Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
KillerJocker
Sol
Level 144
God Stats
7W - 6L
1,500 SR
Queue Stats
361W - 404L
1,461 Elo+
Party 1
Olorun
Olorun
SrNYC
Olorun
Level 77
God Stats
7W - 7L
1,392 SR
Queue Stats
106W - 104L
1,449 Elo+
Solo
Bastet
Bastet
allbertopsouza
Bastet
Level 152
God Stats
6W - 11L
1,532 SR
Queue Stats
444W - 500L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
iRobertT
Aphrodite
Level 101
God Stats
1W - 1L
1,687 SR
Queue Stats
287W - 325L
1,456 Elo+
Party 1
Team Averages
Level 116
1,522 SR
1,476 Elo+

VS

Team Averages
Level 91
1,554 SR
1,556 Elo+
Kali
Kali
 
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GonzaElPro99
Cernunnos
Level 63
God Stats
2W - 1L
1,791 SR
Queue Stats
4W - 5L
1,698 Elo+
Party 2
Kuzenbo
Kuzenbo
Kuzengod1
Kuzenbo
Level 62
God Stats
3W - 1L
1,570 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 2
Osiris
Osiris
Labortamox
Osiris
Level 118
God Stats
3W - 3L
1,517 SR
Queue Stats
360W - 370L
1,492 Elo+
Solo
Agni
Agni
policomeforu
Agni
Level 69
God Stats
1W - 6L
1,393 SR
Queue Stats
109W - 83L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 2
6,189
442
6,416
7,939
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 2
8,891
635
8,279
8,950
3,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
SrNYC
Olorun
13
4 / 2 / 4
7,993
571
7,830
10,824
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 3 / 3
7,352
525
6,288
8,582
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
iRobertT
Aphrodite
11
3 / 0 / 3
7,061
504
4,654
6,553
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 4 / 2
6,613
472
6,681
11,777
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
GonzaElPro99
Cernunnos
10
1 / 1 / 1
6,242
446
6,683
8,979
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Kuzengod1
Kuzenbo
9
0 / 2 / 2
5,973
427
3,534
9,982
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Labortamox
Osiris
12
0 / 4 / 0
6,647
475
4,393
14,077
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 4 / 2
6,922
494
6,835
6,981
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
15
Kills
7
8
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
2
0.67
L
Kali
 
Kali
3
4
2
1
L
Cernunnos
GonzaElPro99
Cernunnos
1
1
1
1.5
W
4
0
2
5
L
Kuzenbo
Kuzengod1
Kuzenbo
0
2
2
0.5
L
Osiris
Labortamox
Osiris
0
4
0
0
W
Olorun
SrNYC
Olorun
4
2
4
3
W
3
3
3
1.5
W
Aphrodite
iRobertT
Aphrodite
3
0
3
4.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,467
Damage
28,126
42,848
Taken
51,796
17,534
Mitigated
26,355
23,606
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,416
2,360
0
1,773
7,939
2,303
520
1,893
6,008
0
36,553
L
Kali
 
Kali
6,681
3,659
0
2,197
11,777
4,883
0
5,858
5,919
0
39,262
L
Cernunnos
GonzaElPro99
Cernunnos
6,683
3,163
0
3,927
8,979
2,942
24
1,819
7,160
0
39,199
W
8,279
3,390
0
6,231
8,950
3,210
625
257
8,655
62,338
0
L
Kuzenbo
Kuzengod1
Kuzenbo
3,534
1,451
0
982
9,982
7,896
24
3,541
6,441
17,487
0
L
Osiris
Labortamox
Osiris
4,393
1,252
0
5,902
14,077
8,428
0
7,438
6,639
0
40,872
W
Olorun
SrNYC
Olorun
7,830
3,671
948
6,230
10,824
4,213
597
3,646
6,968
54,642
0
W
6,288
1,209
0
1,763
8,582
2,663
0
1,499
6,956
0
38,208
W
Aphrodite
iRobertT
Aphrodite
4,654
864
2,355
4,306
6,553
5,145
130
2,533
3,892
18,540
0
L
6,835
614
0
1,000
6,981
2,206
0
2,107
4,874
39,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
32,397
382
Minions Killed
351
0
Camps Cleared
0
1,334,330
Distance Traveled
1,249,778
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,189
442
60
4
0
230,454
1
L
Kali
6,613
472
77
6
0
261,870
3
L
Cernunnos
6,242
446
82
6
0
245,261
5
W
Sol
8,891
635
125
9
0
249,542
5
L
Kuzenbo
5,973
427
27
2
0
235,322
3
L
Osiris
6,647
475
81
6
0
249,412
5
W
Olorun
7,993
571
96
7
0
275,395
7
W
Bastet
7,352
525
70
5
0
310,494
0
W
Aphrodite
7,061
504
31
2
0
268,445
3
L
Agni
6,922
494
84
6
0
257,913
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role