Player Matchup

Horus
Horus
Python824
Horus
Level 60
God Stats
2W - 7L
1,337 SR
Queue Stats
68W - 92L
1,348 Elo+
Solo
Kukulkan
Kukulkan
cutter312
Kukulkan
Level 86
God Stats
30W - 30L
1,488 SR
Queue Stats
124W - 160L
1,369 Elo+
Party 1
Atlas
Atlas
xXmonoman101Xx
Atlas
Level 96
God Stats
30W - 40L
1,477 SR
Queue Stats
185W - 236L
1,406 Elo+
Party 1
Team Averages
Level 81
1,434 SR
1,375 Elo+

VS

Team Averages
Level 85
1,594 SR
1,355 Elo+
Cupid
Cupid
Baby Blub Jr
Cupid
Level 59
God Stats
0W - 3L
1,420 SR
Queue Stats
49W - 72L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
L7 Hatake
Zhong Kui
Level 128
God Stats
4W - 4L
1,556 SR
Queue Stats
147W - 216L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
hoskinsaw
Sylvanus
Level 69
God Stats
13W - 15L
1,807 SR
Queue Stats
78W - 117L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Python824
Horus
17
1 / 1 / 9
11,875
660
6,974
18,170
14,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
cutter312
Kukulkan
20
10 / 1 / 1
14,034
780
25,757
8,749
3,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 6 / 9
11,914
662
10,911
22,443
24,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
10,026
557
9,639
13,501
5,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
L7 Hatake
Zhong Kui
18
6 / 4 / 2
12,219
679
23,760
21,917
15,732
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hoskinsaw
Sylvanus
14
2 / 4 / 5
11,317
629
6,985
16,371
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
8
8
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
Zhong Kui
L7 Hatake
Zhong Kui
6
4
2
1.75
W
Horus
Python824
Horus
1
1
9
5.5
W
Kukulkan
cutter312
Kukulkan
10
1
1
10.5
L
Sylvanus
hoskinsaw
Sylvanus
2
4
5
1.13
W
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
40,384
49,362
Taken
51,789
42,154
Mitigated
37,607
17,832
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,639
3,638
482
1,079
13,501
5,282
0
11,308
2,153
0
39,269
L
Zhong Kui
L7 Hatake
Zhong Kui
23,760
1,566
0
6,108
21,917
15,732
159
14,206
7,298
63,488
0
W
Horus
Python824
Horus
6,974
3,303
3,139
6,378
18,170
14,497
1,358
12,429
5,741
0
22,496
W
Kukulkan
cutter312
Kukulkan
25,757
405
142
2,348
8,749
3,118
295
6,706
2,043
86,231
0
L
Sylvanus
hoskinsaw
Sylvanus
6,985
1,851
3,026
6,068
16,371
16,593
0
11,700
4,448
12,362
0
W
10,911
3,840
483
5,342
22,443
24,539
310
12,004
10,439
30,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
33,562
224
Minions Killed
149
9
Camps Cleared
6
1,083,980
Distance Traveled
857,889
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,026
557
77
4
1
329,207
0
L
Zhong Kui
12,219
679
66
4
5
265,562
0
W
Horus
11,875
660
44
2
1
395,245
3
W
Kukulkan
14,034
780
152
8
7
355,669
4
L
Sylvanus
11,317
629
6
0
0
263,120
0
W
Atlas
11,914
662
28
2
1
333,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role