Player Matchup

Scylla
Scylla
GermanBF
Scylla
Level 89
God Stats
1W - 1L
1,743 SR
Queue Stats
104W - 98L
1,488 Elo+
Party 1
Freya
Freya
Proxism
Freya
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
115W - 101L
1,527 Elo+
Solo
Thoth
Thoth
Stevedcv
Thoth
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,424 Elo+
Party 1
Achilles
Achilles
VladimirGutin
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Z4M0
Hou Yi
Level 158
God Stats
4W - 4L
1,636 SR
Queue Stats
123W - 151L
1,439 Elo+
Solo
Team Averages
Level 65
1,531 SR
1,476 Elo+

VS

Team Averages
Level 99
1,559 SR
1,396 Elo+
Serqet
Serqet
Lamagra34
Serqet
Level 157
God Stats
4W - 3L
1,350 SR
Queue Stats
386W - 405L
1,464 Elo+
Solo
Pele
Pele
Minirennac
Pele
Level 83
God Stats
2W - 0L
1,732 SR
Queue Stats
11W - 14L
1,379 Elo+
Solo
Cthulhu
Cthulhu
RaltonTheGod
Cthulhu
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 28L
1,450 Elo+
Solo
Merlin
Merlin
Zeenyy
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Solo
Danzaburou
Danzaburou
jojojo87
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GermanBF
Scylla
20
5 / 6 / 10
11,547
722
15,704
14,085
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Proxism
Freya
16
2 / 5 / 9
9,874
617
6,397
12,122
5,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Stevedcv
Thoth
18
4 / 6 / 9
10,642
665
16,503
11,510
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
VladimirGutin
Achilles
20
4 / 4 / 15
11,408
713
9,110
20,398
24,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Z4M0
Hou Yi
17
4 / 4 / 9
9,962
623
10,817
12,782
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lamagra34
Serqet
17
3 / 5 / 16
11,476
717
6,321
14,555
8,716
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 5 / 10
11,251
703
5,962
12,487
6,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
RaltonTheGod
Cthulhu
20
3 / 3 / 14
12,975
811
14,681
17,071
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Zeenyy
Merlin
18
4 / 3 / 8
11,596
725
6,632
8,162
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
jojojo87
Danzaburou
20
11 / 3 / 9
14,433
902
28,011
19,377
8,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
19
Kills
24
25
Deaths
19
52
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
GermanBF
Scylla
5
6
10
1.67
W
Serqet
Lamagra34
Serqet
3
5
16
2.2
W
3
5
10
1.6
L
Freya
Proxism
Freya
2
5
9
1.3
W
Cthulhu
RaltonTheGod
Cthulhu
3
3
14
3.33
L
Thoth
Stevedcv
Thoth
4
6
9
1.42
L
Achilles
VladimirGutin
Achilles
4
4
15
2.88
L
Hou Yi
Z4M0
Hou Yi
4
4
9
2.13
W
Merlin
Zeenyy
Merlin
4
3
8
2.67
W
Danzaburou
jojojo87
Danzaburou
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,531
Damage
61,607
70,897
Taken
71,652
45,778
Mitigated
45,067
22,017
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GermanBF
Scylla
15,704
1,439
1,366
3,389
14,085
5,998
0
3,268
10,311
33,391
0
W
Serqet
Lamagra34
Serqet
6,321
133
2,016
1,935
14,555
8,716
140
5,447
8,962
0
6,785
W
5,962
1,190
1,532
1,864
12,487
6,318
1,021
5,983
6,326
0
12,783
L
Freya
Proxism
Freya
6,397
1,799
2,214
2,699
12,122
5,195
0
3,174
8,610
16,243
0
W
Cthulhu
RaltonTheGod
Cthulhu
14,681
0
4,142
5,180
17,071
19,339
338
10,194
6,462
45,341
0
L
Thoth
Stevedcv
Thoth
16,503
1,039
1,358
567
11,510
4,519
0
5,485
5,869
41,669
0
L
Achilles
VladimirGutin
Achilles
9,110
1,417
1,451
4,500
20,398
24,451
0
4,325
15,796
188
15,175
L
Hou Yi
Z4M0
Hou Yi
10,817
4,929
2,473
2,000
12,782
5,615
0
5,061
7,467
0
25,905
W
Merlin
Zeenyy
Merlin
6,632
882
482
314
8,162
2,478
988
5,511
2,577
16,413
0
W
Danzaburou
jojojo87
Danzaburou
28,011
14,466
2,312
9,139
19,377
8,216
2,904
10,578
8,533
0
67,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,433
Gold Earned
61,731
162
Minions Killed
197
0
Camps Cleared
0
1,350,668
Distance Traveled
1,606,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,547
722
55
3
0
272,484
0
W
Serqet
11,476
717
9
1
0
325,186
0
W
Pele
11,251
703
11
1
0
353,509
1
L
Freya
9,874
617
22
1
0
281,819
2
W
Cthulhu
12,975
811
60
4
0
331,367
2
L
Thoth
10,642
665
36
2
0
258,853
1
L
Achilles
11,408
713
13
1
0
314,833
0
L
Hou Yi
9,962
623
36
2
0
222,679
0
W
Merlin
11,596
725
21
1
0
293,040
0
W
Danzaburou
14,433
902
96
6
0
303,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role