Player Matchup

Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
PanQks
Awilix
Level 76
God Stats
6W - 2L
1,651 SR
Queue Stats
112W - 121L
1,386 Elo+
Party 3
Ymir
Ymir
XHababex
Ymir
Level 100
God Stats
17W - 11L
1,638 SR
Queue Stats
347W - 398L
1,488 Elo+
Party 3
Team Averages
Level 88
1,558 SR
1,475 Elo+

VS

Team Averages
Level 76
1,625 SR
1,418 Elo+
Ymir
Ymir
Stryker56
Ymir
Level 27
God Stats
3W - 1L
1,834 SR
Queue Stats
23W - 29L
1,369 Elo+
Party 4
Anubis
Anubis
TrinityDnR
Anubis
Level 108
God Stats
13W - 11L
1,421 SR
Queue Stats
283W - 305L
1,433 Elo+
Party 2
Cupid
Cupid
VultikzZ
Cupid
Level 80
God Stats
1W - 4L
1,381 SR
Queue Stats
110W - 121L
1,429 Elo+
Party 4
Ravana
Ravana
shelloverlord
Ravana
Level 83
God Stats
7W - 4L
1,763 SR
Queue Stats
349W - 372L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
vBallistix
Gilgamesh
Level 80
God Stats
3W - 4L
1,727 SR
Queue Stats
115W - 122L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 1 / 4
6,521
593
6,827
9,223
3,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
10
1 / 2 / 5
5,730
521
6,696
5,736
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
 
Geb
8
1 / 1 / 5
5,618
511
3,368
7,570
2,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
PanQks
Awilix
12
4 / 2 / 2
6,922
629
3,433
6,348
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
1 / 4 / 2
6,269
570
4,133
9,285
4,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 2
5,377
489
1,828
10,580
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
TrinityDnR
Anubis
9
0 / 5 / 2
5,438
494
3,416
7,103
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
VultikzZ
Cupid
9
1 / 1 / 1
5,548
504
3,898
5,130
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 2 / 1
6,836
621
7,981
8,295
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
vBallistix
Gilgamesh
9
3 / 2 / 1
6,361
578
6,708
6,511
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
10
10
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
4
8
W
Izanami
 
Izanami
1
2
5
1.75
W
Geb
 
Geb
1
1
5
3.5
W
Awilix
PanQks
Awilix
4
2
2
2.5
L
Ymir
0
3
2
0.33
L
Anubis
TrinityDnR
Anubis
0
5
2
0.2
L
Cupid
VultikzZ
Cupid
1
1
1
1.5
W
Ymir
1
4
2
0.5
L
6
2
1
3.25
L
Gilgamesh
vBallistix
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,457
Damage
23,831
38,162
Taken
37,619
13,736
Mitigated
17,132
13,504
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,827
481
140
3,514
9,223
3,464
84
2,785
6,438
29,646
0
W
Izanami
 
Izanami
6,696
3,891
0
1,530
5,736
1,253
0
881
4,855
0
34,499
W
Geb
 
Geb
3,368
285
1,002
2,081
7,570
2,572
0
1,166
6,404
11,101
0
W
Awilix
PanQks
Awilix
3,433
1,438
0
2,498
6,348
1,560
0
188
6,160
0
35,875
L
Ymir
1,828
235
72
3,020
10,580
5,278
210
2,754
7,826
12,908
0
L
Anubis
TrinityDnR
Anubis
3,416
260
0
1,895
7,103
3,266
0
3,972
3,098
23,193
0
L
Cupid
VultikzZ
Cupid
3,898
2,129
373
2,151
5,130
1,395
506
1,728
3,402
0
27,219
W
Ymir
4,133
1,670
0
2,739
9,285
4,887
126
224
9,061
29,196
0
L
7,981
2,344
0
2,895
8,295
2,816
0
2,305
5,961
0
32,272
L
Gilgamesh
vBallistix
Gilgamesh
6,708
2,780
0
1,130
6,511
4,377
562
3,268
3,004
0
27,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
29,560
262
Minions Killed
225
0
Camps Cleared
0
1,130,744
Distance Traveled
1,043,705
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,521
593
50
5
0
224,261
4
W
Izanami
5,730
521
61
6
0
198,061
2
W
Geb
5,618
511
16
1
0
224,006
1
W
Awilix
6,922
629
85
8
0
282,750
0
L
Ymir
5,377
489
23
2
0
206,735
1
L
Anubis
5,438
494
36
3
0
187,261
4
L
Cupid
5,548
504
57
5
0
217,755
0
W
Ymir
6,269
570
50
5
0
201,666
2
L
Ravana
6,836
621
57
5
0
246,385
2
L
Gilgamesh
6,361
578
52
5
0
185,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role