Player Matchup

Atlas
Atlas
BreadBoxAlpha
Atlas
Level 105
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 10L
1,344 Elo+
Party 1
Sylvanus
Sylvanus
KingXers
Sylvanus
Level 85
God Stats
26W - 30L
1,531 SR
Queue Stats
109W - 119L
1,509 Elo+
Party 1
Neith
Neith
SimBit
Neith
Level 127
God Stats
1W - 1L
1,262 SR
Queue Stats
484W - 492L
1,531 Elo+
Solo
Thanatos
Thanatos
Trask1995
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Yamihisomi
Danzaburou
Level 69
God Stats
2W - 2L
1,481 SR
Queue Stats
9W - 21L
1,403 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,467 Elo+

VS

Team Averages
Level 113
1,668 SR
1,571 Elo+
Rama
Rama
BrokenLinks
Rama
Level 129
God Stats
5W - 4L
1,706 SR
Queue Stats
82W - 70L
1,556 Elo+
Party 3
Sol
Sol
PopsWonderChild
Sol
Level 123
God Stats
2W - 2L
1,658 SR
Queue Stats
258W - 228L
1,619 Elo+
Party 2
Zhong Kui
Zhong Kui
Sheikha09
Zhong Kui
Level 147
God Stats
4W - 4L
1,723 SR
Queue Stats
146W - 127L
1,530 Elo+
Party 3
Bacchus
Bacchus
SmiteVladimirMan
Bacchus
Level 109
God Stats
8W - 4L
1,657 SR
Queue Stats
59W - 50L
1,585 Elo+
Party 2
Mercury
Mercury
namechanged185
Mercury
Level 56
God Stats
7W - 6L
1,599 SR
Queue Stats
113W - 95L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,581
536
5,774
10,276
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
KingXers
Sylvanus
16
7 / 1 / 4
10,259
641
12,807
13,215
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SimBit
Neith
15
4 / 2 / 3
9,389
587
6,414
7,565
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Trask1995
Thanatos
15
7 / 1 / 3
9,267
579
10,846
13,092
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yamihisomi
Danzaburou
14
3 / 2 / 1
8,846
553
4,511
6,686
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,513
470
3,209
11,237
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 9 / 0
7,385
462
7,943
15,629
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Sheikha09
Zhong Kui
15
4 / 3 / 0
9,138
571
7,958
9,869
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
7,452
466
4,826
12,246
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,642
478
2,954
11,929
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
23
Kills
6
6
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
4
2
0.25
W
Sylvanus
KingXers
Sylvanus
7
1
4
9
L
1
9
0
0.11
L
Zhong Kui
Sheikha09
Zhong Kui
4
3
0
1.33
W
Neith
SimBit
Neith
4
2
3
2.75
L
1
4
2
0.5
W
Thanatos
Trask1995
Thanatos
7
1
3
8.5
W
Danzaburou
Yamihisomi
Danzaburou
3
2
1
1.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,352
Damage
26,890
50,834
Taken
60,910
29,583
Mitigated
25,534
24,054
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,774
2,055
0
1,524
10,276
9,078
0
3,015
6,651
22,317
5,894
L
3,209
2,683
0
5,136
11,237
3,334
0
1,879
9,358
0
50,971
W
Sylvanus
KingXers
Sylvanus
12,807
3,499
882
7,268
13,215
9,649
325
7,181
6,034
51,902
12,305
L
7,943
4,051
0
4,766
15,629
3,463
696
10,182
5,447
43,283
0
L
Zhong Kui
Sheikha09
Zhong Kui
7,958
392
0
4,069
9,869
5,857
32
366
9,503
54,576
0
W
Neith
SimBit
Neith
6,414
1,386
0
1,910
7,565
3,055
888
4,480
3,085
0
58,643
L
4,826
760
125
1,412
12,246
9,306
0
3,385
8,861
16,313
0
W
Thanatos
Trask1995
Thanatos
10,846
2,671
0
11,076
13,092
5,454
0
3,837
9,255
0
72,307
W
Danzaburou
Yamihisomi
Danzaburou
4,511
1,352
0
1,394
6,686
2,347
0
2,214
4,472
0
58,276
L
2,954
881
0
443
11,929
3,574
0
876
11,053
0
49,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
39,130
513
Minions Killed
404
0
Camps Cleared
0
1,606,659
Distance Traveled
1,611,977
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,581
536
41
3
0
346,017
5
L
Rama
7,513
470
106
7
0
300,056
2
W
Sylvanus
10,259
641
120
8
0
283,871
7
L
Sol
7,385
462
90
6
0
276,410
0
L
Zhong Kui
9,138
571
108
7
0
332,586
10
W
Neith
9,389
587
131
8
0
295,891
4
L
Bacchus
7,452
466
13
1
0
319,173
2
W
Thanatos
9,267
579
111
7
0
372,801
5
W
Danzaburou
8,846
553
110
7
0
308,079
3
L
Mercury
7,642
478
87
5
0
383,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role