Player Matchup

Da Ji
Da Ji
Eytaru
Da Ji
Level 143
God Stats
3W - 3L
1,693 SR
Queue Stats
145W - 153L
1,463 Elo+
Solo
Hachiman
Hachiman
HoodNeighbor
Hachiman
Level 132
God Stats
2W - 0L
1,296 SR
Queue Stats
24W - 25L
1,496 Elo+
Party 2
Atlas
Atlas
LionsMane465
Atlas
Level 128
God Stats
10W - 5L
1,637 SR
Queue Stats
105W - 115L
1,533 Elo+
Party 2
Team Averages
Level 134
1,542 SR
1,497 Elo+

VS

Team Averages
Level 64
1,465 SR
1,500 Elo+
Horus
Horus
geo2197
Horus
Level 69
God Stats
25W - 22L
1,487 SR
Queue Stats
57W - 49L
1,711 Elo+
Solo
Agni
Agni
kendrickllama
Agni
Level 49
God Stats
4W - 11L
1,352 SR
Queue Stats
77W - 131L
1,360 Elo+
Party 1
Izanami
Izanami
tthore14
Izanami
Level 75
God Stats
5W - 7L
1,555 SR
Queue Stats
145W - 194L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eytaru
Da Ji
15
6 / 4 / 14
10,763
769
11,611
13,108
5,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
HoodNeighbor
Hachiman
16
12 / 2 / 8
11,477
820
17,284
13,005
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 16
11,235
803
9,932
14,968
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
geo2197
Horus
14
4 / 7 / 4
10,432
745
9,431
16,544
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 6
8,913
637
9,150
14,563
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
tthore14
Izanami
13
3 / 7 / 5
9,834
702
12,039
12,917
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
22
Kills
9
9
Deaths
22
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Eytaru
Da Ji
6
4
14
3.25
W
Hachiman
HoodNeighbor
Hachiman
12
2
8
8
W
4
3
16
4
L
Horus
geo2197
Horus
4
7
4
0.86
L
2
8
6
0.63
L
Izanami
tthore14
Izanami
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,827
Damage
30,620
41,081
Taken
44,024
24,031
Mitigated
28,145
6,433
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Eytaru
Da Ji
11,611
3,799
0
2,544
13,108
5,615
571
3,805
9,303
0
38,113
W
Hachiman
HoodNeighbor
Hachiman
17,284
12,716
0
2,198
13,005
3,967
1,348
2,963
10,042
0
46,498
W
9,932
3,459
0
1,691
14,968
14,449
281
3,267
11,701
27,030
0
L
Horus
geo2197
Horus
9,431
3,367
1,161
3,647
16,544
19,919
0
3,903
12,641
230
14,514
L
9,150
1,692
0
1,267
14,563
4,361
250
2,399
12,164
23,251
0
L
Izanami
tthore14
Izanami
12,039
8,103
0
1,415
12,917
3,865
244
3,837
9,080
0
42,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
29,179
140
Minions Killed
110
7
Camps Cleared
4
724,187
Distance Traveled
622,581
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,763
769
50
4
5
232,874
3
W
Hachiman
11,477
820
62
4
2
234,979
2
W
Atlas
11,235
803
28
2
0
256,334
4
L
Horus
10,432
745
10
1
2
234,468
3
L
Agni
8,913
637
26
2
0
197,163
4
L
Izanami
9,834
702
74
5
2
190,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role