Player Matchup

Eset
Eset
Bummybun
Eset
Level 125
God Stats
4W - 1L
1,573 SR
Queue Stats
158W - 154L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
CthulhuReborn86
Hou Yi
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
74W - 82L
1,489 Elo+
Solo
Sobek
Sobek
Looky Charms
Sobek
Level 107
God Stats
7W - 22L
1,289 SR
Queue Stats
171W - 164L
1,559 Elo+
Party 2
Team Averages
Level 127
1,526 SR
1,512 Elo+

VS

Team Averages
Level 85
1,506 SR
1,467 Elo+
Xing Tian
Xing Tian
DeluxeDabs
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Figrindan
Ah Puch
Level 147
God Stats
9W - 16L
1,519 SR
Queue Stats
37W - 35L
1,402 Elo+
Solo
Anhur
Anhur
Joshishellacute
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
3 / 2 / 4
8,354
696
6,139
6,472
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 4
8,618
718
4,687
6,156
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 5
9,005
750
5,399
13,957
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeluxeDabs
Xing Tian
11
0 / 4 / 2
7,274
606
2,535
7,815
5,496
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Figrindan
Ah Puch
14
3 / 2 / 0
8,552
713
11,620
5,983
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 3
7,475
623
6,807
5,968
1,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
3
2
4
2.5
W
3
0
4
5
L
Xing Tian
DeluxeDabs
Xing Tian
0
4
2
0.25
L
Ah Puch
Figrindan
Ah Puch
3
2
0
1.5
L
0
2
3
0.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
20,962
26,585
Taken
19,766
21,691
Mitigated
9,189
6,042
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
6,139
455
804
468
6,472
2,150
253
4,136
2,336
25,803
0
W
4,687
1,222
0
758
6,156
2,394
643
4,370
1,786
0
29,893
L
Xing Tian
DeluxeDabs
Xing Tian
2,535
116
0
0
7,815
5,496
0
4,723
2,808
7,768
0
L
Ah Puch
Figrindan
Ah Puch
11,620
71
0
863
5,983
1,905
0
3,355
2,420
49,466
0
L
6,807
2,385
0
700
5,968
1,788
0
3,200
2,628
0
18,647
W
5,399
468
617
3,395
13,957
17,147
112
6,028
7,929
14,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
23,301
144
Minions Killed
125
5
Camps Cleared
6
621,320
Distance Traveled
644,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,354
696
45
4
2
211,031
1
W
Hou Yi
8,618
718
79
7
3
192,956
1
L
Xing Tian
7,274
606
8
1
0
217,545
0
L
Ah Puch
8,552
713
86
7
6
227,919
3
L
Anhur
7,475
623
31
3
0
199,314
0
W
Sobek
9,005
750
20
2
0
217,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role