Player Matchup

Hachiman
Hachiman
B-RAYNE96
Hachiman
Level 158
God Stats
7W - 12L
1,390 SR
Queue Stats
765W - 732L
1,547 Elo+
Party 1
King Arthur
King Arthur
FIRE GENERAL918
King Arthur
Level 115
God Stats
5W - 6L
1,429 SR
Queue Stats
96W - 107L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Foxtrot573
Morgan Le Fay
Level 156
God Stats
104W - 74L
1,645 SR
Queue Stats
923W - 877L
1,559 Elo+
Party 1
Hades
Hades
Ice General444
Hades
Level 93
God Stats
16W - 8L
1,548 SR
Queue Stats
642W - 618L
1,504 Elo+
Party 3
Nemesis
Nemesis
Mr Azire
Nemesis
Level 63
God Stats
6W - 6L
1,793 SR
Queue Stats
187W - 205L
1,479 Elo+
Party 3
Team Averages
Level 117
1,561 SR
1,520 Elo+

VS

Team Averages
Level 80
1,502 SR
1,550 Elo+
Bellona
Bellona
EM xHypnosx
Bellona
Level 46
God Stats
32W - 22L
1,641 SR
Queue Stats
224W - 231L
1,495 Elo+
Party 4
Nemesis
Nemesis
JOCHUA3312
Nemesis
Level 75
God Stats
16W - 18L
1,476 SR
Queue Stats
109W - 103L
1,484 Elo+
Party 4
Ares
Ares
KingVanguard
Ares
Level 25
God Stats
2W - 3L
1,391 SR
Queue Stats
177W - 76L
1,640 Elo+
Party 2
Thoth
Thoth
MarcoBaxter19
Thoth
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Zeusproject96
Hou Yi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 133L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B-RAYNE96
Hachiman
15
1 / 3 / 3
9,366
493
5,797
11,675
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FIRE GENERAL918
King Arthur
14
5 / 6 / 2
9,291
489
5,469
14,802
11,984
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Foxtrot573
Morgan Le Fay
16
3 / 3 / 6
10,227
538
13,319
11,132
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 1
9,719
512
10,504
19,425
12,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Mr Azire
Nemesis
13
1 / 5 / 6
8,413
443
5,913
13,268
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EM xHypnosx
Bellona
16
3 / 3 / 6
9,799
516
6,410
14,741
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JOCHUA3312
Nemesis
15
4 / 4 / 5
9,650
508
7,995
15,069
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 11
9,399
495
11,472
12,438
13,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 5 / 3
9,855
519
11,288
13,325
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 3 / 3
11,439
602
14,302
11,733
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
16
Kills
22
22
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
B-RAYNE96
Hachiman
1
3
3
0.83
W
Bellona
EM xHypnosx
Bellona
3
3
6
2
L
King Arthur
FIRE GENERAL918
King Arthur
5
6
2
1
L
Morgan Le Fay
Foxtrot573
Morgan Le Fay
3
3
6
2
L
6
5
1
1.3
W
Nemesis
JOCHUA3312
Nemesis
4
4
5
1.63
W
2
1
11
7.5
W
4
5
3
1.1
L
Nemesis
Mr Azire
Nemesis
1
5
6
0.8
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
51,467
70,302
Taken
67,306
38,556
Mitigated
43,209
17,428
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
B-RAYNE96
Hachiman
5,797
2,122
0
3,564
11,675
3,458
0
1,017
10,658
0
63,348
W
Bellona
EM xHypnosx
Bellona
6,410
3,083
0
4,048
14,741
13,022
1,062
5,863
8,816
0
50,694
L
King Arthur
FIRE GENERAL918
King Arthur
5,469
969
0
636
14,802
11,984
108
6,729
7,770
0
43,308
L
Morgan Le Fay
Foxtrot573
Morgan Le Fay
13,319
1,040
0
2,524
11,132
3,978
87
4,537
6,295
66,315
0
L
10,504
2,115
127
7,855
19,425
12,796
0
4,480
14,843
61,429
0
W
Nemesis
JOCHUA3312
Nemesis
7,995
4,536
0
4,846
15,069
6,701
0
5,432
9,465
0
60,770
W
11,472
368
0
2,202
12,438
13,799
0
2,366
10,016
31,685
0
W
11,288
209
0
4,001
13,325
4,704
225
8,683
3,938
66,340
0
L
Nemesis
Mr Azire
Nemesis
5,913
1,614
0
2,722
13,268
6,340
0
5,320
7,792
0
49,077
W
14,302
6,454
0
2,214
11,733
4,983
1,928
477
11,248
0
91,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,016
Gold Earned
50,142
519
Minions Killed
523
0
Camps Cleared
0
1,734,154
Distance Traveled
1,846,603
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,366
493
118
6
0
352,558
7
W
Bellona
9,799
516
108
6
0
378,973
2
L
King Arthur
9,291
489
76
4
0
361,408
4
L
Morgan Le Fay
10,227
538
131
7
0
344,004
10
L
Hades
9,719
512
123
6
0
285,548
5
W
Nemesis
9,650
508
91
5
0
376,723
3
W
Ares
9,399
495
35
2
0
375,718
10
W
Thoth
9,855
519
140
7
0
356,505
3
L
Nemesis
8,413
443
71
4
0
390,636
2
W
Hou Yi
11,439
602
149
8
0
358,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role