Player Matchup

Scylla
Scylla
DiamondSolace
Scylla
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
126W - 121L
1,327 Elo+
Party 2
Da Ji
Da Ji
JustRips
Da Ji
Level 29
God Stats
3W - 0L
1,700 SR
Queue Stats
339W - 144L
1,976 Elo+
Party 4
Izanami
Izanami
NoobiestNoob69
Izanami
Level 4
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 4L
1,213 Elo+
Party 2
Ullr
Ullr
iIloquence
Ullr
Level 148
God Stats
24W - 7L
1,875 SR
Queue Stats
626W - 279L
1,866 Elo+
Party 4
Hel
Hel
jmalll
Hel
Level 128
God Stats
9W - 3L
1,618 SR
Queue Stats
488W - 189L
1,939 Elo+
Party 4
Team Averages
Level 83
1,685 SR
1,664 Elo+

VS

Team Averages
Level 93
1,478 SR
1,556 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
HaZòN
Sobek
Level 144
God Stats
3W - 6L
1,534 SR
Queue Stats
126W - 109L
1,598 Elo+
Party 3
Bacchus
Bacchus
TakeTheBox
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 47L
1,605 Elo+
Party 3
Bakasura
Bakasura
larlos12
Bakasura
Level 128
God Stats
5W - 5L
1,266 SR
Queue Stats
846W - 890L
1,514 Elo+
Solo
Danzaburou
Danzaburou
notzohaan8
Danzaburou
Level 7
God Stats
5W - 2L
1,589 SR
Queue Stats
115W - 84L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 2
4,224
704
2,516
2,258
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
JustRips
Da Ji
8
3 / 1 / 3
4,528
755
3,437
4,910
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 1 / 1
3,342
557
827
2,097
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
6 / 1 / 2
5,600
933
4,072
4,246
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
jmalll
Hel
7
1 / 0 / 1
4,243
707
800
2,759
881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 2 / 0
3,802
634
1,707
2,411
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
HaZòN
Sobek
6
1 / 1 / 1
4,035
673
1,985
3,945
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
TakeTheBox
Bacchus
6
1 / 4 / 0
4,191
699
1,762
3,825
2,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
larlos12
Bakasura
6
0 / 4 / 1
3,839
640
1,514
5,277
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
notzohaan8
Danzaburou
4
1 / 2 / 0
3,316
553
625
3,173
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
3
0
2
4
L
Sobek
HaZòN
Sobek
1
1
1
1.5
W
Da Ji
JustRips
Da Ji
3
1
3
4.5
W
0
1
1
0.5
L
Bacchus
TakeTheBox
Bacchus
1
4
0
0.25
W
6
1
2
7
W
Hel
jmalll
Hel
1
0
1
1.5
L
Bakasura
larlos12
Bakasura
0
4
1
0.13
L
Danzaburou
notzohaan8
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
7,593
16,270
Taken
18,631
4,613
Mitigated
6,962
4,763
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,707
160
52
681
2,411
700
0
349
1,982
16,425
0
W
2,516
348
0
446
2,258
609
0
1,156
1,102
10,148
0
L
Sobek
HaZòN
Sobek
1,985
177
0
1,626
3,945
1,868
0
1,042
2,883
9,079
0
W
Da Ji
JustRips
Da Ji
3,437
1,270
0
834
4,910
1,361
0
1,352
3,528
0
22,033
W
827
613
0
952
2,097
417
0
791
1,306
0
9,075
L
Bacchus
TakeTheBox
Bacchus
1,762
886
0
602
3,825
2,396
0
68
3,741
9,151
0
W
4,072
2,316
0
965
4,246
1,345
0
1,515
2,711
0
25,340
W
Hel
jmalll
Hel
800
176
271
1,295
2,759
881
0
640
2,119
14,175
0
L
Bakasura
larlos12
Bakasura
1,514
1,366
0
916
5,277
1,229
0
128
5,149
0
10,409
L
Danzaburou
notzohaan8
Danzaburou
625
286
0
1,345
3,173
769
0
1,533
1,560
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
19,183
186
Minions Killed
98
0
Camps Cleared
0
632,521
Distance Traveled
614,144
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,802
634
24
4
0
145,230
2
W
Scylla
4,224
704
27
5
0
144,836
1
L
Sobek
4,035
673
10
2
0
122,218
1
W
Da Ji
4,528
755
47
8
0
157,907
2
W
Izanami
3,342
557
24
4
0
78,814
1
L
Bacchus
4,191
699
14
2
0
130,293
1
W
Ullr
5,600
933
64
11
0
128,726
1
W
Hel
4,243
707
24
4
0
122,238
1
L
Bakasura
3,839
640
33
6
0
144,120
1
L
Danzaburou
3,316
553
17
3
0
72,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role