Player Matchup

Kumbhakarna
Kumbhakarna
BaseAmoeba9290
Kumbhakarna
Level 160
God Stats
6W - 9L
1,675 SR
Queue Stats
222W - 222L
1,508 Elo+
Party 3
Loki
Loki
GeneticWolf11
Loki
Level 108
God Stats
4W - 4L
1,644 SR
Queue Stats
63W - 56L
1,533 Elo+
Party 3
Medusa
Medusa
Gratefulmeat47
Medusa
Level 148
God Stats
1W - 3L
1,356 SR
Queue Stats
86W - 84L
1,557 Elo+
Party 3
Yu Huang
Yu Huang
Vorpious
Yu Huang
Level 142
God Stats
4W - 3L
1,630 SR
Queue Stats
90W - 86L
1,537 Elo+
Party 3
Cthulhu
Cthulhu
elbills
Cthulhu
Level 129
God Stats
6W - 6L
1,544 SR
Queue Stats
302W - 291L
1,542 Elo+
Solo
Team Averages
Level 137
1,570 SR
1,535 Elo+

VS

Team Averages
Level 79
1,549 SR
1,652 Elo+
Xing Tian
Xing Tian
AxeIerate
Xing Tian
Level 38
God Stats
2W - 3L
1,542 SR
Queue Stats
130W - 118L
1,630 Elo+
Party 2
Yu Huang
Yu Huang
JamesFuz
Yu Huang
Level 127
God Stats
3W - 0L
1,742 SR
Queue Stats
166W - 161L
1,597 Elo+
Party 2
Nike
Nike
Spleeve
Nike
Level 154
God Stats
3W - 1L
1,363 SR
Queue Stats
371W - 331L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
TragicxBronson
Cernunnos
Level 27
God Stats
10W - 2L
1,810 SR
Queue Stats
74W - 28L
1,703 Elo+
Party 1
Hera
Hera
Zahdo
Hera
Level 47
God Stats
1W - 0L
1,289 SR
Queue Stats
206W - 93L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BaseAmoeba9290
Kumbhakarna
13
0 / 3 / 1
7,991
381
1,012
12,546
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 1
9,756
465
4,101
18,040
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 0
10,400
495
3,313
11,416
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Vorpious
Yu Huang
16
1 / 4 / 1
9,761
465
6,031
12,547
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
elbills
Cthulhu
17
1 / 2 / 0
10,710
510
10,779
17,671
19,559
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AxeIerate
Xing Tian
15
1 / 0 / 8
10,472
499
3,188
8,616
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
JamesFuz
Yu Huang
19
2 / 1 / 2
11,947
569
7,674
7,528
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Spleeve
Nike
19
1 / 1 / 6
12,238
583
9,173
16,580
15,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
TragicxBronson
Cernunnos
20
8 / 0 / 5
14,290
680
15,075
10,960
4,798
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Zahdo
Hera
20
5 / 2 / 7
12,656
603
16,101
12,431
5,056
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
17
17
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AxeIerate
Xing Tian
1
0
8
5
L
Kumbhakarna
BaseAmoeba9290
Kumbhakarna
0
3
1
0.17
L
1
4
1
0.38
L
0
4
0
0
W
Yu Huang
JamesFuz
Yu Huang
2
1
2
3
W
Nike
Spleeve
Nike
1
1
6
4
W
Cernunnos
TragicxBronson
Cernunnos
8
0
5
10.5
L
Yu Huang
Vorpious
Yu Huang
1
4
1
0.38
W
Hera
Zahdo
Hera
5
2
7
4.25
L
Cthulhu
elbills
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
51,211
72,220
Taken
56,115
49,286
Mitigated
38,631
17,877
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AxeIerate
Xing Tian
3,188
183
0
1,997
8,616
10,631
178
2,405
6,211
21,636
0
L
Kumbhakarna
BaseAmoeba9290
Kumbhakarna
1,012
98
0
732
12,546
14,052
0
5,986
6,160
5,421
0
L
4,101
265
0
6,541
18,040
6,784
0
5,080
12,960
0
85,145
L
3,313
2,103
0
2,309
11,416
4,092
0
1,644
9,772
0
90,038
W
Yu Huang
JamesFuz
Yu Huang
7,674
836
0
700
7,528
2,617
156
4,076
3,452
104,931
0
W
Nike
Spleeve
Nike
9,173
1,983
0
5,506
16,580
15,529
1,852
8,002
8,578
0
71,271
W
Cernunnos
TragicxBronson
Cernunnos
15,075
9,380
0
7,244
10,960
4,798
2,623
679
10,281
0
141,417
L
Yu Huang
Vorpious
Yu Huang
6,031
661
81
2,001
12,547
4,799
0
8,355
4,112
77,361
0
W
Hera
Zahdo
Hera
16,101
4,514
0
5,660
12,431
5,056
1,897
3,014
9,417
108,487
7,169
L
Cthulhu
elbills
Cthulhu
10,779
1,525
121
6,092
17,671
19,559
0
5,041
12,444
76,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
61,603
671
Minions Killed
727
0
Camps Cleared
0
1,969,636
Distance Traveled
2,167,297
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,472
499
31
1
0
448,703
3
L
Kumbhakarna
7,991
381
9
0
0
311,913
3
L
Loki
9,756
465
132
6
0
455,983
5
L
Medusa
10,400
495
191
9
0
363,517
7
W
Yu Huang
11,947
569
164
8
0
419,373
7
W
Nike
12,238
583
157
7
0
424,537
3
W
Cernunnos
14,290
680
199
9
0
424,084
6
L
Yu Huang
9,761
465
164
8
0
401,149
11
W
Hera
12,656
603
176
8
0
450,600
2
L
Cthulhu
10,710
510
175
8
0
437,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role