Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FuryKishi
Ne Zha
Level 160
God Stats
37W - 27L
1,641 SR
Queue Stats
414W - 337L
1,596 Elo+
Solo
Olorun
Olorun
Gun5NRos3s
Olorun
Level 140
God Stats
2W - 3L
1,841 SR
Queue Stats
388W - 359L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
MUG3NSC
Kuzenbo
Level 160
God Stats
2W - 4L
1,449 SR
Queue Stats
515W - 495L
1,574 Elo+
Party 1
Neith
Neith
WJerska
Neith
Level 127
God Stats
16W - 12L
1,588 SR
Queue Stats
313W - 320L
1,609 Elo+
Solo
Team Averages
Level 147
1,604 SR
1,562 Elo+

VS

Team Averages
Level 122
1,523 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dorflexxx
Morgan Le Fay
Level 127
God Stats
59W - 49L
1,615 SR
Queue Stats
887W - 884L
1,559 Elo+
Solo
Rama
Rama
brunin2270110722
Rama
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 2 / 0
9,694
570
5,946
14,605
13,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
FuryKishi
Ne Zha
16
2 / 4 / 5
9,374
551
9,256
16,298
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Gun5NRos3s
Olorun
13
2 / 4 / 2
8,209
483
3,112
9,806
3,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MUG3NSC
Kuzenbo
13
3 / 4 / 7
8,681
511
9,006
14,731
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
WJerska
Neith
14
8 / 7 / 1
9,189
541
13,731
15,238
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
8 / 4 / 6
10,622
625
13,077
15,360
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
 
Kukulkan
16
4 / 2 / 2
9,614
566
11,553
8,450
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
 
Cthulhu
13
1 / 3 / 8
8,374
493
7,635
14,285
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Dorflexxx
Morgan Le Fay
19
6 / 0 / 4
11,165
657
10,969
7,556
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 7
8,552
503
5,089
13,977
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
16
Kills
21
21
Deaths
17
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
0
0.5
W
Mulan
 
Mulan
8
4
6
2.75
W
Kukulkan
 
Kukulkan
4
2
2
2.5
W
Cthulhu
 
Cthulhu
1
3
8
1.67
W
Morgan Le Fay
Dorflexxx
Morgan Le Fay
6
0
4
8
L
Ne Zha
FuryKishi
Ne Zha
2
4
5
1.13
L
Olorun
Gun5NRos3s
Olorun
2
4
2
0.75
L
Kuzenbo
MUG3NSC
Kuzenbo
3
4
7
1.63
L
Neith
WJerska
Neith
8
7
1
1.21
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
48,323
70,678
Taken
59,628
41,407
Mitigated
33,567
19,156
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,946
726
0
6,047
14,605
13,044
60
8,543
6,062
0
72,200
W
Mulan
 
Mulan
13,077
1,977
0
7,444
15,360
7,706
0
2,016
13,344
0
75,147
W
Kukulkan
 
Kukulkan
11,553
1,991
0
1,191
8,450
3,583
0
0
8,450
69,021
0
W
Cthulhu
 
Cthulhu
7,635
855
705
2,196
14,285
14,369
760
4,042
10,243
31,723
0
W
Morgan Le Fay
Dorflexxx
Morgan Le Fay
10,969
1,429
111
1,860
7,556
3,703
656
2,777
4,779
101,520
0
L
Ne Zha
FuryKishi
Ne Zha
9,256
3,997
0
3,241
16,298
5,437
600
7,594
8,704
0
68,689
L
Olorun
Gun5NRos3s
Olorun
3,112
1,138
0
2,812
9,806
3,212
0
3,927
5,879
50,435
0
L
Kuzenbo
MUG3NSC
Kuzenbo
9,006
2,574
189
2,973
14,731
15,214
0
5,959
8,772
35,878
3,584
L
Neith
WJerska
Neith
13,731
4,941
0
3,894
15,238
4,500
144
4,134
11,104
0
51,097
W
5,089
3,718
0
3,357
13,977
4,206
854
3,059
10,918
0
42,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
48,327
549
Minions Killed
596
0
Camps Cleared
0
1,607,473
Distance Traveled
1,671,386
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,694
570
165
10
0
365,727
0
W
Mulan
10,622
625
124
7
0
352,847
0
W
Kukulkan
9,614
566
147
9
0
321,633
6
W
Cthulhu
8,374
493
52
3
0
339,889
2
W
Morgan Le Fay
11,165
657
189
11
0
364,176
7
L
Ne Zha
9,374
551
122
7
0
375,132
2
L
Olorun
8,209
483
101
6
0
296,289
3
L
Kuzenbo
8,681
511
58
3
0
318,883
2
L
Neith
9,189
541
103
6
0
251,442
0
W
Rama
8,552
503
84
5
0
292,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role