Player Matchup

Set
Set
Silver I
 
Set
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Manfreaky
Sobek
Bronze III
Level 46
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 3L
1,454 MMR
Party 3
Izanami
Izanami
Bronze III
MikeyThumbz
Izanami
Bronze III
Level 54
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 3L
1,454 MMR
Party 3
Bastet
Bastet
Gold IV
MustBeYoyo
Bastet
Gold IV
Level 148
God Stats
1W - 2L
1,703 SR
Queue Stats
514W - 521L
1,325 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,538 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,542 SR
1,388 MMR
Rama
Rama
Gold III
Cexxy
Rama
Gold III
Level 109
God Stats
3W - 6L
1,478 SR
Queue Stats
187W - 181L
1,466 MMR
Solo
Nox
Nox
Gold IV
Gravе
Nox
Gold IV
Level 148
God Stats
4W - 2L
1,596 SR
Queue Stats
166W - 159L
1,292 MMR
Solo
Hun Batz
Hun Batz
Bronze V
KramiuZ
Hun Batz
Bronze V
Level 128
God Stats
1W - 0L
1,577 SR
Queue Stats
4W - 14L
1,419 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
RaikFrex
Erlang Shen
Gold V
Level 123
God Stats
2W - 1L
1,407 SR
Queue Stats
224W - 227L
1,306 MMR
Solo
Poseidon
Poseidon
Silver II
TarmaLinkII
Poseidon
Silver II
Level 124
God Stats
2W - 1L
1,651 SR
Queue Stats
2W - 5L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 6 / 2
10,165
508
6,086
16,439
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sol
 
Sol
13
3 / 7 / 0
8,458
423
9,777
14,116
3,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Manfreaky
Sobek
11
0 / 6 / 0
7,231
362
1,818
17,343
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MikeyThumbz
Izanami
15
0 / 4 / 0
9,130
457
3,848
12,280
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
MustBeYoyo
Bastet
16
1 / 5 / 2
9,743
487
12,151
21,967
13,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CliodhnaThanatosFafnirArachne

VS

Bans
AtlasGebBakasuraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cexxy
Rama
20
6 / 0 / 6
13,301
665
12,856
9,142
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
Gravе
Nox
16
4 / 0 / 11
11,712
586
5,164
10,204
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
KramiuZ
Hun Batz
17
6 / 2 / 9
11,333
567
12,502
14,455
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RaikFrex
Erlang Shen
19
7 / 2 / 8
12,454
623
18,706
19,063
25,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
TarmaLinkII
Poseidon
18
5 / 3 / 12
11,663
583
11,728
11,837
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
7
Kills
28
28
Deaths
7
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
6
2
0.67
L
Sol
 
Sol
3
7
0
0.43
W
Rama
Cexxy
Rama
6
0
6
9
W
Nox
Gravе
Nox
4
0
11
9.5
W
Hun Batz
KramiuZ
Hun Batz
6
2
9
5.25
L
Sobek
Manfreaky
Sobek
0
6
0
0
L
Izanami
MikeyThumbz
Izanami
0
4
0
0
L
Bastet
MustBeYoyo
Bastet
1
5
2
0.4
W
Erlang Shen
RaikFrex
Erlang Shen
7
2
8
5.5
W
Poseidon
TarmaLinkII
Poseidon
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
60,956
82,145
Taken
64,701
45,069
Mitigated
52,597
20,851
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,086
2,300
0
2,023
16,439
6,936
0
2,138
14,233
0
69,070
L
Sol
 
Sol
9,777
3,809
0
2,782
14,116
3,805
0
6,678
7,088
52,576
0
W
Rama
Cexxy
Rama
12,856
9,431
0
6,802
9,142
3,325
3,483
929
8,213
0
120,832
W
Nox
Gravе
Nox
5,164
368
0
2,359
10,204
12,996
234
1,993
8,211
33,596
0
W
Hun Batz
KramiuZ
Hun Batz
12,502
3,094
0
3,917
14,455
6,102
849
2,715
11,740
0
65,479
L
Sobek
Manfreaky
Sobek
1,818
283
0
1,666
17,343
16,435
0
3,352
13,779
11,580
0
L
Izanami
MikeyThumbz
Izanami
3,848
2,641
0
3,578
12,280
4,030
52
2,846
9,361
0
75,736
L
Bastet
MustBeYoyo
Bastet
12,151
2,979
0
10,802
21,967
13,863
0
1,123
20,792
0
54,042
W
Erlang Shen
RaikFrex
Erlang Shen
18,706
9,535
0
9,531
19,063
25,332
671
1,684
17,379
0
78,186
W
Poseidon
TarmaLinkII
Poseidon
11,728
2,643
0
3,900
11,837
4,842
2,129
4,916
6,921
75,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,727
Gold Earned
60,463
511
Minions Killed
572
0
Camps Cleared
0
1,838,489
Distance Traveled
2,050,829
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,165
508
119
6
0
389,419
5
L
Sol
8,458
423
98
5
0
322,660
6
W
Rama
13,301
665
166
8
0
385,699
8
W
Nox
11,712
586
54
3
0
418,076
9
W
Hun Batz
11,333
567
100
5
0
455,609
5
L
Sobek
7,231
362
24
1
0
375,114
5
L
Izanami
9,130
457
156
8
0
358,021
3
L
Bastet
9,743
487
114
6
0
393,275
4
W
Erlang Shen
12,454
623
125
6
0
362,933
6
W
Poseidon
11,663
583
127
6
0
428,512
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role