Player Matchup

Cerberus
Cerberus
CrAxKhEaD_gLiTcH
Cerberus
Level 8
God Stats
2W - 9L
1,500 SR
Queue Stats
6W - 28L
1,212 Elo+
Party 1
Shiva
Shiva
CraxkHead-_Cap
Shiva
Level 106
God Stats
15W - 18L
1,359 SR
Queue Stats
31W - 64L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
CraxkHead_OCK
Cthulhu
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 47L
1,375 Elo+
Party 1
Nemesis
Nemesis
Craxkhead-_Ghost
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 50L
1,500 Elo+
Party 1
Cupid
Cupid
Craxkhead-_WRLD
Cupid
Level 8
God Stats
0W - 3L
1,168 SR
Queue Stats
12W - 34L
1,052 Elo+
Party 1
Team Averages
Level 41
1,405 SR
1,289 Elo+

VS

Team Averages
Level 36
1,438 SR
1,458 Elo+
Chang'e
Chang'e
Clayydon
Chang'e
Level 66
God Stats
1W - 2L
1,120 SR
Queue Stats
128W - 166L
1,422 Elo+
Solo
Artio
Artio
ExpolsiveNut
Artio
Level 28
God Stats
9W - 6L
1,529 SR
Queue Stats
23W - 21L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Mojtaba_1987k
Gilgamesh
Level 26
God Stats
12W - 16L
1,376 SR
Queue Stats
26W - 35L
1,332 Elo+
Solo
Olorun
Olorun
Pobo2034
Olorun
Level 17
God Stats
9W - 13L
1,507 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo
Loki
Loki
TacosA1Pastor
Loki
Level 43
God Stats
22W - 15L
1,658 SR
Queue Stats
60W - 40L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,250
688
6,907
14,034
10,600
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 8 / 2
9,717
810
12,485
18,213
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
2 / 6 / 7
8,628
719
9,489
13,913
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 8 / 2
7,471
623
4,392
12,979
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 6 / 6
8,051
671
8,138
10,228
5,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clayydon
Chang'e
18
8 / 1 / 16
10,376
865
16,108
7,588
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 22
11,045
920
9,792
18,387
28,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Mojtaba_1987k
Gilgamesh
16
3 / 5 / 17
9,551
796
6,044
16,825
11,324
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Pobo2034
Olorun
16
3 / 5 / 15
9,664
805
12,352
12,609
6,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 0 / 5
11,224
935
13,145
6,054
2,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
12
Kills
32
32
Deaths
12
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clayydon
Chang'e
8
1
16
16
L
3
4
4
1.25
L
6
8
2
0.88
L
Cthulhu
2
6
7
0.92
L
0
8
2
0.13
L
1
6
6
0.67
W
6
1
22
17
W
Gilgamesh
Mojtaba_1987k
Gilgamesh
3
5
17
2.3
W
Olorun
Pobo2034
Olorun
3
5
15
2.1
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,411
Damage
57,441
69,367
Taken
61,463
41,006
Mitigated
52,020
9,380
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clayydon
Chang'e
16,108
1,725
3,123
2,792
7,588
3,413
1,522
2,025
5,525
31,843
0
L
6,907
913
0
3,018
14,034
10,600
0
8,177
5,767
14,003
0
L
12,485
1,968
543
2,071
18,213
9,364
109
9,183
8,782
0
30,956
L
Cthulhu
9,489
823
325
1,031
13,913
11,475
0
6,143
7,537
18,773
0
L
4,392
989
14
1,663
12,979
4,468
0
7,341
5,404
0
13,989
L
8,138
4,147
382
333
10,228
5,099
0
5,218
4,887
0
25,229
W
9,792
1,500
2,218
5,372
18,387
28,073
591
4,090
14,092
24,256
0
W
Gilgamesh
Mojtaba_1987k
Gilgamesh
6,044
2,167
213
3,873
16,825
11,324
1,526
3,597
13,040
0
21,796
W
Olorun
Pobo2034
Olorun
12,352
6,345
207
2,428
12,609
6,423
3,183
4,488
7,803
38,731
3,504
W
13,145
5,719
0
645
6,054
2,787
398
1,382
4,607
0
49,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
51,860
137
Minions Killed
228
0
Camps Cleared
0
1,018,671
Distance Traveled
1,290,238
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,376
865
39
3
0
265,788
0
L
Cerberus
8,250
688
25
2
0
198,056
0
L
Shiva
9,717
810
40
3
0
209,023
0
L
Cthulhu
8,628
719
28
2
0
208,840
0
L
Nemesis
7,471
623
13
1
0
212,662
0
L
Cupid
8,051
671
31
3
0
190,090
0
W
Artio
11,045
920
27
2
0
278,744
1
W
Gilgamesh
9,551
796
29
2
0
225,391
1
W
Olorun
9,664
805
52
4
0
214,473
0
W
Loki
11,224
935
81
7
0
305,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role