Player Matchup

Kumbhakarna
Kumbhakarna
Draco5807
Kumbhakarna
Level 137
God Stats
7W - 12L
1,470 SR
Queue Stats
165W - 148L
1,484 Elo+
Party 2
Discordia
Discordia
iGinma
Discordia
Level 59
God Stats
12W - 15L
1,482 SR
Queue Stats
60W - 69L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
superninja014
Ah Muzen Cab
Level 128
God Stats
5W - 4L
1,725 SR
Queue Stats
262W - 245L
1,442 Elo+
Party 2
Team Averages
Level 108
1,559 SR
1,453 Elo+

VS

Team Averages
Level 34
1,500 SR
1,841 Elo+
Chronos
Chronos
DirtyDiesels
Chronos
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 13L
1,887 Elo+
Party 1
Sol
Sol
Glizzy ohhhh
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,762 Elo+
Party 1
Olorun
Olorun
XSECXAGGIEX12X
Olorun
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Draco5807
Kumbhakarna
14
2 / 8 / 6
10,382
649
7,249
24,104
31,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
iGinma
Discordia
14
0 / 8 / 9
10,193
637
16,168
17,826
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
superninja014
Ah Muzen Cab
16
7 / 7 / 2
11,603
725
21,234
16,420
6,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DirtyDiesels
Chronos
18
7 / 2 / 10
13,148
822
19,086
20,463
7,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
13 / 1 / 9
14,334
896
21,812
19,408
7,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 6 / 9
11,493
718
7,894
16,296
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
23
23
Deaths
9
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
DirtyDiesels
Chronos
7
2
10
6
L
Kumbhakarna
Draco5807
Kumbhakarna
2
8
6
0.63
W
13
1
9
17.5
W
3
6
9
1.25
L
Discordia
iGinma
Discordia
0
8
9
0.56
L
Ah Muzen Cab
superninja014
Ah Muzen Cab
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
48,792
58,350
Taken
56,167
45,651
Mitigated
21,520
6,781
Healing
27,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DirtyDiesels
Chronos
19,086
8,661
616
7,581
20,463
7,962
1,095
9,231
11,232
49,811
0
L
Kumbhakarna
Draco5807
Kumbhakarna
7,249
537
331
1,922
24,104
31,538
0
18,848
5,256
26,184
0
W
21,812
12,078
265
11,871
19,408
7,070
2,437
7,975
11,433
83,244
0
W
7,894
5,300
1,795
5,020
16,296
6,488
92
6,482
9,814
25,332
0
L
Discordia
iGinma
Discordia
16,168
117
0
2,271
17,826
7,195
0
16,861
965
45,380
0
L
Ah Muzen Cab
superninja014
Ah Muzen Cab
21,234
4,523
0
2,257
16,420
6,918
29
13,397
3,023
0
54,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
38,975
137
Minions Killed
221
3
Camps Cleared
12
764,348
Distance Traveled
792,291
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,148
822
76
5
1
292,279
0
L
Kumbhakarna
10,382
649
24
2
0
256,504
2
W
Sol
14,334
896
95
6
8
278,915
0
W
Olorun
11,493
718
50
3
3
221,097
0
L
Discordia
10,193
637
42
3
1
261,149
3
L
Ah Muzen Cab
11,603
725
71
4
2
246,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role