Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Orangepeelman
Geb
Level 74
God Stats
1W - 3L
1,238 SR
Queue Stats
89W - 54L
1,638 Elo+
Solo
Mulan
Mulan
Poly
Mulan
Level 151
God Stats
0W - 1L
1,440 SR
Queue Stats
113W - 111L
1,670 Elo+
Solo
Hercules
Hercules
Shôrt
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,595 Elo+
Solo
Horus
Horus
ThorinOake
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,347 Elo+
Solo
Team Averages
Level 128
1,436 SR
1,550 Elo+

VS

Team Averages
Level 131
1,553 SR
1,582 Elo+
Merlin
Merlin
BloodBanish
Merlin
Level 88
God Stats
2W - 1L
1,305 SR
Queue Stats
180W - 128L
1,622 Elo+
Party 1
Khepri
Khepri
CanderousOrdo
Khepri
Level 159
God Stats
5W - 4L
1,624 SR
Queue Stats
268W - 212L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
abedblue
Xbalanque
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,507 Elo+
Solo
Scylla
Scylla
hydrelix
Scylla
Level 133
God Stats
2W - 0L
1,503 SR
Queue Stats
64W - 50L
1,598 Elo+
Solo
Guan Yu
Guan Yu
xSenorSiete
Guan Yu
Level 157
God Stats
5W - 2L
1,832 SR
Queue Stats
240W - 264L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 3 / 6
9,904
825
14,996
11,330
5,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 6
8,568
714
12,133
13,261
12,963
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Poly
Mulan
14
2 / 4 / 7
8,795
733
9,821
12,788
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Shôrt
Hercules
15
2 / 7 / 6
9,075
756
8,984
18,166
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
15
1 / 4 / 6
9,359
780
5,374
15,954
16,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 3 / 9
10,274
856
13,808
9,058
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 15
9,695
808
7,797
19,946
29,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
abedblue
Xbalanque
16
5 / 1 / 15
9,721
810
20,485
10,254
5,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
hydrelix
Scylla
16
4 / 3 / 14
9,488
791
9,107
6,871
3,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
xSenorSiete
Guan Yu
15
1 / 3 / 17
8,830
736
8,871
16,280
22,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
11
Kills
20
20
Deaths
12
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
3
6
2.67
W
Merlin
8
3
9
4.17
W
2
2
15
4.75
L
1
2
6
2
L
Mulan
Poly
Mulan
2
4
7
1.38
L
Hercules
Shôrt
Hercules
2
7
6
0.71
L
Horus
1
4
6
1
W
Xbalanque
abedblue
Xbalanque
5
1
15
12.5
W
Scylla
hydrelix
Scylla
4
3
14
3.67
W
Guan Yu
xSenorSiete
Guan Yu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,308
Damage
60,068
71,499
Taken
62,409
67,834
Mitigated
66,296
23,885
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
14,996
10,002
922
1,993
11,330
5,128
2,322
6,089
5,241
0
32,856
W
Merlin
13,808
1,098
1,000
244
9,058
4,343
968
2,015
6,659
30,021
0
W
7,797
504
1,889
3,483
19,946
29,996
504
2,020
16,854
13,411
0
L
12,133
662
389
1,428
13,261
12,963
617
4,874
8,387
25,020
0
L
Mulan
Poly
Mulan
9,821
775
836
1,623
12,788
14,871
382
3,607
9,181
0
16,526
L
Hercules
Shôrt
Hercules
8,984
2,072
369
3,923
18,166
18,726
164
8,893
9,273
0
14,600
L
Horus
5,374
2,781
6,314
6,088
15,954
16,146
410
7,249
8,705
0
9,720
W
Xbalanque
abedblue
Xbalanque
20,485
8,846
258
2,573
10,254
5,890
2,342
2,158
7,524
0
34,677
W
Scylla
hydrelix
Scylla
9,107
185
948
282
6,871
3,639
1,035
2,122
4,455
28,289
0
W
Guan Yu
xSenorSiete
Guan Yu
8,871
1,175
6,179
5,952
16,280
22,428
230
2,121
13,269
0
17,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
48,008
109
Minions Killed
132
0
Camps Cleared
0
1,093,326
Distance Traveled
1,128,759
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,904
825
54
5
0
208,520
0
W
Merlin
10,274
856
35
3
0
212,944
0
W
Khepri
9,695
808
13
1
0
229,406
1
L
Geb
8,568
714
22
2
0
229,303
1
L
Mulan
8,795
733
11
1
0
231,751
1
L
Hercules
9,075
756
11
1
0
208,924
0
L
Horus
9,359
780
11
1
0
214,828
0
W
Xbalanque
9,721
810
31
3
0
238,384
0
W
Scylla
9,488
791
34
3
0
215,566
3
W
Guan Yu
8,830
736
19
2
0
232,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role