Player Matchup

Atlas
Atlas
Gold V
DarwinZ10
Atlas
Gold V
Level 119
God Stats
47W - 49L
1,192 SR
Queue Stats
457W - 455L
1,327 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
LrrQ
Ah Muzen Cab
Silver IV
Level 125
God Stats
2W - 3L
1,445 SR
Queue Stats
31W - 34L
1,335 MMR
Solo
Hercules
Hercules
Gold IV
Newdfo1
Hercules
Gold IV
Level 139
God Stats
114W - 125L
1,481 SR
Queue Stats
1,031W - 1,031L
1,471 MMR
Solo
Bellona
Bellona
Silver IV
Norzor
Bellona
Silver IV
Level 59
God Stats
2W - 10L
1,637 SR
Queue Stats
23W - 32L
1,309 MMR
Solo
The Morrigan
The Morrigan
Bronze III
pachyeco
The Morrigan
Bronze III
Level 84
God Stats
5W - 4L
1,612 SR
Queue Stats
8W - 9L
1,414 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,473 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,555 SR
1,371 MMR
Neith
Neith
Bronze III
Camsters
Neith
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,415 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
DAVIDC7
Zhong Kui
Gold III
Level 155
God Stats
11W - 9L
1,524 SR
Queue Stats
167W - 161L
1,314 MMR
Solo
Discordia
Discordia
Gold IV
Elasirish
Discordia
Gold IV
Level 127
God Stats
8W - 6L
1,789 SR
Queue Stats
68W - 74L
1,365 MMR
Solo
Horus
Horus
Gold I
Peĸay
Horus
Gold I
Level 123
God Stats
179W - 146L
1,607 SR
Queue Stats
312W - 324L
1,465 MMR
Solo
Ravana
Ravana
Silver III
SirBendyStraw
Ravana
Silver III
Level 160
God Stats
7W - 2L
1,356 SR
Queue Stats
20W - 20L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DarwinZ10
Atlas
15
1 / 6 / 6
9,941
414
4,716
20,294
24,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
LrrQ
Ah Muzen Cab
18
8 / 6 / 0
12,222
509
13,920
15,946
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Newdfo1
Hercules
16
1 / 4 / 2
10,572
441
6,545
24,695
23,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Norzor
Bellona
14
0 / 5 / 5
9,404
392
4,866
18,481
16,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
pachyeco
The Morrigan
16
1 / 7 / 3
10,506
438
6,449
13,678
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaPoseidonCernunnosIzanami

VS

Bans
Ao KuangThothShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Camsters
Neith
20
3 / 4 / 8
13,760
573
16,394
12,887
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
DAVIDC7
Zhong Kui
20
6 / 1 / 13
14,080
587
17,899
15,425
22,931
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Elasirish
Discordia
19
5 / 2 / 11
12,951
540
20,047
9,259
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Peĸay
Horus
19
8 / 1 / 11
13,562
565
10,434
24,124
28,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 3 / 8
13,693
571
8,813
11,302
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
11
Kills
28
28
Deaths
11
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
Camsters
Neith
3
4
8
1.75
W
Zhong Kui
DAVIDC7
Zhong Kui
6
1
13
12.5
L
Atlas
DarwinZ10
Atlas
1
6
6
0.67
W
Discordia
Elasirish
Discordia
5
2
11
5.25
L
Ah Muzen Cab
LrrQ
Ah Muzen Cab
8
6
0
1.33
L
Hercules
Newdfo1
Hercules
1
4
2
0.5
L
Bellona
Norzor
Bellona
0
5
5
0.5
W
Horus
Peĸay
Horus
8
1
11
13.5
W
6
3
8
3.33
L
The Morrigan
pachyeco
The Morrigan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
73,587
93,094
Taken
72,997
75,769
Mitigated
66,865
20,649
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Camsters
Neith
16,394
7,024
0
2,934
12,887
6,292
4,752
2,362
10,525
0
112,678
W
Zhong Kui
DAVIDC7
Zhong Kui
17,899
2,972
0
7,845
15,425
22,931
1,617
3,475
11,950
93,638
0
L
Atlas
DarwinZ10
Atlas
4,716
1,346
0
2,680
20,294
24,916
0
7,800
12,494
22,992
0
W
Discordia
Elasirish
Discordia
20,047
852
0
1,482
9,259
4,145
1,132
2,117
7,142
115,587
0
L
Ah Muzen Cab
LrrQ
Ah Muzen Cab
13,920
7,881
0
5,511
15,946
6,348
0
4,457
11,489
0
83,090
L
Hercules
Newdfo1
Hercules
6,545
1,706
0
9,618
24,695
23,684
0
12,030
12,665
4,398
55,910
L
Bellona
Norzor
Bellona
4,866
1,001
87
1,186
18,481
16,428
0
7,798
10,683
0
60,596
W
Horus
Peĸay
Horus
10,434
4,280
3,265
6,934
24,124
28,690
568
4,375
19,749
0
43,954
W
8,813
2,816
0
2,757
11,302
4,807
0
1,275
9,552
0
108,687
L
The Morrigan
pachyeco
The Morrigan
6,449
486
0
1,567
13,678
4,393
0
5,861
7,817
72,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
68,046
581
Minions Killed
704
0
Camps Cleared
0
2,193,565
Distance Traveled
2,303,318
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,760
573
184
8
0
419,264
2
W
Zhong Kui
14,080
587
175
7
0
429,611
7
L
Atlas
9,941
414
22
1
0
488,426
8
W
Discordia
12,951
540
148
6
0
451,640
6
L
Ah Muzen Cab
12,222
509
135
6
0
428,898
4
L
Hercules
10,572
441
166
7
0
414,742
11
L
Bellona
9,404
392
99
4
0
445,877
11
W
Horus
13,562
565
58
2
0
512,092
11
W
Ravana
13,693
571
139
6
0
490,711
10
L
The Morrigan
10,506
438
159
7
0
415,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role