Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
HardLyKZ
Khepri
Level 117
God Stats
2W - 0L
1,665 SR
Queue Stats
60W - 36L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
SSekhmett
Amaterasu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 168L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
МяснойРулетик
Aphrodite
Level 159
God Stats
8W - 8L
1,509 SR
Queue Stats
319W - 331L
1,517 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,491 Elo+

VS

Team Averages
Level 85
1,626 SR
1,505 Elo+
Aphrodite
Aphrodite
FDG_PePite
Aphrodite
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
497W - 535L
1,443 Elo+
Solo
Ymir
Ymir
Sharkrunner
Ymir
Level 141
God Stats
1W - 1L
1,572 SR
Queue Stats
42W - 32L
1,645 Elo+
Solo
Heimdallr
Heimdallr
TheRealRyanTW
Heimdallr
Level 84
God Stats
11W - 7L
1,695 SR
Queue Stats
435W - 449L
1,458 Elo+
Solo
Thanatos
Thanatos
jar-1997
Thanatos
Level 49
God Stats
3W - 3L
1,649 SR
Queue Stats
208W - 230L
1,481 Elo+
Solo
Tiamat
Tiamat
peter012
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 14
12,744
750
24,273
11,342
5,995
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
 
Hou Yi
19
7 / 3 / 14
12,514
736
16,754
11,601
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
HardLyKZ
Khepri
18
2 / 2 / 20
11,033
649
10,524
20,061
25,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SSekhmett
Amaterasu
18
3 / 3 / 18
11,161
657
6,925
17,719
22,875
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
7 / 3 / 16
12,228
719
27,308
17,750
12,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FDG_PePite
Aphrodite
19
3 / 2 / 3
10,788
635
13,971
16,682
16,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 3 / 11
11,190
658
10,547
30,643
30,937
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TheRealRyanTW
Heimdallr
17
1 / 6 / 9
10,953
644
17,334
13,469
4,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
jar-1997
Thanatos
20
7 / 3 / 5
11,727
690
17,826
19,357
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
peter012
Tiamat
14
0 / 12 / 9
9,487
558
4,782
16,731
7,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
26
Kills
13
13
Deaths
26
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
14
7
W
Hou Yi
 
Hou Yi
7
3
14
4.67
L
Aphrodite
FDG_PePite
Aphrodite
3
2
3
2.25
W
Khepri
HardLyKZ
Khepri
2
2
20
6
W
Amaterasu
SSekhmett
Amaterasu
3
3
18
4
L
2
3
11
2.5
L
Heimdallr
TheRealRyanTW
Heimdallr
1
6
9
0.92
L
Thanatos
jar-1997
Thanatos
7
3
5
3.17
L
Tiamat
peter012
Tiamat
0
12
9
0.38
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,784
Damage
64,460
78,473
Taken
96,882
72,078
Mitigated
68,708
42,577
Healing
52,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,273
1,379
2,659
1,563
11,342
5,995
1,044
4,553
6,626
45,895
0
W
Hou Yi
 
Hou Yi
16,754
6,365
1,347
2,331
11,601
4,813
3,229
3,230
8,238
0
36,200
L
Aphrodite
FDG_PePite
Aphrodite
13,971
1,495
12,106
10,767
16,682
16,562
88
10,498
6,184
39,252
0
W
Khepri
HardLyKZ
Khepri
10,524
420
2,147
3,700
20,061
25,802
150
6,554
13,211
21,695
0
W
Amaterasu
SSekhmett
Amaterasu
6,925
1,963
438
4,721
17,719
22,875
500
8,949
8,426
0
12,624
L
10,547
684
1,036
6,721
30,643
30,937
554
17,800
12,843
24,868
0
L
Heimdallr
TheRealRyanTW
Heimdallr
17,334
5,243
2,448
2,149
13,469
4,808
1,643
9,581
3,888
0
37,512
L
Thanatos
jar-1997
Thanatos
17,826
2,374
2,561
13,673
19,357
9,210
2,322
13,536
5,821
0
25,819
L
Tiamat
peter012
Tiamat
4,782
540
39
736
16,731
7,191
361
10,690
6,041
10,945
0
W
27,308
2,680
11,955
11,716
17,750
12,593
632
6,014
11,502
56,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,680
Gold Earned
54,145
180
Minions Killed
168
0
Camps Cleared
0
1,706,097
Distance Traveled
1,500,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,744
750
41
2
0
340,251
0
W
Hou Yi
12,514
736
42
2
0
261,534
5
L
Aphrodite
10,788
635
63
4
0
304,993
0
W
Khepri
11,033
649
9
1
0
380,550
0
W
Amaterasu
11,161
657
16
1
0
383,701
0
L
Ymir
11,190
658
25
1
0
311,016
4
L
Heimdallr
10,953
644
42
2
0
273,848
0
L
Thanatos
11,727
690
26
2
0
342,613
0
L
Tiamat
9,487
558
12
1
0
267,906
0
W
Aphrodite
12,228
719
72
4
0
340,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role