Player Matchup

Neith
Neith
Cléaurine
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 4
Discordia
Discordia
Milantea
Discordia
Level 80
God Stats
11W - 5L
1,605 SR
Queue Stats
409W - 394L
1,509 Elo+
Party 3
Horus
Horus
OberonofAmber
Horus
Level 160
God Stats
0W - 1L
1,770 SR
Queue Stats
15W - 11L
1,630 Elo+
Party 4
Ares
Ares
Zaymos
Ares
Level 36
God Stats
38W - 22L
1,658 SR
Queue Stats
77W - 47L
1,583 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
кенпачидано
Morgan Le Fay
Level 80
God Stats
40W - 33L
1,534 SR
Queue Stats
422W - 390L
1,510 Elo+
Party 3
Team Averages
Level 72
1,613 SR
1,511 Elo+

VS

Team Averages
Level 108
1,573 SR
1,556 Elo+
Medusa
Medusa
Davre
Medusa
Level 104
God Stats
5W - 4L
1,440 SR
Queue Stats
37W - 25L
1,595 Elo+
Party 1
Anubis
Anubis
HLORIDE
Anubis
Level 29
God Stats
37W - 46L
1,464 SR
Queue Stats
165W - 207L
1,494 Elo+
Party 2
Bastet
Bastet
Huntame
Bastet
Level 149
God Stats
6W - 1L
1,720 SR
Queue Stats
32W - 27L
1,580 Elo+
Party 1
Tiamat
Tiamat
XAceshotX
Tiamat
Level 123
God Stats
1W - 0L
1,732 SR
Queue Stats
43W - 27L
1,616 Elo+
Party 1
Atlas
Atlas
Yurmas
Atlas
Level 137
God Stats
7W - 4L
1,511 SR
Queue Stats
303W - 329L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 10 / 3
11,745
903
4,143
19,495
7,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Milantea
Discordia
18
4 / 5 / 4
13,544
1,042
37,717
18,253
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 3 / 8
12,410
955
6,650
29,228
31,901
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Zaymos
Ares
19
0 / 10 / 9
12,831
987
14,353
39,800
48,715
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
18
3 / 8 / 4
12,646
973
19,209
24,018
11,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davre
Medusa
20
10 / 0 / 20
15,611
1,201
38,339
12,178
5,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
HLORIDE
Anubis
20
12 / 2 / 16
14,567
1,121
22,666
13,407
6,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Huntame
Bastet
20
5 / 1 / 24
14,032
1,079
23,221
18,038
7,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
XAceshotX
Tiamat
20
9 / 2 / 23
14,450
1,112
23,529
19,468
19,458
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Yurmas
Atlas
19
0 / 4 / 24
13,393
1,030
15,809
28,519
42,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
143
9
Kills
36
36
Deaths
9
28
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Neith
1
10
3
0.25
W
Medusa
Davre
Medusa
10
0
20
20
W
Anubis
HLORIDE
Anubis
12
2
16
10
W
Bastet
Huntame
Bastet
5
1
24
17
L
Discordia
Milantea
Discordia
4
5
4
1.2
L
1
3
8
1.67
W
Tiamat
XAceshotX
Tiamat
9
2
23
10.25
W
Atlas
Yurmas
Atlas
0
4
24
3
L
Ares
Zaymos
Ares
0
10
9
0.45
L
Morgan Le Fay
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,072
Damage
123,564
130,794
Taken
91,610
107,286
Mitigated
81,264
16,220
Healing
23,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,143
2,037
0
193
19,495
7,336
0
13,045
6,450
0
17,561
W
Medusa
Davre
Medusa
38,339
12,936
0
3,487
12,178
5,366
0
9,887
2,291
0
84,266
W
Anubis
HLORIDE
Anubis
22,666
169
0
5,514
13,407
6,728
0
11,212
2,195
35,993
0
W
Bastet
Huntame
Bastet
23,221
6,843
0
3,850
18,038
7,246
0
13,267
3,888
0
38,783
L
Discordia
Milantea
Discordia
37,717
1,607
0
219
18,253
7,451
0
9,063
9,190
79,936
0
L
6,650
2,577
6,152
5,853
29,228
31,901
0
13,049
16,179
0
15,528
W
Tiamat
XAceshotX
Tiamat
23,529
1,870
620
4,830
19,468
19,458
0
15,530
3,938
38,037
0
W
Atlas
Yurmas
Atlas
15,809
5,606
0
5,542
28,519
42,466
0
21,383
7,136
33,576
0
L
Ares
Zaymos
Ares
14,353
784
1,058
772
39,800
48,715
0
16,598
23,202
26,370
0
L
Morgan Le Fay
19,209
929
213
1,760
24,018
11,883
0
10,249
13,769
54,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,176
Gold Earned
72,053
248
Minions Killed
264
7
Camps Cleared
10
1,169,200
Distance Traveled
1,358,835
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,745
903
35
3
2
155,555
0
W
Medusa
15,611
1,201
121
9
1
259,499
0
W
Anubis
14,567
1,121
46
4
0
274,322
1
W
Bastet
14,032
1,079
35
3
6
316,835
1
L
Discordia
13,544
1,042
97
7
2
268,022
1
L
Horus
12,410
955
17
1
1
285,353
0
W
Tiamat
14,450
1,112
33
3
2
271,090
0
W
Atlas
13,393
1,030
29
2
1
237,089
1
L
Ares
12,831
987
21
2
0
244,115
1
L
Morgan Le Fay
12,646
973
78
6
2
216,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role