Player Matchup

Kukulkan
Kukulkan
Guilletemea
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,201 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JAVILLO 99
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,201 Elo+
Party 2
Danzaburou
Danzaburou
xJoorge VK
Danzaburou
Level 65
God Stats
1W - 2L
1,317 SR
Queue Stats
12W - 33L
1,191 Elo+
Party 2
Team Averages
Level 52
1,439 SR
1,198 Elo+

VS

Team Averages
Level 73
1,617 SR
1,237 Elo+
Cerberus
Cerberus
I Niwa I
Cerberus
Level 56
God Stats
1W - 0L
1,782 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Discordia
Discordia
Insidious9284
Discordia
Level 99
God Stats
2W - 0L
1,569 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1
Izanami
Izanami
PhatboyJ
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Guilletemea
Kukulkan
13
1 / 4 / 4
8,360
697
6,146
10,716
3,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
JAVILLO 99
Kumbhakarna
11
1 / 4 / 2
7,198
600
2,215
11,366
11,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xJoorge VK
Danzaburou
13
5 / 4 / 2
9,276
773
10,380
9,193
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I Niwa I
Cerberus
13
2 / 2 / 10
8,642
720
7,137
11,787
11,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Insidious9284
Discordia
14
7 / 3 / 5
9,613
801
12,566
5,465
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PhatboyJ
Izanami
14
3 / 2 / 9
9,440
787
8,683
8,473
3,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
12
12
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Guilletemea
Kukulkan
1
4
4
0.75
W
Cerberus
I Niwa I
Cerberus
2
2
10
3.5
W
Discordia
Insidious9284
Discordia
7
3
5
3.17
L
Kumbhakarna
JAVILLO 99
Kumbhakarna
1
4
2
0.5
W
Izanami
PhatboyJ
Izanami
3
2
9
3.75
L
Danzaburou
xJoorge VK
Danzaburou
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,741
Damage
28,386
31,275
Taken
25,725
17,881
Mitigated
15,932
4,584
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Guilletemea
Kukulkan
6,146
509
282
1,395
10,716
3,549
24
7,655
3,061
27,949
0
W
Cerberus
I Niwa I
Cerberus
7,137
372
0
1,022
11,787
11,029
244
3,972
7,815
18,942
0
W
Discordia
Insidious9284
Discordia
12,566
536
0
0
5,465
1,872
1,104
1,381
4,084
27,860
0
L
Kumbhakarna
JAVILLO 99
Kumbhakarna
2,215
278
341
1,059
11,366
11,011
0
6,164
5,202
5,003
0
W
Izanami
PhatboyJ
Izanami
8,683
4,961
1,079
2,013
8,473
3,031
1,129
3,472
5,001
0
32,906
L
Danzaburou
xJoorge VK
Danzaburou
10,380
5,001
0
1,507
9,193
3,321
387
6,255
2,938
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
27,695
124
Minions Killed
139
6
Camps Cleared
4
585,568
Distance Traveled
644,699
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,360
697
53
4
0
194,151
0
W
Cerberus
8,642
720
38
3
1
221,882
0
W
Discordia
9,613
801
34
3
1
203,439
6
L
Kumbhakarna
7,198
600
10
1
1
206,057
3
W
Izanami
9,440
787
67
6
2
219,378
5
L
Danzaburou
9,276
773
61
5
5
185,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role