Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ItsTornAdo89
Agni
Level 127
God Stats
6W - 11L
1,390 SR
Queue Stats
105W - 105L
1,482 Elo+
Party 4
Sol
Sol
MiguelTR95
Sol
Level 126
God Stats
3W - 6L
1,310 SR
Queue Stats
149W - 147L
1,454 Elo+
Party 3
Shiva
Shiva
NauzetK
Shiva
Level 128
God Stats
17W - 20L
1,415 SR
Queue Stats
116W - 101L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
dEAd N0BLE
Danzaburou
Level 154
God Stats
5W - 7L
1,810 SR
Queue Stats
155W - 165L
1,591 Elo+
Party 4
Team Averages
Level 134
1,485 SR
1,504 Elo+

VS

Team Averages
Level 103
1,569 SR
1,403 Elo+
Hou Yi
Hou Yi
APX_Mental
Hou Yi
Level 119
God Stats
9W - 11L
1,500 SR
Queue Stats
92W - 99L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Fidell-Castro-
Jormungandr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,410 Elo+
Party 1
Odin
Odin
L_T99
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,385 Elo+
Party 1
Scylla
Scylla
iRaiKeRz
Scylla
Level 127
God Stats
0W - 5L
1,522 SR
Queue Stats
200W - 202L
1,409 Elo+
Party 2
The Morrigan
The Morrigan
iToxStone
The Morrigan
Level 108
God Stats
2W - 2L
1,823 SR
Queue Stats
188W - 195L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 4
5,659
514
1,961
5,655
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,503
591
3,730
5,536
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,728
521
5,491
4,007
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
NauzetK
Shiva
10
1 / 0 / 1
6,384
580
3,158
4,912
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
dEAd N0BLE
Danzaburou
10
3 / 1 / 0
6,563
597
6,675
4,229
1,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
APX_Mental
Hou Yi
9
1 / 1 / 0
5,113
465
1,987
4,191
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Fidell-Castro-
Jormungandr
9
0 / 1 / 0
5,425
493
3,212
7,010
3,673
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
L_T99
Odin
6
0 / 3 / 0
4,361
396
1,214
7,785
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
iRaiKeRz
Scylla
11
2 / 2 / 0
6,201
564
3,406
4,980
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
iToxStone
The Morrigan
11
1 / 0 / 2
6,134
558
2,092
5,929
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
Hou Yi
APX_Mental
Hou Yi
1
1
0
1
L
Jormungandr
Fidell-Castro-
Jormungandr
0
1
0
0
W
2
1
0
2
L
Odin
L_T99
Odin
0
3
0
0
W
1
1
1
1.5
W
Shiva
NauzetK
Shiva
1
0
1
1.5
W
Danzaburou
dEAd N0BLE
Danzaburou
3
1
0
3
L
Scylla
iRaiKeRz
Scylla
2
2
0
1
L
The Morrigan
iToxStone
The Morrigan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
11,911
24,339
Taken
29,895
9,053
Mitigated
11,040
6,955
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,961
555
0
963
5,655
1,951
0
1,649
3,912
0
22,337
L
Hou Yi
APX_Mental
Hou Yi
1,987
763
0
1,397
4,191
1,025
0
1,490
2,701
0
21,037
L
Jormungandr
Fidell-Castro-
Jormungandr
3,212
879
0
2,688
7,010
3,673
0
3,483
3,527
27,593
0
W
3,730
93
0
2,004
5,536
1,563
26
2,650
2,680
32,146
0
L
Odin
L_T99
Odin
1,214
273
0
1,368
7,785
2,862
0
0
7,785
0
11,903
W
5,491
2,061
0
1,525
4,007
1,234
0
1,340
2,667
37,346
6,026
W
Shiva
NauzetK
Shiva
3,158
216
0
1,605
4,912
3,047
0
1,872
3,040
0
17,560
W
Danzaburou
dEAd N0BLE
Danzaburou
6,675
3,169
0
858
4,229
1,258
2,720
370
3,731
0
34,917
L
Scylla
iRaiKeRz
Scylla
3,406
526
0
1,268
4,980
1,563
0
2,754
1,994
32,320
0
L
The Morrigan
iToxStone
The Morrigan
2,092
423
0
2,603
5,929
1,917
0
680
5,185
26,071
1,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
27,234
282
Minions Killed
271
0
Camps Cleared
0
1,019,081
Distance Traveled
953,423
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,659
514
38
3
0
166,563
0
L
Hou Yi
5,113
465
59
5
0
193,308
2
L
Jormungandr
5,425
493
51
5
0
196,315
4
W
Agni
6,503
591
73
7
0
220,833
3
L
Odin
4,361
396
24
2
0
184,352
3
W
Sol
5,728
521
80
7
0
204,451
1
W
Shiva
6,384
580
38
3
0
235,351
4
W
Danzaburou
6,563
597
53
5
0
191,883
1
L
Scylla
6,201
564
58
5
0
184,647
2
L
The Morrigan
6,134
558
79
7
0
194,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role