Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold I
ChristinaLove
Thor
Gold I
Level 83
God Stats
1W - 4L
1,333 SR
Queue Stats
71W - 72L
1,639 MMR
Solo
Hercules
Hercules
Gold I
TinaTries
Hercules
Gold I
Level 126
God Stats
2W - 3L
1,600 SR
Queue Stats
93W - 83L
1,770 MMR
Solo
Bacchus
Bacchus
Platinum III
lDEAFl
Bacchus
Platinum III
Level 145
God Stats
8W - 10L
1,841 SR
Queue Stats
357W - 351L
1,796 MMR
Solo
Apollo
Apollo
Platinum II
slimypoker
Apollo
Platinum II
Level 129
God Stats
15W - 12L
1,656 SR
Queue Stats
348W - 348L
1,739 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,586 SR
1,689 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,579 SR
1,673 MMR
Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum IV
Láxus
Set
Platinum IV
Level 160
God Stats
1W - 1L
1,777 SR
Queue Stats
271W - 270L
1,722 MMR
Solo
Ganesha
Ganesha
Platinum IV
NuclearWinter
Ganesha
Platinum IV
Level 157
God Stats
10W - 14L
1,476 SR
Queue Stats
155W - 141L
1,722 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
iiGoJambon
Cu Chulainn
Platinum IV
Level 156
God Stats
5W - 9L
1,629 SR
Queue Stats
262W - 259L
1,714 MMR
Solo
Tiamat
Tiamat
Gold II
shayminnjt
Tiamat
Gold II
Level 109
God Stats
9W - 9L
1,513 SR
Queue Stats
46W - 34L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 6 / 2
11,143
507
15,448
14,056
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
9,249
420
2,664
10,405
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TinaTries
Hercules
16
1 / 4 / 2
10,459
475
9,750
20,444
16,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
lDEAFl
Bacchus
12
2 / 1 / 1
8,970
408
3,927
7,120
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
slimypoker
Apollo
17
0 / 8 / 3
11,007
500
5,530
18,798
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliBastetAchilles

VS

Bans
CliodhnaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
8 / 2 / 3
15,116
687
14,989
14,689
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Set
Láxus
Set
20
2 / 1 / 5
12,686
577
8,154
12,902
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
17
0 / 0 / 12
12,203
555
5,763
13,968
17,734
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
iiGoJambon
Cu Chulainn
20
5 / 2 / 2
14,366
653
8,516
19,985
24,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
shayminnjt
Tiamat
19
6 / 1 / 3
12,974
590
14,779
13,880
9,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
21
21
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
2
0.67
W
Cernunnos
 
Cernunnos
8
2
3
4.75
L
0
2
2
0.5
W
Set
Láxus
Set
2
1
5
4.5
W
Ganesha
0
0
12
6
L
Hercules
TinaTries
Hercules
1
4
2
0.5
W
Cu Chulainn
iiGoJambon
Cu Chulainn
5
2
2
3
L
Bacchus
lDEAFl
Bacchus
2
1
1
2.5
W
Tiamat
shayminnjt
Tiamat
6
1
3
7.5
L
Apollo
slimypoker
Apollo
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,319
Damage
52,201
70,823
Taken
75,424
35,706
Mitigated
65,903
16,430
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,448
363
0
1,047
14,056
4,704
0
5,126
8,930
87,764
0
W
Cernunnos
 
Cernunnos
14,989
8,902
0
7,895
14,689
6,851
6,915
4,185
10,329
0
133,902
L
2,664
764
0
4,062
10,405
3,159
0
2,779
7,626
0
54,212
W
Set
Láxus
Set
8,154
3,971
0
3,396
12,902
6,812
1,800
2,247
10,432
0
116,646
W
Ganesha
5,763
942
0
2,178
13,968
17,734
0
5,628
8,340
27,448
9,343
L
Hercules
TinaTries
Hercules
9,750
4,365
0
5,398
20,444
16,795
493
2,982
17,462
8,389
60,841
W
Cu Chulainn
iiGoJambon
Cu Chulainn
8,516
1,567
0
3,832
19,985
24,918
1,536
3,316
16,669
0
95,327
L
Bacchus
lDEAFl
Bacchus
3,927
455
0
2,475
7,120
6,158
0
2,622
4,498
11,813
0
W
Tiamat
shayminnjt
Tiamat
14,779
1,657
0
4,999
13,880
9,588
840
6,001
7,489
95,588
0
L
Apollo
slimypoker
Apollo
5,530
3,216
0
3,448
18,798
4,890
2,470
5,848
12,950
0
80,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
67,345
612
Minions Killed
738
0
Camps Cleared
0
1,785,837
Distance Traveled
2,176,175
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,143
507
170
8
0
438,409
1
W
Cernunnos
15,116
687
194
9
0
397,196
8
L
Thor
9,249
420
118
5
0
319,399
2
W
Set
12,686
577
144
7
0
460,120
6
W
Ganesha
12,203
555
9
0
0
439,375
8
L
Hercules
10,459
475
145
7
0
328,748
4
W
Cu Chulainn
14,366
653
199
9
0
437,437
4
L
Bacchus
8,970
408
11
1
0
312,293
8
W
Tiamat
12,974
590
192
9
0
442,047
4
L
Apollo
11,007
500
168
8
0
386,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role