Player Matchup

Bastet
Bastet
The_BlackmannTTv
Bastet
Level 55
God Stats
17W - 31L
1,310 SR
Queue Stats
41W - 92L
1,207 Elo+
Party 1
Baron Samedi
Baron Samedi
WULBENT
Baron Samedi
Level 64
God Stats
23W - 42L
1,360 SR
Queue Stats
31W - 69L
1,212 Elo+
Party 1
Cerberus
Cerberus
colglazier737
Cerberus
Level 65
God Stats
13W - 15L
1,523 SR
Queue Stats
175W - 217L
1,333 Elo+
Solo
Team Averages
Level 61
1,398 SR
1,251 Elo+

VS

Team Averages
Level 70
1,379 SR
1,383 Elo+
Thoth
Thoth
Im_Bad_Nox
Thoth
Level 123
God Stats
0W - 2L
1,288 SR
Queue Stats
249W - 316L
1,412 Elo+
Solo
Skadi
Skadi
Kryptic2606
Skadi
Level 48
God Stats
1W - 3L
1,339 SR
Queue Stats
114W - 165L
1,309 Elo+
Solo
Bellona
Bellona
x_Am0n0s1ty_x
Bellona
Level 39
God Stats
23W - 18L
1,509 SR
Queue Stats
265W - 298L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
17,223
749
22,193
28,376
10,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WULBENT
Baron Samedi
20
4 / 6 / 11
15,883
691
17,856
21,586
8,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
colglazier737
Cerberus
20
8 / 4 / 10
16,675
725
17,621
33,541
38,562
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
8 / 6 / 6
16,364
711
22,856
13,672
4,440
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 7 / 8
14,500
630
21,024
24,301
7,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
4 / 9 / 6
14,378
625
19,237
29,150
18,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
14
14
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
8
6
6
1.83
L
2
7
8
0.86
W
10
4
10
3.75
W
Baron Samedi
WULBENT
Baron Samedi
4
6
11
1.58
W
Cerberus
colglazier737
Cerberus
8
4
10
3.25
L
Bellona
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
63,117
83,503
Taken
67,123
57,461
Mitigated
29,969
31,858
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
22,856
948
154
919
13,672
4,440
338
9,338
4,334
78,575
0
L
21,024
8,802
0
4,887
24,301
7,140
463
12,840
11,461
0
82,182
W
22,193
4,749
426
8,822
28,376
10,728
1,523
7,769
20,607
0
74,887
W
Baron Samedi
WULBENT
Baron Samedi
17,856
747
4,913
6,542
21,586
8,171
850
8,488
13,098
60,716
0
W
Cerberus
colglazier737
Cerberus
17,621
284
1,376
9,779
33,541
38,562
0
7,534
26,007
58,681
0
L
Bellona
19,237
4,755
0
1,330
29,150
18,389
320
14,254
14,896
0
42,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
45,242
268
Minions Killed
269
10
Camps Cleared
6
1,246,221
Distance Traveled
1,099,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,364
711
113
5
1
359,997
3
L
Skadi
14,500
630
98
4
4
374,244
1
W
Bastet
17,223
749
77
3
7
489,624
1
W
Baron Samedi
15,883
691
81
4
0
359,899
3
W
Cerberus
16,675
725
110
5
3
396,698
0
L
Bellona
14,378
625
58
3
1
365,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role