Player Matchup

Thanatos
Thanatos
ErinMA-1007
Thanatos
Level 76
God Stats
2W - 5L
1,190 SR
Queue Stats
266W - 281L
1,287 Elo+
Solo
Jing Wei
Jing Wei
Heltux
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 139L
1,290 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Johnnysalt24
Kumbhakarna
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,248 Elo+
Solo
Janus
Janus
Lakaoreo
Janus
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
42W - 42L
1,392 Elo+
Solo
Chaac
Chaac
jtais_tue
Chaac
Level 108
God Stats
16W - 14L
1,147 SR
Queue Stats
80W - 90L
1,245 Elo+
Party 2
Team Averages
Level 75
1,418 SR
1,292 Elo+

VS

Team Averages
Level 65
1,519 SR
1,246 Elo+
Cernunnos
Cernunnos
Abizzcus
Cernunnos
Level 45
God Stats
31W - 43L
1,360 SR
Queue Stats
73W - 107L
1,269 Elo+
Solo
Loki
Loki
AvianRacer40272
Loki
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 281L
1,029 Elo+
Solo
Da Ji
Da Ji
F4THERW0RM
Da Ji
Level 77
God Stats
25W - 39L
1,362 SR
Queue Stats
177W - 237L
1,319 Elo+
Party 1
Vulcan
Vulcan
Lāundry
Vulcan
Level 105
God Stats
1W - 1L
1,692 SR
Queue Stats
200W - 247L
1,309 Elo+
Party 1
Geb
Geb
Zepequeno7796
Geb
Level 62
God Stats
1W - 3L
1,683 SR
Queue Stats
73W - 90L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErinMA-1007
Thanatos
20
10 / 6 / 9
15,148
541
18,464
23,534
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Heltux
Jing Wei
17
3 / 7 / 17
12,061
431
16,298
24,063
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Johnnysalt24
Kumbhakarna
18
11 / 7 / 11
13,808
493
12,020
26,459
28,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Lakaoreo
Janus
20
8 / 5 / 9
13,799
493
24,524
16,563
4,054
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
jtais_tue
Chaac
20
11 / 1 / 9
14,871
531
17,118
18,912
23,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abizzcus
Cernunnos
18
8 / 9 / 6
12,255
438
22,626
28,219
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 10 / 4
9,651
345
2,971
18,778
11,875
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
16
10 / 8 / 6
11,822
422
10,621
22,150
9,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Lāundry
Vulcan
15
3 / 9 / 10
10,666
381
25,861
18,313
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 9 / 9
12,392
443
12,208
29,400
31,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
61
43
Kills
26
26
Deaths
45
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abizzcus
Cernunnos
8
9
6
1.22
L
1
10
4
0.3
W
Thanatos
ErinMA-1007
Thanatos
10
6
9
2.42
L
Da Ji
10
8
6
1.63
W
Jing Wei
Heltux
Jing Wei
3
7
17
1.64
W
Kumbhakarna
Johnnysalt24
Kumbhakarna
11
7
11
2.36
W
Janus
Lakaoreo
Janus
8
5
9
2.5
L
Vulcan
Lāundry
Vulcan
3
9
10
0.89
L
4
9
9
0.94
W
Chaac
jtais_tue
Chaac
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,424
Damage
74,287
109,531
Taken
116,860
71,803
Mitigated
71,678
43,223
Healing
24,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abizzcus
Cernunnos
22,626
11,748
0
10,153
28,219
11,174
2,435
8,329
19,890
0
89,041
L
2,971
536
0
41
18,778
11,875
358
7,823
10,955
0
33,997
W
Thanatos
ErinMA-1007
Thanatos
18,464
4,113
0
22,128
23,534
9,796
845
4,264
19,270
0
122,145
L
Da Ji
10,621
3,189
640
6,134
22,150
9,657
0
4,301
17,849
0
46,429
W
Jing Wei
Heltux
Jing Wei
16,298
10,597
0
6,025
24,063
5,840
1,363
10,391
13,672
0
46,393
W
Kumbhakarna
Johnnysalt24
Kumbhakarna
12,020
2,552
751
2,610
26,459
28,119
387
7,182
19,277
42,845
0
W
Janus
Lakaoreo
Janus
24,524
674
203
2,672
16,563
4,054
1,533
9,571
6,992
85,026
0
L
Vulcan
Lāundry
Vulcan
25,861
10,792
0
2,162
18,313
7,107
236
6,182
12,131
56,433
0
L
12,208
2,056
1,000
4,073
29,400
31,865
0
9,909
19,491
51,788
0
W
Chaac
jtais_tue
Chaac
17,118
2,668
0
8,834
18,912
23,994
2,818
6,661
12,251
0
85,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,687
Gold Earned
56,786
560
Minions Killed
342
0
Camps Cleared
0
2,652,475
Distance Traveled
2,310,717
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,255
438
114
4
0
404,945
1
L
Loki
9,651
345
64
2
0
461,352
4
W
Thanatos
15,148
541
156
6
0
527,517
0
L
Da Ji
11,822
422
36
1
0
546,832
0
W
Jing Wei
12,061
431
56
2
0
509,787
0
W
Kumbhakarna
13,808
493
49
2
0
519,993
3
W
Janus
13,799
493
137
5
0
542,784
0
L
Vulcan
10,666
381
72
3
0
458,857
0
L
Geb
12,392
443
56
2
0
438,731
1
W
Chaac
14,871
531
162
6
0
552,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role