Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
XMoodyBluesX
Yu Huang
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 71L
1,520 Elo+
Party 2
Nox
Nox
o 1nDone o
Nox
Level 159
God Stats
5W - 2L
1,324 SR
Queue Stats
206W - 204L
1,514 Elo+
Party 3
Scylla
Scylla
xBatt1eRif1e
Scylla
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
382W - 390L
1,416 Elo+
Party 3
Janus
Janus
xlBLaCKgUylx
Janus
Level 153
God Stats
2W - 0L
1,171 SR
Queue Stats
17W - 17L
1,463 Elo+
Solo
Team Averages
Level 134
1,399 SR
1,483 Elo+

VS

Team Averages
Level 119
1,490 SR
1,523 Elo+
Xbalanque
Xbalanque
BigPapaTank
Xbalanque
Level 40
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo
Neith
Neith
Jord0man
Neith
Level 139
God Stats
9W - 8L
1,664 SR
Queue Stats
1,064W - 1,091L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
OGJRKILLA
Baba Yaga
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 136L
1,536 Elo+
Solo
Cernunnos
Cernunnos
TessieS21
Cernunnos
Level 141
God Stats
4W - 2L
1,618 SR
Queue Stats
723W - 770L
1,501 Elo+
Party 1
Achilles
Achilles
cellred
Achilles
Level 127
God Stats
7W - 13L
1,374 SR
Queue Stats
361W - 412L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 15
8,074
734
3,175
13,060
8,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
XMoodyBluesX
Yu Huang
16
7 / 4 / 14
9,374
852
13,259
9,202
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 10
9,166
833
9,144
10,417
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
18
7 / 1 / 18
9,930
903
9,196
7,211
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 2 / 12
9,970
906
15,289
9,118
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigPapaTank
Xbalanque
14
3 / 7 / 4
8,238
749
8,600
11,831
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Jord0man
Neith
16
3 / 4 / 5
8,669
788
9,412
9,019
8,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
OGJRKILLA
Baba Yaga
16
3 / 7 / 6
8,555
778
10,717
10,745
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TessieS21
Cernunnos
15
3 / 7 / 5
8,656
787
5,940
12,534
5,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
cellred
Achilles
13
0 / 4 / 6
7,233
658
5,271
12,609
16,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
29
Kills
12
14
Deaths
29
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
15
1.88
L
Xbalanque
BigPapaTank
Xbalanque
3
7
4
0.71
L
Neith
Jord0man
Neith
3
4
5
1.38
L
Baba Yaga
OGJRKILLA
Baba Yaga
3
7
6
0.86
L
Cernunnos
TessieS21
Cernunnos
3
7
5
0.79
W
Yu Huang
XMoodyBluesX
Yu Huang
7
4
14
3.5
L
Achilles
cellred
Achilles
0
4
6
0.75
W
5
3
10
3.33
W
Scylla
7
1
18
16
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,063
Damage
39,940
49,008
Taken
56,738
22,389
Mitigated
38,494
19,977
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,175
0
1,727
1,935
13,060
8,113
90
2,163
10,897
7,706
0
L
Xbalanque
BigPapaTank
Xbalanque
8,600
5,437
50
1,776
11,831
4,284
29
10,891
940
0
15,495
L
Neith
Jord0man
Neith
9,412
2,466
342
924
9,019
8,198
0
7,905
1,114
0
22,182
L
Baba Yaga
OGJRKILLA
Baba Yaga
10,717
670
543
1,602
10,745
4,564
0
9,729
1,016
25,952
0
L
Cernunnos
TessieS21
Cernunnos
5,940
1,807
307
1,847
12,534
5,053
0
11,471
1,063
0
12,977
W
Yu Huang
XMoodyBluesX
Yu Huang
13,259
1,116
1,790
958
9,202
4,056
497
2,055
7,147
21,634
0
L
Achilles
cellred
Achilles
5,271
670
805
3,037
12,609
16,395
0
10,067
2,542
0
7,003
W
9,144
431
3,960
4,092
10,417
4,365
543
3,290
7,127
21,522
0
W
Scylla
9,196
665
1,087
880
7,211
2,592
480
2,187
5,024
27,300
0
W
15,289
456
1,140
2,408
9,118
3,263
0
1,022
8,096
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
41,351
115
Minions Killed
93
0
Camps Cleared
0
1,136,645
Distance Traveled
900,440
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,074
734
11
1
0
229,106
6
L
Xbalanque
8,238
749
30
3
0
165,662
0
L
Neith
8,669
788
22
2
0
202,751
0
L
Baba Yaga
8,555
778
26
2
0
184,934
4
L
Cernunnos
8,656
787
11
1
0
157,581
0
W
Yu Huang
9,374
852
20
2
0
207,176
3
L
Achilles
7,233
658
4
0
0
189,512
4
W
Nox
9,166
833
37
3
0
228,177
0
W
Scylla
9,930
903
40
4
0
245,591
0
W
Janus
9,970
906
7
1
0
226,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role