Player Matchup

Neith
Neith
CLUTCHDJ
Neith
Level 15
God Stats
3W - 2L
1,214 SR
Queue Stats
15W - 17L
1,291 Elo+
Party 2
Baron Samedi
Baron Samedi
Dizzle85
Baron Samedi
Level 104
God Stats
5W - 2L
1,539 SR
Queue Stats
247W - 270L
1,366 Elo+
Party 2
Sun Wukong
Sun Wukong
RealDeathleaper
Sun Wukong
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 53L
1,449 Elo+
Party 2
Team Averages
Level 59
1,418 SR
1,368 Elo+

VS

Team Averages
Level 88
1,523 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
DxFish
Morgan Le Fay
Level 159
God Stats
6W - 7L
1,472 SR
Queue Stats
277W - 227L
1,611 Elo+
Party 1
Ymir
Ymir
NeddSlanders
Ymir
Level 77
God Stats
5W - 8L
1,533 SR
Queue Stats
399W - 477L
1,436 Elo+
Solo
Chiron
Chiron
justjaredd
Chiron
Level 29
God Stats
21W - 18L
1,565 SR
Queue Stats
46W - 51L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLUTCHDJ
Neith
16
3 / 2 / 12
11,462
637
9,840
9,211
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dizzle85
Baron Samedi
18
4 / 1 / 14
12,419
690
20,211
13,313
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
RealDeathleaper
Sun Wukong
20
12 / 0 / 7
14,766
820
20,800
20,865
18,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DxFish
Morgan Le Fay
16
0 / 5 / 1
10,386
577
12,882
13,365
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 8 / 0
10,553
586
7,690
24,797
19,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
justjaredd
Chiron
14
0 / 6 / 1
9,796
544
9,514
18,495
6,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
3
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
CLUTCHDJ
Neith
3
2
12
4.5
W
Baron Samedi
Dizzle85
Baron Samedi
4
1
14
11
L
Morgan Le Fay
DxFish
Morgan Le Fay
0
5
1
0.1
L
2
8
0
0.25
W
Sun Wukong
RealDeathleaper
Sun Wukong
12
0
7
15.5
L
Chiron
justjaredd
Chiron
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,851
Damage
30,086
43,389
Taken
56,657
27,977
Mitigated
30,805
19,806
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CLUTCHDJ
Neith
9,840
4,043
174
2,205
9,211
3,694
1,312
5,389
3,688
0
28,464
W
Baron Samedi
Dizzle85
Baron Samedi
20,211
981
3,390
7,770
13,313
5,643
893
5,867
7,260
64,819
0
L
Morgan Le Fay
DxFish
Morgan Le Fay
12,882
380
0
2,227
13,365
5,148
0
3,499
9,866
58,057
0
L
7,690
2,451
0
3,693
24,797
19,194
0
10,520
14,277
19,523
0
W
Sun Wukong
RealDeathleaper
Sun Wukong
20,800
5,941
0
6,267
20,865
18,640
649
9,477
10,055
156
65,650
L
Chiron
justjaredd
Chiron
9,514
2,978
654
2,601
18,495
6,463
0
6,904
11,567
0
25,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
30,735
190
Minions Killed
161
11
Camps Cleared
6
946,847
Distance Traveled
818,390
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,462
637
38
2
0
276,822
0
W
Baron Samedi
12,419
690
80
4
4
314,328
2
L
Morgan Le Fay
10,386
577
92
5
4
269,736
6
L
Ymir
10,553
586
29
2
1
249,714
4
W
Sun Wukong
14,766
820
72
4
7
355,697
0
L
Chiron
9,796
544
40
2
1
298,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role