Player Matchup

Loki
Loki
Fuzzynuts699
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LetTheBoyJay
Nu Wa
Level 18
God Stats
1W - 2L
1,669 SR
Queue Stats
27W - 44L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
SDarkVoidS
Gilgamesh
Level 68
God Stats
33W - 21L
1,601 SR
Queue Stats
272W - 254L
1,500 Elo+
Party 2
Izanami
Izanami
lIlRANlIl
Izanami
Level 50
God Stats
0W - 2L
1,192 SR
Queue Stats
50W - 47L
1,417 Elo+
Party 2
Zeus
Zeus
little1372
Zeus
Level 29
God Stats
49W - 47L
1,408 SR
Queue Stats
130W - 116L
1,500 Elo+
Party 2
Team Averages
Level 36
1,474 SR
1,473 Elo+

VS

Team Averages
Level 88
1,484 SR
1,491 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Chevsqueso
Camazotz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Osiris
Osiris
DrD1SC0NN3CT
Osiris
Level 95
God Stats
2W - 2L
1,310 SR
Queue Stats
67W - 82L
1,417 Elo+
Solo
Izanami
Izanami
Expelliarmuss
Izanami
Level 39
God Stats
45W - 33L
1,571 SR
Queue Stats
52W - 43L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TrappinSkillz
Morgan Le Fay
Level 85
God Stats
14W - 12L
1,542 SR
Queue Stats
39W - 43L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,890
626
2,626
8,968
2,979
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 3 / 3
7,703
700
8,385
6,466
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SDarkVoidS
Gilgamesh
13
1 / 4 / 2
6,963
633
4,005
8,765
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
lIlRANlIl
Izanami
13
1 / 3 / 1
6,939
631
3,739
6,857
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 3
7,542
686
9,151
7,313
2,564
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 8
8,179
744
4,510
10,475
9,311
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Chevsqueso
Camazotz
13
5 / 0 / 3
8,388
763
5,338
8,219
3,605
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
14
5 / 3 / 4
8,244
749
4,088
8,597
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
17
3 / 0 / 7
9,275
843
7,714
5,857
2,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TrappinSkillz
Morgan Le Fay
16
6 / 1 / 4
9,231
839
7,995
6,856
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
5
Kills
21
21
Deaths
5
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
W
Camazotz
Chevsqueso
Camazotz
5
0
3
6.5
W
Osiris
5
3
4
2.33
W
Izanami
3
0
7
6.5
L
0
6
3
0.25
L
2
3
3
1.17
L
Gilgamesh
SDarkVoidS
Gilgamesh
1
4
2
0.5
W
Morgan Le Fay
TrappinSkillz
Morgan Le Fay
6
1
4
8
L
Izanami
lIlRANlIl
Izanami
1
3
1
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
29,645
38,369
Taken
40,004
15,952
Mitigated
24,589
4,325
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,510
410
160
2,964
10,475
9,311
436
4,754
5,513
19,277
0
W
Camazotz
Chevsqueso
Camazotz
5,338
1,421
0
2,842
8,219
3,605
47
3,173
4,984
0
14,186
W
Osiris
4,088
1,334
0
570
8,597
7,012
54
3,760
4,570
0
16,158
W
Izanami
7,714
4,953
0
1,538
5,857
2,077
4,887
1,917
3,854
0
44,756
L
2,626
504
351
808
8,968
2,979
53
2,457
6,511
0
12,586
L
8,385
4,328
0
1,429
6,466
2,230
259
1,330
5,136
20,573
0
L
Gilgamesh
SDarkVoidS
Gilgamesh
4,005
831
0
1,333
8,765
5,959
74
3,932
4,833
0
14,790
W
Morgan Le Fay
TrappinSkillz
Morgan Le Fay
7,995
832
0
1,655
6,856
2,584
1,112
3,021
3,547
36,419
0
L
Izanami
lIlRANlIl
Izanami
3,739
2,732
0
371
6,857
2,220
0
1,602
5,255
0
16,247
L
9,151
497
0
33
7,313
2,564
0
3,184
4,129
26,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
43,317
136
Minions Killed
211
0
Camps Cleared
0
1,004,585
Distance Traveled
1,183,989
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,179
744
30
3
0
238,455
0
W
Camazotz
8,388
763
14
1
0
246,622
0
W
Osiris
8,244
749
17
2
0
213,222
4
W
Izanami
9,275
843
89
8
0
237,370
1
L
Loki
6,890
626
19
2
0
204,762
3
L
Nu Wa
7,703
700
33
3
0
194,308
0
L
Gilgamesh
6,963
633
22
2
0
231,901
0
W
Morgan Le Fay
9,231
839
61
6
0
248,320
2
L
Izanami
6,939
631
15
1
0
173,754
0
L
Zeus
7,542
686
47
4
0
199,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role