Player Matchup

Nu Wa
Nu Wa
ItzStitchez
Nu Wa
Level 107
God Stats
11W - 8L
1,376 SR
Queue Stats
345W - 347L
1,433 Elo+
Solo
Vamana
Vamana
MethodsFair
Vamana
Level 109
God Stats
5W - 3L
1,696 SR
Queue Stats
26W - 24L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Schmidward
Jing Wei
Level 118
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 134L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
dinkinszn
Ratatoskr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,463 Elo+
Party 2
Sobek
Sobek
zaqueo
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,403 Elo+
Solo
Team Averages
Level 109
1,514 SR
1,431 Elo+

VS

Team Averages
Level 132
1,579 SR
1,478 Elo+
Mercury
Mercury
Dinkols
Mercury
Level 107
God Stats
2W - 4L
1,563 SR
Queue Stats
181W - 206L
1,474 Elo+
Party 1
Hachiman
Hachiman
EVIL Taco 9000
Hachiman
Level 136
God Stats
13W - 15L
1,632 SR
Queue Stats
299W - 327L
1,510 Elo+
Party 1
Fafnir
Fafnir
EVILFrankbob7
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,444 Elo+
Party 1
Nike
Nike
EVIPR3S3NC3
Nike
Level 138
God Stats
0W - 1L
1,701 SR
Queue Stats
39W - 46L
1,463 Elo+
Party 1
Zeus
Zeus
wartaco924
Zeus
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
602W - 688L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,292
638
5,914
3,306
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
14
1 / 0 / 2
7,989
615
5,554
7,490
8,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
Schmidward
Jing Wei
13
5 / 1 / 1
8,125
625
4,196
6,838
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
dinkinszn
Ratatoskr
14
4 / 1 / 4
8,060
620
3,699
8,808
2,783
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
zaqueo
Sobek
11
0 / 1 / 5
6,615
509
3,604
10,937
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dinkols
Mercury
11
0 / 5 / 1
6,375
490
3,245
10,157
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
12
2 / 1 / 1
7,193
553
8,247
7,046
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 2
6,772
521
3,444
9,834
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,560
505
3,245
9,374
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 0
5,990
461
2,235
3,374
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dinkols
Mercury
0
5
1
0.1
L
Hachiman
2
1
1
2.5
L
1
5
2
0.4
L
0
2
0
0
W
2
0
3
3.5
W
Vamana
1
0
2
2
W
Jing Wei
Schmidward
Jing Wei
5
1
1
5.5
W
Ratatoskr
dinkinszn
Ratatoskr
4
1
4
6
L
0
0
0
0
W
Sobek
zaqueo
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
20,416
37,379
Taken
39,785
24,393
Mitigated
23,630
14,843
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dinkols
Mercury
3,245
1,741
0
2,981
10,157
2,916
41
2,171
7,986
0
37,285
L
Hachiman
8,247
4,297
0
3,373
7,046
1,690
24
2,126
4,920
0
54,698
L
3,444
1,119
0
2,667
9,834
8,884
12
3,486
6,348
15,356
0
L
3,245
260
0
1,016
9,374
9,334
0
482
8,892
0
39,157
W
5,914
1,545
0
880
3,306
1,118
1,593
802
2,504
59,900
0
W
Vamana
5,554
1,850
0
2,716
7,490
8,977
180
570
6,476
0
47,887
W
Jing Wei
Schmidward
Jing Wei
4,196
3,080
0
3,431
6,838
1,751
0
1,306
5,532
0
49,057
W
Ratatoskr
dinkinszn
Ratatoskr
3,699
874
0
3,632
8,808
2,783
1,135
1,237
7,502
0
45,322
L
2,235
315
94
186
3,374
806
0
1,253
2,121
28,705
0
W
Sobek
zaqueo
Sobek
3,604
587
138
4,046
10,937
9,764
0
1,764
9,173
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
32,890
454
Minions Killed
375
0
Camps Cleared
0
1,317,256
Distance Traveled
1,190,160
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,375
490
85
7
0
284,058
0
L
Hachiman
7,193
553
102
8
0
242,444
6
L
Fafnir
6,772
521
28
2
0
237,660
3
L
Nike
6,560
505
94
7
0
235,375
1
W
Nu Wa
8,292
638
113
9
0
239,376
1
W
Vamana
7,989
615
108
8
0
266,338
9
W
Jing Wei
8,125
625
103
8
0
244,327
5
W
Ratatoskr
8,060
620
97
7
0
304,497
3
L
Zeus
5,990
461
66
5
0
190,623
5
W
Sobek
6,615
509
33
3
0
262,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role