Player Matchup

Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Gonzag1214
Zeus
Masters
Level 61
God Stats
10W - 3L
1,694 SR
Queue Stats
245W - 219L
2,743 MMR
Solo
Jing Wei
Jing Wei
Masters
PatStroons
Jing Wei
Masters
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
167W - 105L
2,967 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
ZHONG_KUI1
Kumbhakarna
Diamond V
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 156L
2,435 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 101
1,539 SR
2,229 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,667 SR
1,847 MMR
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
 
Ullr
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
 
Chronos
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond II
KarleetoPC
Khepri
Diamond II
Level 160
God Stats
0W - 2L
2,101 SR
Queue Stats
87W - 58L
2,396 MMR
Solo
King Arthur
King Arthur
Masters
WashinMashen
King Arthur
Masters
Level 148
God Stats
30W - 27L
1,732 SR
Queue Stats
516W - 488L
2,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 1 / 5
8,585
660
7,708
10,110
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
 
Ao Kuang
14
3 / 0 / 1
8,145
627
5,355
10,396
8,942
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
5 / 1 / 3
8,161
628
8,473
4,902
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PatStroons
Jing Wei
14
6 / 5 / 0
8,470
652
9,515
12,039
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
ZHONG_KUI1
Kumbhakarna
12
2 / 1 / 8
7,864
605
3,327
10,661
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaBastetArtio

VS

Bans
BellonaGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 2 / 2
7,749
596
6,926
6,451
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
 
Ullr
11
4 / 5 / 0
6,766
520
6,096
8,411
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
 
Chronos
10
0 / 6 / 6
6,436
495
6,142
10,150
3,073
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
KarleetoPC
Khepri
10
1 / 4 / 3
6,221
479
2,754
7,788
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
WashinMashen
King Arthur
12
0 / 3 / 0
6,982
537
7,851
11,950
8,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
8
8
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
5
6.5
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Nemesis
 
Nemesis
3
2
2
2
L
Ullr
 
Ullr
4
5
0
0.8
L
Chronos
 
Chronos
0
6
6
0.5
W
5
1
3
6.5
L
Khepri
KarleetoPC
Khepri
1
4
3
0.63
W
Jing Wei
PatStroons
Jing Wei
6
5
0
1.2
L
King Arthur
WashinMashen
King Arthur
0
3
0
0
W
Kumbhakarna
ZHONG_KUI1
Kumbhakarna
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
29,769
48,108
Taken
44,750
27,269
Mitigated
21,131
18,336
Healing
6,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,708
6,338
0
3,029
10,110
4,148
1,105
921
9,189
0
63,736
W
Ao Kuang
 
Ao Kuang
5,355
1,206
0
6,585
10,396
8,942
0
0
10,396
42,742
0
L
Nemesis
 
Nemesis
6,926
2,735
0
455
6,451
2,161
0
2,792
3,638
0
53,140
L
Ullr
 
Ullr
6,096
2,729
0
1,158
8,411
2,475
0
444
7,797
0
38,878
L
Chronos
 
Chronos
6,142
2,564
0
958
10,150
3,073
0
4,592
5,558
39,636
0
W
8,473
1,483
0
641
4,902
1,451
46
1,730
3,172
54,052
0
L
Khepri
KarleetoPC
Khepri
2,754
702
0
1,077
7,788
4,580
0
4,635
3,123
11,733
0
W
Jing Wei
PatStroons
Jing Wei
9,515
7,364
0
4,392
12,039
3,932
811
3,434
8,605
0
56,672
L
King Arthur
WashinMashen
King Arthur
7,851
1,330
0
2,775
11,950
8,842
0
4,692
6,935
0
46,235
W
Kumbhakarna
ZHONG_KUI1
Kumbhakarna
3,327
737
0
3,689
10,661
8,796
0
2,811
7,850
11,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
34,154
420
Minions Killed
382
0
Camps Cleared
0
1,362,466
Distance Traveled
1,366,477
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,585
660
130
10
0
332,643
4
W
Ao Kuang
8,145
627
80
6
0
275,613
3
L
Nemesis
7,749
596
108
8
0
318,987
5
L
Ullr
6,766
520
81
6
0
248,381
3
L
Chronos
6,436
495
73
6
0
251,914
3
W
Zeus
8,161
628
96
7
0
253,098
2
L
Khepri
6,221
479
16
1
0
276,443
2
W
Jing Wei
8,470
652
99
8
0
228,827
3
L
King Arthur
6,982
537
104
8
0
270,752
4
W
Kumbhakarna
7,864
605
15
1
0
272,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role