Player Matchup

Bacchus
Bacchus
Gold V
ChicoWhite_305_
Bacchus
Gold V
Level 96
God Stats
56W - 43L
1,570 SR
Queue Stats
173W - 194L
1,273 MMR
Solo
King Arthur
King Arthur
Silver I
LeGeNdS_egro
King Arthur
Silver I
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 64L
1,273 MMR
Solo
Bastet
Bastet
Silver I
PIayboiVonte
Bastet
Silver I
Level 59
God Stats
5W - 3L
1,591 SR
Queue Stats
228W - 235L
1,259 MMR
Solo
Cernunnos
Cernunnos
Gold V
alexlexi808
Cernunnos
Gold V
Level 148
God Stats
9W - 9L
1,731 SR
Queue Stats
318W - 330L
1,244 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
bearshark87
Morgan Le Fay
Gold IV
Level 116
God Stats
9W - 5L
1,645 SR
Queue Stats
379W - 389L
1,308 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,607 SR
1,271 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,419 SR
1,272 MMR
Sol
Sol
Gold V
NoMeter_TeenZ
Sol
Gold V
Level 145
God Stats
21W - 22L
1,523 SR
Queue Stats
95W - 98L
1,342 MMR
Party 1
Vamana
Vamana
Silver I
T-Major35
Vamana
Silver I
Level 127
God Stats
9W - 18L
1,409 SR
Queue Stats
46W - 54L
1,124 MMR
Party 1
Apollo
Apollo
Silver II
bigflapppttv
Apollo
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,254 MMR
Party 2
Cthulhu
Cthulhu
Silver III
jakeith
Cthulhu
Silver III
Level 51
God Stats
0W - 2L
1,334 SR
Queue Stats
36W - 41L
1,345 MMR
Party 2
Loki
Loki
Silver III
qadem
Loki
Silver III
Level 53
God Stats
8W - 9L
1,328 SR
Queue Stats
112W - 131L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
9,561
531
5,651
10,967
10,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
LeGeNdS_egro
King Arthur
17
0 / 2 / 3
10,346
575
10,254
22,055
11,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
17
11 / 1 / 3
10,628
590
8,290
13,108
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
alexlexi808
Cernunnos
16
4 / 2 / 8
10,370
576
12,180
10,524
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
bearshark87
Morgan Le Fay
17
3 / 1 / 9
10,233
569
12,097
8,852
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioCliodhnaAtlas

VS

Bans
GilgameshArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,703
484
8,324
14,668
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
T-Major35
Vamana
17
2 / 0 / 1
10,422
579
12,032
12,605
9,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
12
1 / 7 / 1
7,518
418
4,151
12,551
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
jakeith
Cthulhu
10
0 / 5 / 4
7,120
396
6,340
15,573
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
qadem
Loki
14
2 / 3 / 3
8,492
472
4,987
12,841
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
6
6
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
King Arthur
LeGeNdS_egro
King Arthur
0
2
3
0.75
L
1
6
1
0.25
W
Bastet
11
1
3
12.5
L
Vamana
T-Major35
Vamana
2
0
1
2.5
W
Cernunnos
alexlexi808
Cernunnos
4
2
8
4
W
Morgan Le Fay
bearshark87
Morgan Le Fay
3
1
9
7.5
L
Apollo
1
7
1
0.21
L
Cthulhu
jakeith
Cthulhu
0
5
4
0.4
L
Loki
qadem
Loki
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,472
Damage
35,834
65,506
Taken
68,238
34,445
Mitigated
35,035
27,188
Healing
18,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,651
396
2,677
3,436
10,967
10,796
63
2,750
7,521
19,594
5,065
W
King Arthur
LeGeNdS_egro
King Arthur
10,254
1,271
0
9,736
22,055
11,610
486
1,088
20,921
0
73,212
L
8,324
1,572
0
5,660
14,668
4,433
0
6,289
8,379
59,244
0
W
Bastet
8,290
3,138
0
6,169
13,108
4,783
719
2,779
10,161
0
64,927
L
Vamana
T-Major35
Vamana
12,032
4,102
0
4,640
12,605
9,805
360
955
11,650
0
73,723
W
Cernunnos
alexlexi808
Cernunnos
12,180
5,451
0
4,180
10,524
3,596
95
3,633
6,829
0
80,612
W
Morgan Le Fay
bearshark87
Morgan Le Fay
12,097
1,116
0
990
8,852
3,660
0
3,770
4,834
79,818
0
L
Apollo
4,151
1,431
0
1,594
12,551
4,113
0
2,944
9,607
0
40,545
L
Cthulhu
jakeith
Cthulhu
6,340
807
317
1,559
15,573
12,448
0
5,362
10,211
24,221
0
L
Loki
qadem
Loki
4,987
992
0
4,926
12,841
4,236
0
1,476
11,365
0
52,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,138
Gold Earned
42,255
591
Minions Killed
456
0
Camps Cleared
0
1,809,724
Distance Traveled
1,707,988
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,561
531
44
2
0
377,112
8
W
King Arthur
10,346
575
167
9
0
344,827
1
L
Sol
8,703
484
109
6
0
296,650
8
W
Bastet
10,628
590
114
6
0
407,416
4
L
Vamana
10,422
579
141
8
0
373,687
6
W
Cernunnos
10,370
576
131
7
0
324,527
3
W
Morgan Le Fay
10,233
569
135
8
0
355,842
7
L
Apollo
7,518
418
79
4
0
315,169
5
L
Cthulhu
7,120
396
27
2
0
346,666
6
L
Loki
8,492
472
100
6
0
375,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role