Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
RecskaMester23
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 3
Chernobog
Chernobog
SayianHun
Chernobog
Level 149
God Stats
2W - 1L
1,675 SR
Queue Stats
90W - 128L
1,415 Elo+
Party 3
Cerberus
Cerberus
arxeoki
Cerberus
Level 22
God Stats
1W - 0L
1,661 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 1
Nemesis
Nemesis
crimd
Nemesis
Level 98
God Stats
9W - 2L
1,831 SR
Queue Stats
106W - 86L
1,529 Elo+
Party 1
Team Averages
Level 81
1,633 SR
1,476 Elo+

VS

Team Averages
Level 40
1,418 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AXUX32
Apollo
Level 98
God Stats
0W - 1L
1,168 SR
Queue Stats
51W - 50L
1,512 Elo+
Party 2
Susano
Susano
IcyveinsTobi
Susano
Level 35
God Stats
4W - 5L
1,284 SR
Queue Stats
863W - 957L
1,522 Elo+
Party 4
Ymir
Ymir
Jart5a
Ymir
Level 27
God Stats
3W - 3L
1,598 SR
Queue Stats
196W - 205L
1,483 Elo+
Party 2
Odin
Odin
xXxDiinoxXx
Odin
Level 35
God Stats
8W - 15L
1,543 SR
Queue Stats
540W - 640L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 1 / 4
8,048
575
4,363
5,783
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 3 / 4
8,625
616
8,199
5,278
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SayianHun
Chernobog
13
5 / 1 / 8
8,184
585
10,452
10,766
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
arxeoki
Cerberus
11
2 / 1 / 7
7,419
530
4,068
9,343
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
crimd
Nemesis
17
7 / 0 / 5
9,465
676
8,224
9,725
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 7 / 1
5,777
413
1,981
6,225
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
AXUX32
Apollo
12
4 / 3 / 1
7,818
558
8,225
6,893
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
1 / 4 / 0
6,210
444
3,684
12,409
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Jart5a
Ymir
10
1 / 4 / 3
6,557
468
3,192
11,611
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 1
5,394
385
3,279
10,455
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
22
Kills
6
6
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
4
3
L
Ra
 
Ra
0
7
1
0.07
L
Apollo
AXUX32
Apollo
4
3
1
1.5
L
Susano
1
4
0
0.25
L
Ymir
Jart5a
Ymir
1
4
3
0.63
W
7
3
4
3
W
Chernobog
SayianHun
Chernobog
5
1
8
9
W
Cerberus
arxeoki
Cerberus
2
1
7
5.5
W
Nemesis
crimd
Nemesis
7
0
5
9.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,306
Damage
20,361
40,895
Taken
47,593
17,186
Mitigated
19,158
12,408
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,363
1,928
195
3,995
5,783
1,575
415
296
5,283
0
59,608
L
Ra
 
Ra
1,981
640
81
459
6,225
1,626
0
2,829
3,396
28,963
0
L
Apollo
AXUX32
Apollo
8,225
5,386
0
1,436
6,893
1,707
0
1,127
5,766
0
52,330
L
Susano
3,684
691
0
5,029
12,409
3,561
0
2,036
10,373
0
35,570
L
Ymir
Jart5a
Ymir
3,192
1,143
0
2,249
11,611
6,048
0
4,220
7,391
15,185
0
W
8,199
1,460
0
329
5,278
1,588
336
1,293
3,985
44,284
0
W
Chernobog
SayianHun
Chernobog
10,452
6,649
0
3,662
10,766
3,574
2,031
1,397
9,172
0
47,036
W
Cerberus
arxeoki
Cerberus
4,068
265
0
2,124
9,343
6,150
0
1,489
7,854
17,517
4,181
W
Nemesis
crimd
Nemesis
8,224
3,314
0
2,103
9,725
4,299
332
698
8,958
0
74,423
L
3,279
1,367
0
2,197
10,455
6,216
0
1,561
8,894
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
31,756
476
Minions Killed
289
0
Camps Cleared
0
1,389,728
Distance Traveled
1,285,685
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,048
575
118
8
0
282,536
5
L
Ra
5,777
413
48
3
0
236,304
2
L
Apollo
7,818
558
104
7
0
245,245
5
L
Susano
6,210
444
62
4
0
286,021
3
L
Ymir
6,557
468
23
2
0
262,330
0
W
Scylla
8,625
616
86
6
0
245,964
4
W
Chernobog
8,184
585
84
6
0
244,987
3
W
Cerberus
7,419
530
46
3
0
255,623
7
W
Nemesis
9,465
676
142
10
0
360,618
4
L
Odin
5,394
385
52
4
0
255,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role