
2,170
6,460
1,647
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 0
4,538
567
918
2,162
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Izero02
Izanami
4
1 / 1 / 1
3,898
487
2,232
1,538
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SightedCarrot76
Discordia
8
0 / 1 / 0
4,450
556
1,022
3,890
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 1
4,910
614
2,041
6,894
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LukasFail
Baron Samedi
10
1 / 0 / 2
5,447
681
2,236
3,673
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
MorroidsBR
Bakasura
9
2 / 1 / 1
5,383
673
1,307
5,432
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
MrMcKrusty
Hercules
8
0 / 0 / 0
4,492
562
423
3,241
1,121
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Xaphr
Atlas
7
0 / 1 / 2
4,625
578
2,747
5,041
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
7
1 / 2 / 0
4,432
554
2,858
3,634
788
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
4
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
C_Peludat11
Hun Batz
0
2
2
0.5
L
1
0
0
1
L
Izanami
Izero02
Izanami
1
1
1
1.5
W
Baron Samedi
LukasFail
Baron Samedi
1
0
2
2
W
Bakasura
MorroidsBR
Bakasura
2
1
1
2.5
W
Hercules
MrMcKrusty
Hercules
0
0
0
0
L
Discordia
SightedCarrot76
Discordia
0
1
0
0
W
Atlas
Xaphr
Atlas
0
1
2
1
L
2
0
1
2.5
W
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,383
Damage
9,571
20,944
Taken
21,021
7,120
Mitigated
6,931
9,361
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
C_Peludat11
Hun Batz
2,170
1,055
0
2,618
6,460
1,647
0
403
5,999
0
20,411
L
918
301
0
1,112
2,162
490
0
0
2,142
0
16,204
L
Izanami
Izero02
Izanami
2,232
1,835
0
516
1,538
349
112
410
1,128
0
12,035
W
Baron Samedi
LukasFail
Baron Samedi
2,236
0
92
1,451
3,673
1,294
392
727
2,651
24,108
0
W
Bakasura
MorroidsBR
Bakasura
1,307
1,089
0
1,031
5,432
1,703
124
0
5,432
0
23,335
W
Hercules
MrMcKrusty
Hercules
423
72
0
310
3,241
1,121
250
0
3,241
0
13,313
L
Discordia
SightedCarrot76
Discordia
1,022
36
0
1,440
3,890
1,073
0
2,057
1,595
20,230
0
W
Atlas
Xaphr
Atlas
2,747
1,448
40
1,100
5,041
2,025
472
1,255
3,786
13,057
0
L
2,041
334
64
3,611
6,894
3,561
0
1,827
5,067
11,308
0
W
Chiron
2,858
1,693
758
1,010
3,634
788
542
786
2,848
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
24,379
169
Minions Killed
221
0
Camps Cleared
0
648,037
Distance Traveled
900,038
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,466
558
46
6
0
165,438
0
L
Loki
4,538
567
45
6
0
125,525
1
L
Izanami
3,898
487
27
3
0
61,246
0
W
Baron Samedi
5,447
681
65
8
0
171,357
5
W
Bakasura
5,383
673
67
8
0
203,765
1
W
Hercules
4,492
562
35
4
0
183,971
0
L
Discordia
4,450
556
34
4
0
150,472
2
W
Atlas
4,625
578
22
3
0
184,481
5
L
Sobek
4,910
614
17
2
0
145,356
0
W
Chiron
4,432
554
32
4
0
156,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role