Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Croik
Ah Muzen Cab
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
259W - 258L
1,600 Elo+
Solo
Artio
Artio
I Am Floor
Artio
Level 146
God Stats
5W - 7L
1,536 SR
Queue Stats
334W - 348L
1,592 Elo+
Solo
Merlin
Merlin
LukMasterOne
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,357 Elo+
Solo
Ganesha
Ganesha
Zapador-67
Ganesha
Level 142
God Stats
5W - 6L
1,328 SR
Queue Stats
255W - 286L
1,585 Elo+
Solo
Hou Yi
Hou Yi
abedblue
Hou Yi
Level 117
God Stats
1W - 2L
1,707 SR
Queue Stats
38W - 43L
1,522 Elo+
Solo
Team Averages
Level 143
1,514 SR
1,531 Elo+

VS

Team Averages
Level 151
1,497 SR
1,457 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SackBeater69
Gilgamesh
Level 157
God Stats
1W - 2L
1,487 SR
Queue Stats
15W - 5L
1,542 Elo+
Party 1
Hercules
Hercules
ThorinOake
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Croik
Ah Muzen Cab
18
1 / 2 / 5
9,448
675
18,891
9,823
6,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
16
2 / 3 / 4
8,787
628
4,376
17,162
15,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
12
0 / 5 / 3
7,794
557
12,130
10,979
4,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Zapador-67
Ganesha
15
0 / 2 / 6
8,905
636
3,074
10,849
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
abedblue
Hou Yi
16
3 / 2 / 3
9,417
673
15,114
7,901
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 0 / 8
10,790
771
13,248
12,005
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
 
Hachiman
17
2 / 2 / 8
9,987
713
17,298
11,602
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
 
Atlas
14
0 / 3 / 13
9,325
666
7,699
17,059
15,941
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SackBeater69
Gilgamesh
16
5 / 2 / 6
9,910
708
6,177
17,595
17,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
ThorinOake
Hercules
16
2 / 1 / 8
9,451
675
6,609
17,024
15,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
6
Kills
14
14
Deaths
8
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
0
8
9
W
Hachiman
 
Hachiman
2
2
8
3
W
Atlas
 
Atlas
0
3
13
2.17
L
Ah Muzen Cab
Croik
Ah Muzen Cab
1
2
5
1.75
L
Artio
2
3
4
1.33
L
Merlin
0
5
3
0.3
W
Gilgamesh
SackBeater69
Gilgamesh
5
2
6
4
W
Hercules
ThorinOake
Hercules
2
1
8
6
L
Ganesha
Zapador-67
Ganesha
0
2
6
1.5
L
Hou Yi
abedblue
Hou Yi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,585
Damage
51,031
56,714
Taken
75,285
39,106
Mitigated
61,408
18,172
Healing
28,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,248
942
5,020
2,294
12,005
6,112
1,125
5,304
6,701
39,672
0
W
Hachiman
 
Hachiman
17,298
10,132
2,951
3,122
11,602
5,603
3,169
3,228
8,374
0
40,429
W
Atlas
 
Atlas
7,699
2,304
1,949
3,125
17,059
15,941
487
3,479
13,580
17,832
0
L
Ah Muzen Cab
Croik
Ah Muzen Cab
18,891
5,106
736
2,209
9,823
6,650
0
3,382
6,336
0
43,056
L
Artio
4,376
162
3,088
5,541
17,162
15,708
0
5,571
11,424
8,275
0
L
Merlin
12,130
333
674
1,517
10,979
4,614
0
4,390
6,484
23,053
0
W
Gilgamesh
SackBeater69
Gilgamesh
6,177
713
552
1,826
17,595
17,824
425
4,050
11,992
0
7,930
W
Hercules
ThorinOake
Hercules
6,609
1,043
1,014
6,572
17,024
15,928
731
3,519
13,505
0
7,448
L
Ganesha
Zapador-67
Ganesha
3,074
0
2,083
1,933
10,849
8,225
0
5,306
5,515
19,171
0
L
Hou Yi
abedblue
Hou Yi
15,114
3,048
0
391
7,901
3,909
0
2,298
5,520
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
49,463
136
Minions Killed
167
0
Camps Cleared
0
1,107,458
Distance Traveled
1,311,788
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,790
771
70
5
0
284,635
1
W
Hachiman
9,987
713
64
5
0
241,282
2
W
Atlas
9,325
666
17
1
0
237,199
0
L
Ah Muzen Cab
9,448
675
59
4
0
238,258
3
L
Artio
8,787
628
12
1
0
249,704
3
L
Merlin
7,794
557
27
2
0
216,309
1
W
Gilgamesh
9,910
708
8
1
0
284,320
0
W
Hercules
9,451
675
8
1
0
264,352
0
L
Ganesha
8,905
636
0
0
0
173,511
0
L
Hou Yi
9,417
673
38
3
0
229,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role