Player Matchup

Neith
Neith
I Niwa I
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 1
Ganesha
Ganesha
Insidious9284
Ganesha
Level 99
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 1
Discordia
Discordia
PhatboyJ
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Party 1
Team Averages
Level 73
1,523 SR
1,649 Elo+

VS

Team Averages
Level 116
1,607 SR
1,395 Elo+
Cthulhu
Cthulhu
Kamikyz
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,329 Elo+
Party 2
Ra
Ra
Lollybt12
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,415 Elo+
Party 2
Chaac
Chaac
RookusPixelFee-
Chaac
Level 157
God Stats
1W - 0L
1,822 SR
Queue Stats
6W - 6L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I Niwa I
Neith
11
2 / 6 / 4
7,968
724
10,881
9,108
3,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
10
0 / 5 / 6
7,427
675
3,183
11,841
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
PhatboyJ
Discordia
12
4 / 7 / 3
8,997
818
8,074
8,771
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kamikyz
Cthulhu
12
3 / 4 / 6
8,421
766
4,763
12,582
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 2 / 12
8,811
801
3,427
10,024
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
13 / 1 / 5
10,252
932
15,538
13,160
8,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
18
18
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
I Niwa I
Neith
2
6
4
0.67
L
Ganesha
0
5
6
0.6
W
Cthulhu
Kamikyz
Cthulhu
3
4
6
1.5
W
2
2
12
4
L
Discordia
PhatboyJ
Discordia
4
7
3
0.79
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,138
Damage
23,728
29,720
Taken
35,766
16,878
Mitigated
23,150
3,901
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
I Niwa I
Neith
10,881
5,889
0
1,799
9,108
3,408
0
3,019
6,089
0
26,435
L
Ganesha
3,183
408
412
1,440
11,841
10,474
0
3,403
8,438
9,336
0
W
Cthulhu
Kamikyz
Cthulhu
4,763
345
103
2,461
12,582
10,916
206
4,556
8,026
13,652
0
W
3,427
317
1,244
5,627
10,024
3,685
0
3,641
6,383
28,677
0
L
Discordia
PhatboyJ
Discordia
8,074
485
0
250
8,771
2,996
0
1,768
7,003
24,003
0
W
15,538
3,161
0
5,292
13,160
8,549
591
3,842
9,318
0
42,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,392
Gold Earned
27,484
79
Minions Killed
127
0
Camps Cleared
8
518,155
Distance Traveled
620,846
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,968
724
44
4
0
153,631
0
L
Ganesha
7,427
675
0
0
0
177,680
6
W
Cthulhu
8,421
766
29
3
1
181,999
2
W
Ra
8,811
801
44
4
4
217,522
0
L
Discordia
8,997
818
35
3
0
186,844
5
W
Chaac
10,252
932
54
5
3
221,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role